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Quick, pragmatic, versatile. That's Matari ingenuity.
- – Sebiestor Anur-Chief Karin Midular
The Reaper-class corvette is one of the smallest of the Minmatar vessels, just barely reaching rookie ship status instead of a manned fighter. The Reaper is very cheap and is used en masse in daring hit-and-run operations by Minmatars either side of the law.
SHIP BONUSES
Role Bonus:
10% bonus to ship max velocity
10% bonus to Small Projectile Turret damage
15% bonus to Target Painter effectiveness
15% bonus to Shield Booster amount
Required Skills
Training Time what's this?8m 20s
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Grouping
▪ Variations none
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Ship Attributes
Fittings |
High 2
Launchers 2
Turrets 2
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Navigation |
Base Time to Warp 6.98 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 5 Mbit/sec
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Targeting |
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Structure |
Structure Hitpoints 150 HP
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Armor |
Armor Hitpoints 150 HP
Armor Resistances
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Shields |
Shield Capacity 175 HP
Shield Resistances
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Summary
The Reaper is the Minmatar Corvette. This ship is given free of charge to Minmatar players who click on the "Board my Corvette" button while docked in a station. It has no blueprint and can not be manufactured or reprocessed.
As with all Corvettes, the Reaper is a cheap and disposable hull, but is outclassed in every regard by almost any other player-piloted ship. Minmatar pilots wishing to advance into different hulls may want to upgrade to one of the following depending on their preferred piloting style:
- Pilots focusing primarily on missiles may find the
Breacher to be an effective replacement.
- For pilots more interested in projectile turrets, the
Rifter is a good choice.
- For pilots looking to work with a fleet in a tackle role, the
Slasher is likely your next step.
- For pilots aspiring to be proficient at exploration, the
Probe exploration frigate is an excellent tool for the job.
- Pilots interested in repairing other ships in battle should take a look at the
Burst.
- For pilots interested in supporting fleets by Target Painting the enemy ships to make them easier to hit, the
Vigil is a useful ship.
Skills
Further information about additional or recommended skills to pilot Reaper for a specific or its common role(s) can be written here.
Tactics
No sub-article about Reaper roles or piloting tactics. You can write them here.
Notes
Non-Minmatar ship collectors can obtain a copy of this ship by visiting a Minmatar starting station and completing Aura's tutorial missions or it can be obtained via contract from another player.
Patch History
[show]A long, long time ago...
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Tiamat 1.0
Released on Tuesday, February 17, 2015
- The Imparior, Ibis, Velator and Reaper have received slightly increased powergrid and CPU.
Retribution 1.0.1 Released on Wednesday, December 5, 2012
- The Reaper Target Painting bonus has been increased from 10% to 15%.
Inferno v.1.2 – Build: 404131 – 08.08.12
- Static Role bonuses:
- 10% bonus to velocity
- 10% bonus to Small Projectile Turret damage
- 10% bonus to Target Painter effectiveness
- 15% bonus to Shield Boost Amount
- Slot layout: 2 H, 2 M, 2 L, 2 turrets, 2 launchers
- Fittings: 21 PWG, 105 CPU
- Defense (shields / armor / hull) : 175 / 150 / 150
- Capacitor (amount / recharge rate / cap per second): 125 / 62.5s / 2
- Mobility (max velocity / agility / mass / align time): 310 / 3.03 / 1157000 / 3.28s
- Drones (bandwidth / bay): 5 / 5
- Targeting (max targeting range / scan resolution / max locked targets): 22km / 490 / 3
- Sensor strength: 6 Ladar
- Signature radius: 48
- Cargo capacity: 120
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