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Following in the footsteps of Caldari vessels since time immemorial, the Hawk relies on tremendously powerful shield systems to see it through combat, blending launchers and turrets to provide for a powerful, well-rounded combat vessel.
Caldari Frigate bonuses (per skill level):
The Hawk is an assault frigate specialised in missiles and rockets. It can be fitted with light missiles, but is more often mounted with rockets: its velocity bonus to missiles allows it to fire rockets out to overheated web range.
One of the Hawk's distinguishing features is its layout of 5 mid slots, a feature shared by very few other combat frigates, the Jaguar, Griffin Navy Issue, and Hookbill; this gives it a lot of flexibility for fitting shield tank modules and/or tackling modules.
Further information about additional or recommended skills to pilot Hawk for a specific or its common role(s) can be written here.
No sub-article about Hawk roles or piloting tactics. You can write them here.
|A long, long time ago...|
October 2019 Release - 2019-10-30.1 - "Howling Interceptors" Update
The maximum velocity attribute has been decreased by 10% for all Assault Frigates
February Balance Update - 29.01.18
We are giving Assault Frigates a substantial balance pass. Every AF is getting a speed boost in the form of increased max velocity and lowered mass. Every AF is also getting base capacitor numbers increased by approximately 30%. Also, we have more significant changes for the Ishkur, Retribution, and Jaguar.
- The February Assault Frigate balance update introduced a new module for HACs and AFs, the Assault Damage Controls, which can replace the Damage Control module for these ships.