Scorpion Navy Issue

From UniWiki
Jump to: navigation, search
Eve University Database
 
Ship Database
Scorpion Navy Issue
CornerTFh.png
Scorpion Navy Issue
Caldari State
Caldari State
ECM PRIORITY
NORMAL
Gravimetric
what's this?

NORMAL Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Faction Battleships
Scorpion Class
first highlight
High Amount of High Slots
HIGHLIGHTS
structure hitpoints
High Amount of Medium Slots
HIGHLIGHTS
EXTERNAL LINKS

Contents

This ship's design represents a radical turnaround in Caldari philosophy, particularly when compared to that of its regular Scorpion-class counterpart. Abandoning the concept of an electronic warfare platform, this vessel's creators instead set their sights on direct combat, with superior shielding and offensive capabilities giving this monster the undeniable upper hand in a vast range of tactical situations.

SHIP BONUSES

Caldari Battleship bonuses (per skill level):
5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire
4% bonus to all shield resistances

Required Skills
Training Time what's this?
4d 2h 5m 50s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations
Rattlesnake
CornerTFs.png
Rattlesnake
Rattlesnake
Pirate Faction ShipsScorpion Class
highlightsHigh Amount of Medium Slots
high slots6
(5/0)
middle slots7
low slots6
powergrid10,000 MW
cpu output710 tf
max. velocity94 m/sec
cargo capacity665 m³
,
Widow
CornerT2s.png
Widow
Widow
Black OpsScorpion Class
highlightsHigh Amount of High Slots
highlightsHigh Amount of Medium Slots
high slots7
(5/0)
middle slots8
low slots4
powergrid8,800 MW
cpu output760 tf
max. velocity106 m/sec
cargo capacity650 m³
,
Scorpion
Scorpion
Scorpion
Standard BattleshipsScorpion Class
highlightsHigh Amount of Medium Slots
high slots5
(4/4)
middle slots8
low slots5
powergrid9,000 MW
cpu output750 tf
max. velocity94 m/sec
cargo capacity550 m³

Ship Attributes

Fittings
Powergrid
powergrid
11,000 MW
CPU
cpu output
780 tf
Capacitor
capacitor
5,500 GJ
High
high slots
7
Launchers
launcher slots
6
Turrets
turret slots
4
Medium
middle slots
8
Low
low slots
5
Rig
rigs
3
 
large
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
103 m/sec
Inertia Modifier
inertia modifier (agility)
0.125
Warp Speed
inertia modifier (agility)
2 AU/s
Base Time to Warp
base time to warp
17.95 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
75 m³
Drone Bandwith
drone bandwith
75 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
90.00 km
Max Locked Targets
max. locked targets
7
Gravimetric Sensor
Gravimetric sensor strength
30 points
Sig. Radius
ship signature radius
465 m
Scan Res.
scan resolution
75 mm
Structure
Structure Hitpoints
structure hitpoints
9,000 HP
Mass
ship mass
103,600,000 kg
Volume
ship volume
468,000 m³
Cargo Capacity
cargo capacity
650 m³
Shields
Shield Capacity
shields
11,500 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
8,500 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
45
KIN
armor kinetic resistance
25
EXP
armor explosive resistance
10

Subscript text


Summary

A radically different ship to its regular Scorpion counterpart, the Scorpion Navy Issue (commonly abbreviated CNS) is a combat-oriented missile boat, with more in common with a Raven than a Scorpion. With its hull bonus to resistances and 8 mid slots it can be fit with a monster tank and still have slots left over for tackle and utility modules. The Scorpion doesn't have the range bonus of the Raven, but with missile supports to 4 can still fire cruise missiles 120km.

The Navy Scorpion and Navy Raven are similar ships and are often compared. The Navy Scorpion has a stronger tank and is easier to fit, while the Navy Raven has a longer range and does more damage to smaller ships.

Skills

Further information about additional or recommended skills to pilot Scorpion Navy Issue for a specific or it's common role(s) can be written here.

Fitting

For more info on fittings, please go here

Tactics

No sub-article about Scorpion Navy Issue roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Scorpion Navy Issue here.


show advanced ships
Logo faction amarr empire.png
Amarr
Logo faction caldari state.png
Caldari
Logo faction gallente federation.png
Gallente
Logo faction minmatar republic.png
Minmatar
Corvettes Impairor Ibis Velator Reaper
Dreadnoughts Revelation Phoenix Moros Naglfar
Force Auxiliaries Apostle Minokawa Ninazu Lif
Titans Avatar Leviathan Erebus Ragnarok
ORE VentureProspectEnduranceCovetorRetrieverProcurerHulkSkiffMackinawNoctisPorpoiseOrcaBowheadRorqual
Personal tools
Namespaces
Variants
Actions
Navigation
EVE University
Toolbox