Tayra

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Tayra
Tayra
Caldari State
Caldari State
ECM PRIORITY
NONE
Gravimetric
what's this?

NO/UNKNOWN Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Standard Industrial Ships
Tayra Class
EXTERNAL LINKS

Contents

The Tayra, an evolution of the now-defunct Badger Mark II, focuses entirely on reaching the highest potential capacity that Caldari engineers can manage.

SHIP BONUSES

Caldari Industrial bonuses (per skill level):
5% bonus to ship cargo capacity
5% bonus to ship max velocity
Role Bonus:
90% reduction to effective distance traveled for jump fatigue

Required Skills
Training Time what's this?
5h 0s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations
Bustard
CornerT2s.png
Bustard
Bustard
Transport ShipsTayra Class
highlights50,000 m³ Fleet Hangar
high slots2
(2/0)
middle slots6
low slots3
powergrid200 MW
cpu output290 tf
max. velocity80 m/sec
cargo capacity5,000 m³

Ship Attributes

Fittings
Powergrid
powergrid
80 MW
CPU
cpu output
320 tf
Capacitor
capacitor
625 GJ
High
high slots
2
Launchers
launcher slots
1
Turrets
turret slots
1
Medium
middle slots
5
Low
low slots
4
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
115 m/sec
Inertia Modifier
inertia modifier (agility)
0.97
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
17.48 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwith
drone bandwith
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
45.00 km
Max Locked Targets
max. locked targets
2
Gravimetric Sensor
Gravimetric sensor strength
13 points
Sig. Radius
ship signature radius
230 m
Scan Res.
scan resolution
50 mm
Structure
Structure Hitpoints
structure hitpoints
810 HP
Mass
ship mass
13,000,000 kg
Volume
ship volume
270,000 m³
Cargo Capacity
cargo capacity
7,300 m³
Shields
Shield Capacity
shields
1,100 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
550 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
45
KIN
armor kinetic resistance
25
EXP
armor explosive resistance
10

Subscript text


Summary

The Tayra is the Caldari bulk transport. Compared with the other races' bulk transports, the Tayra has a strong tank (although all bulk transports are fragile) and a good base cargohold size. However, once you have trained higher levels of the respective Industrial Ship skill, the other bulk transports start to outperform the Tayra.

Before the Odyssey 1.1 (summer 2013) patch, the Tayra was known as the "Badger Mark II".

Skills

Further information about additional or recommended skills to pilot Tayra for a specific or it's common role(s) can be written here.

Fitting

For more info on fittings, please go here

Tactics

No sub-article about Tayra roles or piloting tactics. You can write them here.

Notes

You can add notes here.


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