Zirnitra

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This page should be updated due to game changes. Reason: Missing: Player made info (fits, summary, tactics etc.).
Eve University Database
 
Ship Database
Zirnitra
Zirnitra
Triglavian Collective
Triglavian Collective
ECM PRIORITY
NONE
RADAR
what's this?

NO/UNKNOWN Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Precursor Dreadnoughts
Zirnitra Class
RELATED UNI-WIKI REFERENCES

A huge, capital-scale vessel that appears to be the Triglavian equivalent of the dreadnought classification of warships. The Zirnitra's basic design has been successfully adapted for use with capsule technology, based on lessons learned from retrofitting the numerous Triglavian ship designs recovered from Abyssal Deadspace.

The Zirnitra is able to wield the truly titanic Ultratidal Entropic Disintegrator alongside an array of support modules typically favored in Triglavian designs. These include energy neutralizers, pulse weapons and a long-range remote repair capability.

Zirnitra Subclade of Veles Clade reclaimed adaptation schema for 2,187 tactical troika classification vessel in response to profound now-time pressure of prayer from Detached Executive Troika for Sublimation of Poshlost Flow. Zirnitra Subclade offers revised adaptation schema for 2,187 tactical troika classification vessel into the cladeflow without proving for advancing-time dispersal to strategic troika by affirmation and imperative of the Convocation of Triglav Outside the Struggle. – partial translation of data included in recovered design schematics of the Zirnitra

SHIP BONUSES

Precursor Dreadnought (per skill level):
5% bonus to Ultratidal Entropic Disintegrator damage
4% bonus to all armor resistances
3% bonus to Ultratidal Entropic Disintegrator rate of fire
Role Bonus:
• Can fit Siege modules
5x penalty to Entosis Link cycle time
100% bonus to Remote Armor Repairer repair range
50% bonus to Energy Neutralizer capacitor need
50% reduction in Remote Armor Repairer cap need
50% bonus to Smart Bomb capacitor need

Required Skills
Training Time what's this?
96d 20h 47m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations

Ship Attributes

Fittings
Powergrid
powergrid
935,000 MW
CPU
cpu output
840 tf
Capacitor
capacitor
56,000 GJ
High
high slots
3
Launchers
launcher slots
0
Turrets
turret slots
1
Medium
middle slots
4
Low
low slots
8
Rig
rigs
3
 
capital
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
75 m/sec
Inertia Modifier
inertia modifier (agility)
0.044
Warp Speed
inertia modifier (agility)
1.5 AU/s
Base Time to Warp
base time to warp
67.10 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
102.00 km
Max Locked Targets
max. locked targets
7
RADAR Sensor
RADAR sensor strength
43 points
Sig. Radius
ship signature radius
10,000 m
Scan Res.
scan resolution
78 mm
Structure
Structure Hitpoints
structure hitpoints
130,000 HP
Mass
ship mass
1,100,000,000 kg
Volume
ship volume
18,500,000 m³
Cargo Capacity
cargo capacity
2,400 m³
Fuel Bay Capacity
capacity
8,000 m³
Ship Maintenance Bay Capacity
capacity
1,000,000 m³
Fleet Hangar Capacity
capacity
10,000 m³
Shields
Shield Capacity
shields
58,800 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
20
KIN
shield kinetic resistance
40
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
170,000 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
35
KIN
armor kinetic resistance
25
EXP
armor explosive resistance
20


Summary

The Zirnitra is the Triglavian Dreadnought, featuring damage and rate of fire bonuses to Ultratidal Entropic Disintegrators similar to other T1 disintegrator-bonused Triglavian ships.

Skills

Further information about additional or recommended skills to pilot Zarmazd for a specific or it's common role(s) can be written here.

Tactics

No sub-article about Zirnitra roles or piloting tactics. You can write them here.

Patch History

Notes

The ship's name (Zirnitra) is written in Triglavian (Zirnitra) on the top starboard side of the ship in a slow pulsating red. Unlike the clade names on Triglavian subcapitals, this name is not in all caps.


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