Stork

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Ship Database
Stork
CornerT2h.png
Stork
Caldari State
Caldari State
ECM PRIORITY
LOW
Gravimetric
what's this?

LOW Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Command Destroyers
Corax Class
first highlight
Can fit Warfare Links
HIGHLIGHTS
structure hitpoints
Can fit a Micro Jump Field Generator
HIGHLIGHTS
EXTERNAL LINKS

Contents

Command Destroyers represent a versatile addition to fleets of all sizes. Being the smallest and most agile platforms for gang link technology positions them as the premier support option for fast-moving wolf packs. Unique access to Micro Jump Field Generators also allows them to perform maneuvers that rapidly reposition other ships, be they friend or foe.

SHIP BONUSES

Caldari Destroyer bonuses (per skill level):
10% bonus to Light Missile and Rocket damage
4% bonus to all shield resistances
Command Destroyers bonuses (per skill level):
5% reduction in Micro Jump Field Generator spool up time
2% bonus to Shield Command and Information Command Burst effect strength and duration
Role Bonus:
95% reduction in powergrid requirements for Command Bursts
50% reduction in Microwarpdrive signature radius penalty
•Can fit Micro Jump Field Generators
•Can use one Command Burst module

Required Skills
Training Time what's this?
30d 9h 34m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) Support/Command
▪ Variations
Corax
Corax
Corax
Standard DestroyersCorax Class
highlightsHigh Amount of High Slots
high slots7
(7/0)
middle slots4
low slots2
powergrid53 MW
cpu output210 tf
max. velocity235 m/sec
cargo capacity450 m³

Ship Attributes

Fittings
Powergrid
powergrid
63 MW
CPU
cpu output
280 tf
Capacitor
capacitor
650 GJ
High
high slots
6
Launchers
launcher slots
5
Turrets
turret slots
0
Medium
middle slots
6
Low
low slots
2
Rig
rigs
2
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
335 m/sec
Inertia Modifier
inertia modifier (agility)
3.6
Warp Speed
inertia modifier (agility)
5.5 AU/s
Base Time to Warp
base time to warp
7.11 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
60.00 km
Max Locked Targets
max. locked targets
7
Gravimetric Sensor
Gravimetric sensor strength
14 points
Sig. Radius
ship signature radius
69 m
Scan Res.
scan resolution
475 mm
Structure
Structure Hitpoints
structure hitpoints
680 HP
Mass
ship mass
1,300,000 kg
Volume
ship volume
52,000 m³
Cargo Capacity
cargo capacity
450 m³
Shields
Shield Capacity
shields
950 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
60
KIN
shield kinetic resistance
55
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
625 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
72.5
KIN
armor kinetic resistance
43.75
EXP
armor explosive resistance
10


Summary

You can write a summary for the Stork here.

Skills

Further information about additional or recommended skills to pilot the Stork for a specific or its common role(s) can be written here.

Fitting

2-burst Fleet Support
Stork: 2-burst Fleet Support
EFT
[Stork, 2-burst Fleet Support]
Arbalest Compact Light Missile Launcher
Information Command Burst II
Shield Command Burst II

Republic Fleet Medium Shield Extender
Republic Fleet Medium Shield Extender
Republic Fleet EM Ward Amplifier
Adaptive Invulnerability Field II
Micro Jump Field Generator
5MN Quad LiF Restrained Microwarpdrive

Mark I Compact Power Diagnostic System
Damage Control II

Small Core Defense Field Extender II
Small Command Processor I



Active Shielding Charge x100
Nanite Repair Paste x100
Caldari Navy Inferno Light Missile x100
Shield Harmonizing Charge x100
Shield Extension Charge x100
Sensor Optimization Charge x100
Electronic Superiority Charge x100
Electronic Hardening Charge x100

Fitting template high slot label.png
8089_64.png
43554_64.png
43555_64.png
Fitting template mid slots label.png
31928_64.png
31928_64.png
15917_64.png
2281_64.png
37479_64.png
35658_64.png
Fitting template low slots label.png
8225_64.png
2048_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
42694_64.png
28668_64.png
27371_64.png
42695_64.png
42696_64.png
Fitting template charge slots label.png
42835_64.png
42836_64.png
42837_64.png
Fitting template rig slots label.png
31794_64.png
43894_64.png
FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
FLEET-UP
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
Gas Booster
Stork: Gas Booster
EFT
[Stork, Gas Booster]
Mining Foreman Burst II
Light Missile Launcher II
Light Missile Launcher II
Light Missile Launcher II
Light Missile Launcher II
Light Missile Launcher II

