Vedmak

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Ship Database
Vedmak
Vedmak
Triglavian Collective
Triglavian Collective
Precursor Cruisers
Vedmak Class
RELATED UNI-WIKI REFERENCES
Mortification is advancing-time inevitable. Only Flow is repeated-time istina.
– Pochven Broadcast, speaker identified as Kresnik Svarog


A powerful strike craft that is the Collective's conception of a cruiser, the Vedmak has proven adaptable to capsuleer technology along with the other Triglavian ship designs recovered from Abyssal Deadspace.

The Vedmak is capable of mounting Heavy Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.

Vedmak Subclade of Svarog Clade relinquished the adaptation schema of reverse-time accepted 81 tactical troika classification into the cladeflow of Triglav after cladistic mortification by Dazhbog Subclade. Strategic troika have advancing-time pressure for adaptation into tactical subroles. – partial translation of data included in recovered design schematics of the Vedmak

SHIP BONUSES

Precursor Cruiser bonuses (per skill level):
5% bonus to Heavy Entropic Disintegrator damage
7.5% bonus to Heavy Entropic Disintegrator optimal range
Role Bonus:
100% bonus to Remote Armor Repairer range
50% bonus to Energy Neutralizer capacitor need
50% bonus to Remote Armor Repairer capacitor need
50% bonus to Smart Bomb capacitor need

Required Skills
Training Time what's this?
1d 19h 35m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Ikitursa

Ship Attributes

Fittings
Powergrid
powergrid
1,170 MW
CPU
cpu output
380 tf
Capacitor
capacitor
1,500 GJ
High
high slots
4
Launchers
launcher slots
0
Turrets
turret slots
1
Medium
medium slots
4
Low
low slots
6
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
240 m/sec
Inertia Modifier
inertia modifier (agility)
0.45
Warp Speed
inertia modifier (agility)
4 AU/s
Base Time to Warp
base time to warp
6.08 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
75 m³
Drone Bandwidth
drone bandwidth
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
55.00 km
Max Locked Targets
max. locked targets
7
RADAR Sensor
RADAR sensor strength
20 points
Sig. Radius
signature radius
110 m
Scan Res.
scan resolution
300 mm
Structure
Structure Hitpoints
structure hitpoints
2,000 HP
Mass
ship mass
9,530,000 kg
Volume
ship volume
118,000 m³
Cargo Capacity
cargo capacity
533 m³
Armor
Armor Hitpoints
armor hitpoints
3,300 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
20
Shields
Shield Capacity
shield hitpoints
800 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Vedmak is a fast, mid-ranged, extremely high-damage attack cruiser. It is most commonly used in high-speed evasive combat, and in those contexts, it is flown most similarly to an improved Omen Navy Issue: 20-50km range, good tracking, very good damage, relatively thin armor, but very able to control its engagement range and dart in and out of enemy retaliation. Furthermore, the Vedmak features 3 utility High slots, which are commonly used for either Energy Neutralizers or Smartbombs to push away hostile interceptors or drones.

The Vedmak has lower damage and much thinner armor than its big brother the Drekavac, but also notably better speed and range, and is thus more suited to high-speed evasive fighting than close brawling. This said, the ramping damage of the Entropic Disintegrator makes Vedmaks able to seriously threaten even hostile Carriers, while still being quick and accurate enough to escape from or shoot down hostile Fighters.

Like all Triglavian combat ships, the Vedmak uses the unique Entropic Disintegrator weapon, a single turret with high damage and tracking, whose damage increases the longer it remains focused on a single target. Maximum damage is reached after 30 shots, or about two minutes. However, if the Disintegrator stops firing for any reason (manual deactivation, target lock broken, capacitor depletion, target out of range), the damage bonus is reset.

Skills

Further information about additional or recommended skills to pilot Vedmak for a specific or its common role(s) can be written here.

Tactics

As a part of Triglavian Collective lineup, the Vedmak possesses several unique attributes that incentivize certain tactics. Spider-tanking fleets with other Traglavian ships or Logi is very effective, and its Smartbomb bonus can prove effective in PvE situations. Due to the nature of Entropic Disintegrators, staying and focusing on a single target without stopping is strongly recommended as the damage for entropic disintegrators slowly build up over time. It is strongly recommended to fit Energy Neutralizers in the surplus utility high-slots due to the strong bonus the ship receives for them.

Notes

Like all Tech 1 Triglavian subcapital ships, the Clade that designed the Vedmak, Svarog, has their name engraved atop the ship in Triglavian font (SVAROG).

Patch History