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Amarr Empire |
ECM PRIORITY
LOW
RADAR
what's this?
LOW Priority Target
Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.
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Command Destroyers |
Dragoon Class |
Can fit Warfare Links
HIGHLIGHTS
Can fit a Micro Jump Field Generator
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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Command Destroyers represent a versatile addition to fleets of all sizes. Being the smallest and most agile platforms for gang link technology positions them as the premier support option for fast-moving wolf packs. Unique access to Micro Jump Field Generators also allows them to perform maneuvers that rapidly reposition other ships, be they friend or foe.
SHIP BONUSES
Amarr Destroyer bonuses (per skill level):
10% Bonus to Drone hitpoints and damage
4% bonus to all armor resistances
Command Destroyers bonuses (per skill level):
5% reduction in Micro Jump Field Generator spool up time
2% bonus to Armored Command and Information Command Burst effect strength and duration
Role Bonus:
95% reduction in powergrid requirements for Command Bursts
50% reduction in Microwarpdrive signature radius penalty
•Can fit Micro Jump Field Generators
•Can use one Command Burst module
Required Skills
Training Time what's this?30d 9h 34m
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Grouping
▪ Role(s) |
Support/Command |
▪ Variations
Dragoon
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Ship Attributes
Fittings |
High 5
Launchers 3
Turrets 3
Rig
2
small
Calibration 400
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Navigation |
Base Time to Warp 6.49 s what's this? Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
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Drone Bandwidth 25 Mbit/sec
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Fighters |
Light Fighter Squad Limit 0
Heavy Fighter Squad Limit 0
Support Fighter Squad Limit 0
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Targeting |
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Structure |
Structure Hitpoints 780 HP
Frigate Escape Bay 1 Frigate
{{{extraholdtype}}} Capacity 0 m³
{{{extrahold2type}}} Capacity 0 m³
{{{extrahold3type}}} Capacity 0 m³
{{{extrahold4type}}} Capacity 0 m³
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Shields |
Shield Capacity 625 HP
Shield Resistances
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Armor |
Armor Hitpoints 850 HP
Armor Resistances
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Summary
The Pontifex is the Amarr Command Destroyer. Following the Amarr design principles, it has bonuses to armor and information Command Bursts. In its role to armor bursts it competes with the Magus which has less tank.
This makes the Pontifex preferable.
In regard to information bursts it competes with the Stork (and the Draugur). If you have shield logi support you choose the Stork, if armor logi the Pontifex. In fleets without logi, the Pontifex has neither a clear advantage nor disadvantage over the other Command Destroyers providing the same bursts.
Skills
Further information about additional or recommended skills to pilot the Pontifex for a specific or its common role(s) can be written here.
Tactics
Like all Command Destroyers, the Pontifex provides Command Bursts and can use a Micro Jump Field Generator. See the respective pages for the tactics involved.
Notes
The command destroyers were added in the December 2015 patch, sometimes called the Frostline patch.
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Amarr |
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Gallente |
Minmatar |
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