Kitsune

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Kitsune
CornerT2h.png
Kitsune
Caldari State
Caldari State
ECM PRIORITY
HIGHEST
Gravimetric
what's this?

HIGHEST Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Electronic Attack Frigates
Griffin Class
EXTERNAL LINKS

Contents

Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.

Developer: Lai Dai

Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.

SHIP BONUSES

Caldari Frigate bonuses (per skill level):
20% bonus to ECM Target Jammer strength
10% reduction in ECM Target Jammer activation cost
Electronic Attack Ships bonuses (per skill level):
15% bonus to ECM Target Jammer optimal range
5% bonus to ship capacitor capacity

Required Skills
Training Time what's this?
23d 22h 40m 30s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations
Griffin
Griffin
Griffin
Standard FrigatesGriffin Class
high slots2
(2/0)
middle slots5
low slots2
powergrid24 MW
cpu output240 tf
max. velocity325 m/sec
cargo capacity260 m³
,
Griffin Navy Issue
CornerTFs.png
Griffin Navy Issue
Griffin Navy Issue
Faction FrigatesGriffin Class
high slots3
(1/2)
middle slots5
low slots2
powergrid40 MW
cpu output180 tf
max. velocity325 m/sec
cargo capacity260 m³

Ship Attributes

Fittings
Powergrid
powergrid
26 MW
CPU
cpu output
270 tf
Capacitor
capacitor
415 GJ
High
high slots
3
Launchers
launcher slots
3
Turrets
turret slots
1
Medium
middle slots
5
Low
low slots
2
Rig
rigs
2
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
315 m/sec
Inertia Modifier
inertia modifier (agility)
3.86
Warp Speed
inertia modifier (agility)
5.5 AU/s
Base Time to Warp
base time to warp
6.57 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
65.00 km
Max Locked Targets
max. locked targets
7
Gravimetric Sensor
Gravimetric sensor strength
24 points
Sig. Radius
ship signature radius
47 m
Scan Res.
scan resolution
520 mm
Structure
Structure Hitpoints
structure hitpoints
275 HP
Mass
ship mass
1,228,700 kg
Volume
ship volume
19,400 m³
Cargo Capacity
cargo capacity
160 m³
Shields
Shield Capacity
shields
450 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
60
KIN
shield kinetic resistance
55
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
250 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
72.5
KIN
armor kinetic resistance
43.75
EXP
armor explosive resistance
10


Summary

The Kitsune is a T2 ECM frigate based on the
Griffin
Griffin
Griffin
Standard FrigatesGriffin Class
high slots2
(2/0)
middle slots5
low slots2
powergrid24 MW
cpu output240 tf
max. velocity325 m/sec
cargo capacity260 m³
. Unlike the Griffin, it has a range bonus to its jammers as well as jam strength, allowing it to operate from further out and make jams more likely to land. Despite these advantages, there is still debate as to whether the Kitsune is really worth it over a
Blackbird
Blackbird
Blackbird
Standard CruisersBlackbird Class
high slots4
(3/3)
middle slots6
low slots3
powergrid525 MW
cpu output425 tf
max. velocity190 m/sec
cargo capacity305 m³
. The Blackbird has similar jam range, a considerably stronger tank, a longer base targeting range, and is a fifth of the price. The Kitsune also requires at least one targeting range mod in order to jam at a similar range to the Griffin and Blackbird. The Kitsune's main advantages are its speed, agility and fast lock time for getting first jam.

Skills

Further information about additional or recommended skills to pilot Kitsune for a specific or it's common role(s) can be written here.

Fitting

Small Gang
Kitsune: Small Gang
EFT
[Kitsune, Small Gang]
Rocket Launcher II
Rocket Launcher II
Rocket Launcher II

5MN Cold-Gas Enduring Microwarpdrive
Radar ECM II
Magnetometric ECM II
Ladar ECM II
Gravimetric ECM II

Signal Distortion Amplifier II
Damage Control II

Small Particle Dispersion Augmentor II
Small Ionic Field Projector II



Ladar ECM II x3
Magnetometric ECM II x3
Multispectral ECM II x2
Gravimetric ECM II x3
Radar ECM II x3
Mobile Depot x1

Fitting template high slot label.png
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Fitting template mid slots label.png
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Fitting template low slots label.png
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Fitting template subsystem slots label.png
Fitting template drone slots label.png
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Fitting template charge slots label.png
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FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
FLEET-UP
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
  • Refit proper modules as needed


Tactics

No sub-article about Kitsune roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Kitsune here.


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