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Following in the footsteps of Caldari vessels since time immemorial, the Hawk relies on tremendously powerful shield systems to see it through combat, blending launchers and turrets to provide for a powerful, well-rounded combat vessel.
Caldari Frigate bonuses (per skill level):
The Hawk is an assault frigate specialised in missiles and rockets. It can be fit with standard launchers, but is more commonly rocket fit, where its velocity bonus to missiles allows it to fire rockets out to overheated web range. One of the hawk's distinguishing features is its 5 mid slots, a feature shared by only one other dedicated combat frigate (the Hookbill); this gives it a lot of flexibility for fitting shield tank modules and/or tackling modules.
Further information about additional or recommended skills to pilot Hawk for a specific or it's common role(s) can be written here.
No sub-article about Hawk roles or piloting tactics. You can write them here.
|A long, long time ago...|
October 2019 Release - 2019-10-30.1 - "Howling Interceptors" Update
The maximum velocity attribute has been decreased by 10% for all Assault Frigates
February Balance Update - 29.01.18
We are giving Assault Frigates a substantial balance pass. Every AF is getting a speed boost in the form of increased max velocity and lowered mass. Every AF is also getting base capacitor numbers increased by approximately 30%. Also, we have more significant changes for the Ishkur, Retribution, and Jaguar.
- The February Assault Frigate balance update introduced a new module for HACs and AFs, the Assault Damage Controls, which can replace the Damage Control module for these ships.