Lif

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Ship Database
Lif
Lif
Minmatar Republic
Minmatar Republic
ECM PRIORITY
NONE
LADAR
what's this?

NO/UNKNOWN Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Force Auxiliaries
Lif Class
first highlight
High Amount of High Slots
HIGHLIGHTS
structure hitpoints
10,000 m³ Fleet Hangar
HIGHLIGHTS
structure hitpoints
1,000,000 m³ Ship Maintenance Bay
HIGHLIGHTS
EXTERNAL LINKS

Contents

"I sometimes think it would have been a good thing if all the Brutor on the General Staff had been at Colelie back in '15. That might have made up for the whole farce." - remarks attributed to a Sebiestor naval architect on the occasion of Valklear General Khassan Triat's call for new siege capitals to be developed in testimony before the Tribal Council's Inquiry into Capital Ship Doctrines, YC118.02.07

The Republic Fleet were slow to follow the other naval powers along the new path of capital warfare inspired by capsuleer combat experience in the many wars of the Outer Regions of New Eden. In large part this was due to a flaring up of the old debate between the firepower- and maneuver-oriented generals of the Brutor dominated military circles and the logistics- and fighter-oriented Sebiestor fleet tactician and technologist circles.

After much chest-beating, and due in no small part to the intervention of Sanmatar Maleatu Shakor, the arguments of the Sebiestor won out and the Lif-class Force Auxiliary was commissioned over the objections of the Brutor military elite.

SHIP BONUSES

Minmatar Carrier bonuses (per skill level):
5% bonus to Remote Armor Repairer and Remote Shield booster cycle time
7.5% bonus to Shield Booster amount
10% bonus to capacitor booster charge strength
1% bonus to Shield Command and Skirmish Command burst strength and duration
Role Bonus:
• Can fit Triage modules
• Can use two Command Burst modules
50% reduction in CPU requirements for Command Burst modules
200% bonus to Command Burst area of effect range
200% bonus to Logistics Drone transfer amount
5x penalty to Entosis Link duration

Required Skills
Training Time what's this?
147d 13h 43m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations

none

Ship Attributes

Fittings
Powergrid
powergrid
630,000 MW
CPU
cpu output
800 tf
Capacitor
capacitor
65,000 GJ
High
high slots
6
Launchers
launcher slots
0
Turrets
turret slots
0
Medium
middle slots
6
Low
low slots
5
Rig
rigs
3
 
capital
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
85 m/sec
Inertia Modifier
inertia modifier (agility)
0.042
Warp Speed
inertia modifier (agility)
1.5 AU/s
Base Time to Warp
base time to warp
73.363 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
500 m³
Drone Bandwith
drone bandwith
125 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
100.00 km
Max Locked Targets
max. locked targets
7
LADAR Sensor
LADAR sensor strength
58 points
Sig. Radius
ship signature radius
10.40 km
Scan Res.
scan resolution
65 mm
Structure
Structure Hitpoints
structure hitpoints
100,000 HP
Mass
ship mass
1,260,000,000 kg
Volume
ship volume
16,500,000 m³
Cargo Capacity
cargo capacity
3,000 m³
Fuel Capacity
capacity
3,000 m³
Ship Maintenance Bay Capacity
capacity
1,000,000 m³
Fleet Hangar Capacity
capacity
10,000 m³
Shields
Shield Capacity
shields
100,000 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
90,000 HP
Armor Resistances
EM
shield electromagnetic resistance
60
THR
armor thermal resistance
35
KIN
armor kinetic resistance
25
EXP
armor explosive resistance
10


Summary

The Lif is the Minmatar Force Auxiliary. Like the other Force Auxiliaries, the Lif specializes in supporting friendly fleets through capital-level remote repair modules. While the Lif relies on shield boosters to keep itself alive, it can provide both shield and armor repairs to friendly ships, with equal efficiency. The bonus to cap boosters allows for a frighteningly-powerful active burst tank, though only if the Lif has available cap boosters to feed its local shield boosters.

With Minmatar Carrier to V and decent fleet armor command bursts, the Lif has the ability to cycle armor repairers once every 2 seconds, for unparalled subcapital logistics power. Lifs find themselves in both a shield and an armor repair role.

Skills

Further information about additional or recommended skills to pilot Lif for a specific or it's common role(s) can be written here.

Fitting

Lif - Shield No Prop 3Ca 0Cc Armor Reps
Lif: Lif - Shield No Prop 3Ca 0Cc Armor Reps
EFT
[Lif, Lif - Shield No Prop 3Ca 0Cc Armor Reps]
Capital Remote Armor Repairer I
Capital Remote Armor Repairer I
Capital Remote Armor Repairer I
Triage Module II
Shield Command Burst II, Shield Extension Charge
Shield Command Burst II, Shield Harmonizing Charge

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Capital Capacitor Booster II, Cap Booster 3200
Capital Shield Booster II
Shield Boost Amplifier II
Shield Boost Amplifier II

Damage Control II
Power Diagnostic System II
Power Diagnostic System II
Power Diagnostic System II
Power Diagnostic System II

Capital Anti-EM Screen Reinforcer II
Capital Core Defense Capacitor Safeguard I
Capital Core Defense Capacitor Safeguard I


Heavy Hull Maintenance Bot I x5
Bouncer II x5
Acolyte II x25
Heavy Armor Maintenance Bot I x5

