Vexor Navy Issue

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Vexor Navy Issue
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Vexor Navy Issue
Gallente Federation
Gallente Federation
ECM PRIORITY
LOW
Magnetometric
what's this?

LOW Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Faction Cruisers
Vexor Class
EXTERNAL LINKS

Contents

The Vexor Navy-Issued cruiser was originally designed to carry advanced on-board technologies requiring a great deal of skill to operate, but at the last moment the Federation Navy decided to scrap the more complex designs in favor of simple upgrades to the standard Vexor's armor, shields, hull and drone bandwidth. The result: a monster of a combat cruiser.

SHIP BONUSES

Gallente Cruiser bonuses (per skill level):
5% bonus to Drone max velocity and tracking speed
10% bonus to Drone hitpoints, damage and mining yield

Required Skills
Training Time what's this?
22h 29m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) Droneboat
▪ Variations
Guardian-Vexor
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Guardian-Vexor
Guardian-Vexor
Special Edition CruisersVexor Class
high slots5
(1/5)
middle slots4
low slots5
powergrid725 MW
cpu output400 tf
max. velocity180 m/sec
cargo capacity480 m³
,
Ishtar
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Ishtar
Ishtar
Heavy Assault CruisersVexor Class
high slots4
(0/4)
middle slots4
low slots6
powergrid740 MW
cpu output340 tf
max. velocity175 m/sec
cargo capacity560 m³
,
Vexor
Vexor
Vexor
Standard CruisersVexor Class
high slots4
(0/4)
middle slots4
low slots5
powergrid800 MW
cpu output300 tf
max. velocity195 m/sec
cargo capacity480 m³

Ship Attributes

Fittings
Powergrid
powergrid
800 MW
CPU
cpu output
310 tf
Capacitor
capacitor
1,500 GJ
High
high slots
4
Launchers
launcher slots
0
Turrets
turret slots
2
Medium
middle slots
4
Low
low slots
6
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
220 m/sec
Inertia Modifier
inertia modifier (agility)
0.44
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
6.9 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
200 m³
Drone Bandwith
drone bandwith
125 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
52.50 km
Max Locked Targets
max. locked targets
7
Magnetometric Sensor
Magnetometric sensor strength
20 points
Sig. Radius
ship signature radius
135 m
Scan Res.
scan resolution
285 mm
Structure
Structure Hitpoints
structure hitpoints
3,000 HP
Mass
ship mass
11,310,000 kg
Volume
ship volume
112,000 m³
Cargo Capacity
cargo capacity
460 m³
Shields
Shield Capacity
shields
1,650 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
3,000 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
35
KIN
armor kinetic resistance
35
EXP
armor explosive resistance
10

Subscript text


Summary

The Vexor Navy Issue is the best cruiser-size drone platform out there, save perhaps for the Gila. Compared to the Vexor, the bandwidth has been increased from 75 to 125 Mbit/s and the drone bay from 125 to 200 m3 while the medium hybrid turret damage bonus has been replaced by a drone speed bonus. This allows the Vexor Navy Issue to carry and fly a full set of small, medium and large drones. With good drone skills this ship can out damage many of its rivals, using large drones against large targets, and small drones against frigates.

The main problem, especially against small ships, is the danger of getting your drones picked off one after the other. Consider using a tracking disruptor with a tracking speed script to minimize this risk. Also, if the targets are expected to be far, consider replacing the large drones by Sentry Drones.

Skills

Further information about additional or recommended skills to pilot Vexor Navy Issue for a specific or it's common role(s) can be written here.

Fitting

For more info on fittings, please go here

Tactics

No sub-article about Vexor Navy Issue roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Vexor Navy Issue here.


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