Shield Boost Amplifier II
Republic Fleet Medium Shield Extender
Republic Fleet EM Ward Amplifier
Adaptive Invulnerability Field II
Pithi A-Type Small Shield Booster
1MN Y-S8 Compact Afterburner

Capacitor Flux Coil II
Crosslink Compact Ballistic Control System

Small Processor Overclocking Unit II
Small Capacitor Control Circuit I



Fitting template high slot label.png
43551_64.png
2404_64.png
2404_64.png
2404_64.png
2404_64.png
2404_64.png
Fitting template mid slots label.png
24443_64.png
31928_64.png
15917_64.png
2281_64.png
19179_64.png
6001_64.png
Fitting template low slots label.png
1248_64.png
16457_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
Fitting template rig slots label.png
26931_64.png
31370_64.png
FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
FLEET-UP
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
Solo/SmallGang TripleProp ScramKite
Stork: Solo/SmallGang TripleProp ScramKite
EFT
[Stork, Solo/SmallGang TripleProp ScramKite]
Rocket Launcher II
Rocket Launcher II
Shield Command Burst II
Rocket Launcher II
Rocket Launcher II
Rocket Launcher II

Republic Fleet Medium Shield Extender
Fleeting Compact Stasis Webifier
Warp Scrambler II
Micro Jump Field Generator
1MN Y-S8 Compact Afterburner
5MN Y-T8 Compact Microwarpdrive

Ballistic Control System II
Ballistic Control System II

Small Anti-EM Screen Reinforcer II
Small Core Defense Field Extender II



Mjolnir Rage Rocket x1000
Scourge Rage Rocket x1000
Nova Rage Rocket x1000
Inferno Rage Rocket x1000

Fitting template high slot label.png
10631_64.png
10631_64.png
43555_64.png
10631_64.png
10631_64.png
10631_64.png
Fitting template mid slots label.png
31928_64.png
4027_64.png
448_64.png
37479_64.png
6001_64.png
5973_64.png
Fitting template low slots label.png
22291_64.png
22291_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
2817_64.png
24471_64.png
24473_64.png
24475_64.png
Fitting template rig slots label.png
31722_64.png
31794_64.png
FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
FLEET-UP
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • For small gang Information Burst could serve better.
1-burst Tackle
Stork: 1-burst Tackle
EFT
[Stork, 1-burst Tackle]
Arbalest Compact Light Missile Launcher
Defender Launcher I
Arbalest Compact Light Missile Launcher
Arbalest Compact Light Missile Launcher
Shield Command Burst II
Arbalest Compact Light Missile Launcher

Republic Fleet Medium Shield Extender
Republic Fleet Medium Shield Extender
Adaptive Invulnerability Field II
J5b Enduring Warp Scrambler
Micro Jump Field Generator
5MN Quad LiF Restrained Microwarpdrive

Micro Auxiliary Power Core II
Damage Control II

Small Core Defense Field Extender II
Small Core Defense Field Extender II



Caldari Navy Nova Light Missile x600
Caldari Navy Inferno Light Missile x600
Caldari Navy Scourge Light Missile x600
Caldari Navy Mjolnir Light Missile x600
Nanite Repair Paste x50
Defender Missile I x100
Active Shielding Charge x120
Shield Harmonizing Charge x120
Shield Extension Charge x120

Fitting template high slot label.png
8089_64.png
44102_64.png
8089_64.png
8089_64.png
43555_64.png
8089_64.png
Fitting template mid slots label.png
31928_64.png
31928_64.png
2281_64.png
5439_64.png
37479_64.png
35658_64.png
Fitting template low slots label.png
4254_64.png
2048_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Fitting template drone slots label.png
Fitting template charge slots label.png
27381_64.png
27371_64.png
27361_64.png
27387_64.png
28668_64.png
Fitting template charge slots label.png
32782_64.png
42694_64.png
42695_64.png
42696_64.png
Fitting template rig slots label.png
31794_64.png
31794_64.png
FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
FLEET-UP
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES


Tactics

As with other ships in this class, the micro jump field generator can jump all ships within its target range 100km in the direction they are facing.
This could be used to great effect in large scale battles against enemy logistics wings, scattering them across the grid and significantly hampering their ability to repair.

Notes

The command destroyers were added in the December 2015 patch, sometimes called the Frostline patch.


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