Cap Booster 3200 x1
Shield Extension Charge x1
Shield Harmonizing Charge x1

Fitting template high slot label.png
24569_64.png
24569_64.png
24569_64.png
4294_64.png
43555_64.png
43555_64.png
Fitting template mid slots label.png
2281_64.png
2281_64.png
41493_64.png
41507_64.png
24443_64.png
24443_64.png
Fitting template low slots label.png
2048_64.png
1541_64.png
1541_64.png
1541_64.png
1541_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
33671_64.png
28215_64.png
2205_64.png
23523_64.png
Icon dashed diamond.png
Fitting template drone slots label.png
Fitting template charge slots label.png
41489_64.png
42696_64.png
42695_64.png
Icon dashed triangle.png
Icon dashed triangle.png
Fitting template rig slots label.png
31726_64.png
31768_64.png
31768_64.png
FITTING DIFFICULTY
EVE VERSION
LATEST
ALPHA CAN USE
NO
EFT
FLEET-UP
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • The shield links are for the Lif pilot himself. Other ships will provide armor links for the other vessels.
  • Variations: A CONCORD shield booster, Pithum version AIFs, dropping one Shield Boost Amplifier for another Capacitor Capacitor Booster.
Lif - Shield No Prop 3Cs 1Cc Basic Mk2
Lif: Lif - Shield No Prop 3Cs 1Cc Basic Mk2
EFT
[Lif, Lif - Shield No Prop 3Cs 1Cc Basic Mk2]
Capital Remote Shield Booster I
Capital Remote Shield Booster I
Capital Remote Shield Booster I
Capital Remote Capacitor Transmitter I
Cynosural Field Generator I
Triage Module II

Capital Clarity Ward Enduring Shield Booster
Capital Capacitor Booster I, Cap Booster 3200
Capital Capacitor Booster I, Cap Booster 3200
Shield Boost Amplifier II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II

Damage Control II
Co-Processor II
Co-Processor II
Power Diagnostic System II
Power Diagnostic System II

Capital Anti-EM Screen Reinforcer II
Capital Semiconductor Memory Cell I
Capital Semiconductor Memory Cell I



Cap Booster 3200 x1

Fitting template high slot label.png
3616_64.png
3616_64.png
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21096_64.png
4294_64.png
Fitting template mid slots label.png
41506_64.png
41491_64.png
41491_64.png
24443_64.png
2281_64.png
2281_64.png
Fitting template low slots label.png
2048_64.png
3888_64.png
3888_64.png
1541_64.png
1541_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Icon dashed diamond.png
Icon dashed diamond.png
Icon dashed diamond.png
Icon dashed diamond.png
Icon dashed diamond.png
Fitting template drone slots label.png
Fitting template charge slots label.png
41489_64.png
Icon dashed triangle.png
Icon dashed triangle.png
Icon dashed triangle.png
Icon dashed triangle.png
Fitting template rig slots label.png
31726_64.png
31410_64.png
31410_64.png
FITTING DIFFICULTY
EVE VERSION
LATEST
ALPHA CAN USE
NO
EFT
FLEET-UP
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Variations: A Hull Energizer, dropping one of the high slots; one capacitor booster being swapped out with another Shield Boost Amplifier; squeezing in one Capital Ancillary Remote Shield Booster.


Lif - Shield No Prop 3Cs 0Cc Buffer Fit
Lif: Lif - Shield No Prop 3Cs 0Cc Buffer Fit
EFT
[Lif, Lif - Shield No Prop 3Cs 0Cc Buffer Fit]
Capital Remote Shield Booster I
Capital Remote Shield Booster I
Capital Remote Shield Booster I
Cynosural Field Generator I
Triage Module II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Capital Shield Extender II
Capital Shield Extender II
Capital Capacitor Booster I, Cap Booster 3200

Capital Emergency Hull Energizer I
Co-Processor II
Power Diagnostic System II
Power Diagnostic System II
Power Diagnostic System II

Capital Anti-EM Screen Reinforcer I
Capital Core Defense Field Extender I
Capital Core Defense Field Extender I


Warrior II x10
Hornet EC-300 x10
Light Shield Maintenance Bot II x10

Cap Booster 3200 x1

Fitting template high slot label.png
3616_64.png
3616_64.png
3616_64.png
21096_64.png
4294_64.png
Icon hi slot.png
Fitting template mid slots label.png
2281_64.png
2281_64.png
2281_64.png
40357_64.png
40357_64.png
41491_64.png
Fitting template low slots label.png
40714_64.png
3888_64.png
1541_64.png
1541_64.png
1541_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
2488_64.png
23707_64.png
28203_64.png
Icon dashed diamond.png
Icon dashed diamond.png
Fitting template drone slots label.png
Fitting template charge slots label.png
41489_64.png
Icon dashed triangle.png
Icon dashed triangle.png
Icon dashed triangle.png
Icon dashed triangle.png
Fitting template rig slots label.png
31720_64.png
31792_64.png
31792_64.png
FITTING DIFFICULTY
EVE VERSION
LATEST
ALPHA CAN USE
NO
EFT
FLEET-UP
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • The Minokawa is better for this job of suicide buffer fit triage to save ships from dreadbombs. Lack of dual cap boosters is a concern. Triple CDFE rigs is usual.


Tactics

No sub-article about Lif roles or piloting tactics. You can write them here.

Notes

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