Scorpion

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Ship Database
Scorpion
Scorpion
Caldari State
Caldari State
ECM PRIORITY
HIGHEST
Gravimetric
what's this?

HIGHEST Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Standard Battleships
Scorpion Class
first highlight
High Amount of Medium Slots
HIGHLIGHTS
EXTERNAL LINKS

Contents

The first Scorpion-class battleship was launched only a couple of years ago, and those that have been built are considered to be prototypes. Little is known of its capabilities, but what has been garnered suggests that the Scorpion is crammed to the brink with sophisticated hi-tech equipment that few can match.

SHIP BONUSES

Caldari Battleship bonuses (per skill level):
15% bonus to ECM Target Jammer strength
25% bonus to ECM Target Jammer optimal range and falloff
25% bonus to ECM Burst range

Required Skills
Training Time what's this?
3d 20h 55m 10s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) Electronic Warfare
▪ Variations
Rattlesnake
CornerTFs.png
Rattlesnake
Rattlesnake
Pirate Faction ShipsScorpion Class
highlightsHigh Amount of Medium Slots
high slots6
(5/0)
middle slots7
low slots6
powergrid10,000 MW
cpu output710 tf
max. velocity94 m/sec
cargo capacity665 m³
,
Widow
CornerT2s.png
Widow
Widow
Black OpsScorpion Class
highlightsHigh Amount of High Slots
highlightsHigh Amount of Medium Slots
high slots7
(5/0)
middle slots8
low slots4
powergrid8,800 MW
cpu output760 tf
max. velocity106 m/sec
cargo capacity650 m³
,
Scorpion Navy Issue
CornerTFs.png
Scorpion Navy Issue
Scorpion Navy Issue
Faction BattleshipsScorpion Class
highlightsHigh Amount of High Slots
highlightsHigh Amount of Medium Slots
high slots7
(6/4)
middle slots8
low slots5
powergrid11,000 MW
cpu output780 tf
max. velocity103 m/sec
cargo capacity815 m³

Ship Attributes

Fittings
Powergrid
powergrid
9,000 MW
CPU
cpu output
750 tf
Capacitor
capacitor
5,500 GJ
High
high slots
5
Launchers
launcher slots
4
Turrets
turret slots
4
Medium
middle slots
8
Low
low slots
5
Rig
rigs
3
 
large
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
94 m/sec
Inertia Modifier
inertia modifier (agility)
0.116
Warp Speed
inertia modifier (agility)
2 AU/s
Base Time to Warp
base time to warp
16.66 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
75 m³
Drone Bandwith
drone bandwith
75 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
108.00 km
Max Locked Targets
max. locked targets
7
Gravimetric Sensor
Gravimetric sensor strength
24 points
Sig. Radius
ship signature radius
480 m
Scan Res.
scan resolution
110 mm
Structure
Structure Hitpoints
structure hitpoints
6,500 HP
Mass
ship mass
103,600,000 kg
Volume
ship volume
468,000 m³
Cargo Capacity
cargo capacity
690 m³
Shields
Shield Capacity
shields
7,000 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
5,500 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
45
KIN
armor kinetic resistance
25
EXP
armor explosive resistance
10


Summary

The Scorpion gets a bonus to jammer strength and a large bonus to range. The scorpion has 8 mid slots and 5 low slots, but because the mids are largely taken up by jammers it is usually armor tanked with its 5 lows, and as a result it has a comparatively weak tank for a battleship. Due to its unrivalled ECM abilities and its comparatively weak tank for its size it is almost always targeted first in any fleet engagement.

Skills

Further information about additional or recommended skills to pilot Scorpion for a specific or it's common role(s) can be written here.

Fitting

Armor Fleet PvP
Scorpion: Armor Fleet PvP
EFT
[Scorpion, Armor Fleet PvP]
Rapid Heavy Missile Launcher II
Rapid Heavy Missile Launcher II
Heavy Energy Neutralizer II
Rapid Heavy Missile Launcher II
Rapid Heavy Missile Launcher II

Radar ECM II
Radar ECM II
Radar ECM II
Radar ECM II
Magnetometric ECM II
Ladar ECM II
Gravimetric ECM II
500MN Quad LiF Restrained Microwarpdrive

Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
1600mm Steel Plates II
1600mm Steel Plates II
Damage Control II

Large Trimark Armor Pump I
Large Trimark Armor Pump I
Large Anti-Explosive Pump I


Infiltrator II x5
Warrior II x5

Scourge Fury Heavy Missile x1000
Large Micro Jump Drive x1
Nova Fury Heavy Missile x1000
Mjolnir Fury Heavy Missile x1000
Inferno Fury Heavy Missile x1000

Fitting template high slot label.png
33450_64.png
33450_64.png
12271_64.png
33450_64.png
33450_64.png
Fitting template mid slots label.png
2575_64.png
2575_64.png
2575_64.png
2575_64.png
2563_64.png
2559_64.png
2571_64.png
35662_64.png
Fitting template low slots label.png
11269_64.png
11269_64.png
20353_64.png
20353_64.png
2048_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
2175_64.png
2488_64.png
Fitting template drone slots label.png
Fitting template charge slots label.png
2629_64.png
4383_64.png
24507_64.png
24509_64.png
24511_64.png
Fitting template rig slots label.png
25894_64.png
25894_64.png
25888_64.png
FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
FLEET-UP
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
Solo PvP
Scorpion: Solo PvP
EFT
[Scorpion, Solo PvP]
Neutron Blaster Cannon II
Neutron Blaster Cannon II
Heavy Gremlin Compact Energy Neutralizer
Neutron Blaster Cannon II
Neutron Blaster Cannon II

Sentient Burst Jammer
Heavy Electrochemical Capacitor Booster I
Warp Scrambler II
Pith B-Type Shield Boost Amplifier
Heavy Stasis Grappler II
X-Large Shield Booster II
Adaptive Invulnerability Field II
500MN Quad LiF Restrained Microwarpdrive

Power Diagnostic System II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Damage Control II

Large Anti-Thermal Screen Reinforcer II
Large Ancillary Current Router I
Large Anti-EM Screen Reinforcer II


Valkyrie II x5
Acolyte II x5

Null L x500
Void L x500
Caldari Navy Antimatter Charge L x500
Navy Cap Booster 3200 x6

Fitting template high slot label.png
3186_64.png
3186_64.png
16475_64.png
3186_64.png
3186_64.png
Fitting template mid slots label.png
40690_64.png
5051_64.png
448_64.png
19303_64.png
41057_64.png
10842_64.png
2281_64.png
35662_64.png
Fitting template low slots label.png
1541_64.png
10190_64.png
10190_64.png
10190_64.png
2048_64.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
21640_64.png
2205_64.png
Fitting template drone slots label.png
Fitting template charge slots label.png
12787_64.png
12791_64.png
21740_64.png
41490_64.png
Fitting template rig slots label.png
26442_64.png
25956_64.png
26436_64.png
FITTING DIFFICULTY
EVE VERSION
ASCENSION
ALPHA CAN USE
UNSET
EFT
FLEET-UP
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES


Tactics

No sub-article about Scorpion roles or piloting tactics. You can write them here.

Notes

You can add notes here.


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