Damavik

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This page should be updated due to game changes. Reason: Missing: Skills, Fits.
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Ship Database
Damavik
Damavik
Triglavian Collective
Triglavian Collective
ECM PRIORITY
NORMAL
Radar
what's this?

NORMAL Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Precursor Frigates
Damavik Class
EXTERNAL LINKS

Contents

A light craft that is evidently the Collective's equivalent of a frigate, the Damavik has proven adaptable to capsuleer technology along with the other Triglavian ship designs recovered from Abyssal Deadspace.

The Damavik is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.

Damavik Subclade of Perun Clade revised adaptation schema for cladeship of the 3 tactical troika classification has been accepted for imprinting in advancing-time generations after cladistic glorification over Samovda Subclade. Tactical subrole dispersal is in the gift of strategic troika. – partial translation of data included in recovered design schematics of the Damavik

SHIP BONUSES

Precursor Frigate bonuses (per skill level):
5% bonus to Light Entropic Disintegrator damage
4% bonus to all armor resistances
Role Bonus:
100% bonus to Remote Armor Repairer range
50% bonus to Energy Neutralizer capacitor need
50% bonus to Remote Armor Repairer capacitor need
50% bonus to Smart Bomb capacitor need

Required Skills
Training Time what's this?
24m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations

Nergal

Ship Attributes

Fittings
Powergrid
powergrid
55 MW
CPU
cpu output
145 tf
Capacitor
capacitor
400 GJ
High
high slots
3
Launchers
launcher slots
0
Turrets
turret slots
1
Medium
middle slots
3
Low
low slots
3
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
350 m/sec
Inertia Modifier
inertia modifier (agility)
3.00
Warp Speed
inertia modifier (agility)
5 AU/s
Base Time to Warp
base time to warp
3.95 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
25 m³
Drone Bandwith
drone bandwith
15 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
42.00 km
Max Locked Targets
max. locked targets
5
Radar Sensor
Multitype sensor strength
13 points
Sig. Radius
ship signature radius
32 m
Scan Res.
scan resolution
640 mm
Structure
Structure Hitpoints
structure hitpoints
500 HP
Mass
ship mass
950,000kg
Volume
ship volume
28,600m³
Cargo Capacity
cargo capacity
213 m³
Shields
Shield Capacity
shields
200 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
720 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
35
KIN
armor kinetic resistance
25
EXP
armor explosive resistance
20


Summary

The Damavik is a precursor ship. It was released in the Into The Abyss expansion on May the 29th 2018, alongside the Vedmak and Leshak.

Only the precursor ships can fit Entropic Disintegrators. The new weapon system occupies a single turret slot and only one can be fitted, limited to Triglavian ships. This opens many possibilities as a large number of utility highs remain free.

The Entropic Disintegrator has unique characteristics such as increasing damage per cycle and no falloff. When a target is out of range of the weapon, or if any event causes the weapon to deactivate, the damage ramp-up is reset. The weapon system uses tracking mechanics and is impacted by tracking modules, using Entropic Radiation Sink modules as damage modules. The damage type is restricted to explosive and thermal. Ammunition is loaded into the Disintegrator like conventional weapon systems, and has no reload time.

Skills

Further information about additional or recommended skills to pilot Damavik for a specific or it's common role(s) can be written here.

Fitting

For more info on fittings, please go here

Tactics

As a part of Triglavian Collective lineup, the Damavik possesses several unique attributes that incentivizes certain tactics. Spider-tanking fleets with other Triglavian ships or logi is very effective, and its Smartbomb bonus can prove effective in PvE situations (although small smartbombs are rarely used). Due to the nature of Entropic Disintegrators, staying and focusing on a single target without stopping is strongly recommended as the damage for entropic disintegrators slowly builds up over time. It is strongly recommended to fit Energy Neutralizers in the surplus utility high-slots due to the strong bonus the ship receives for them.

Roles

PVE

The nature of Entropic Disintegrators cause the ship to be more PVP oriented, although it still performs extraordinarily in PVE. The Damavik is useful for null sec belt ratting due to its damage ramping bonus (which takes lots of time, something a frigate has when killing NPC battleships). It is recommended to have a small fleet of Damaviks ratting, due to the remote armor repair bonuses and the relatively close proximity of frigates while orbiting 500m of a NPC battleship. A fleet of fully skilled Damaviks could take down havens at ease. The primary of Damaviks fleets should be frigates, then destroyers/cruisers, and finally battleships. Sig and speed tanking is encouraged.

PVP

The Damavik pairs well with pretty much any other ship. A fleet of Damaviks can spider tank and free up a low slot - something that can be utilized for extra dps, more tank, or more fitting resources for other modules. The Damavik is also a great kiter - able to switch to long range ammo with no delay. The no-falloff/tracking is a huge advantage for the Triglavian ships, as they are practically immune to all but the most talented kiters. A tracking disruptor can help the Damavik survive in slightly larger scale fleet operations, although if that happens the pilot should upgrade to a Kikimora/Vedmak/Leshak. The nemesis of the Damavik is the Garmur.

Notes

You can add notes here.

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