Moros Navy Issue
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The shift of Gallente naval doctrine from over-reliance on drones to an acceptance of the reality that heavy guns mounted on well-protected platforms are a key element in winning fleet actions in space is dramatically illustrated by the changing role of the venerable Moros-class dreadnought. Once a vessel that was essentially a super-heavy drone carrier, the Moros-class has fallen into line with other dreadnoughts as a formidable capital gun platform. The Moros Navy Issue variant has been upgraded with heavy armor and repair systems meaning it can sustain tremendous punishment while its upgraded weapons systems deal out destruction on those targets pinned by its enhanced warp disruptors.
"The Second Siege of Cylle was lifted when the invaders' assault faltered in the traps and was repulsed by our own siege engines." – War Commentaries of dos Rouvenor
Gallente Dreadnought bonuses (per skill level):
The Faction Version of the Moros. Compared to its parent hull, the faction version sports an extra bonus to warp scrambler and disruptor range and strength, a 50% higher damage bonus per level of Gallente Dreadnought, an extra mid slot, and extra bonuses to capital hybrid turret optimal range and capital armor repairer amount. Additionally, as is typical for a faction hull, the Moros Navy Issue has higher base tank, scan resolution, sensor strength, cpu, and powergrid.
Further information about additional or recommended skills to pilot Moros Navy Issue for a specific or its common role(s) can be written here.
No sub-article about Moros Navy Issue roles or piloting tactics. You can write them here.
You can add notes about Moros Navy Issue here.
|A long, long time ago...|
|2022-11-08 Patch notes News: Uprising Expansion