Skills:Science

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Lists of skills

Starting Skills
Armor
Corporation Management
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Missiles
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Neural Enhancement
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Production
Resource Processing
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Science
Shields
Social
Spaceship Command
Structure Management
Subsystems
Targeting
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Contents

Overview

Science is a big category. It's mostly focused toward industrialists and other researching types.

All attributes except for Perception are important to learning scientific skills.

The following are the skills in the Science section (in alphabetical order):

Skill Purpose
Advanced Laboratory Operation Further skill at researching. Ability to run 1 additional research job per level.
Amarr Encryption Methods
Amarr Starship Engineering Skill at producing Amarr ships. Reduces manufacturing time.
Astronautic Engineering A defunct skill that no longer has a practical use. Exists purely for bragging rights.
Caldari Encryption Methods
Caldari Starship Engineering Skill at producing Caldari ships. Reduces manufacturing time.
Defensive Subsystem Technology Skill and producing defensive subsystems.
Electromagnetic Physics
Electronic Engineering
Electronic Subsystem Technology Skill at producing electronic subsytems.
Engineering Subsystem Technology Skill at producing engineering subsystems.
Gallente Encryption Methods
Gallente Starship Engineering Skill at producing Gallente ships. Reduces manufacturing time.
Graviton Physics Required to fly Interdictors and Heavy Interdiction Cruisers.
High Energy Physics Reduces manufacturing time.
Hydromagnetic Physics Reduces manufacturing time.
Laboratory Operation Ability to run 1 research job per skill level.
Laser Physics Reduces manufacturing time.
Mechanical Engineering Reduces manufacturing time.
Metallurgy Increases blueprint material efficiency research speed.
Minmatar Encryption Methods
Minmatar Starship Engineering Skill at producing Minmatar ships. Reduces manufacturing time.
Molecular Engineering Reduces manufacturing time.
Nanite Engineering Reduces manufacturing time.
Nuclear Physics Reduces manufacturing time.
Offensive Subsystem Technology Skill at producing offensive subsystems.
Plasma Physics Reduces manufacturing time.
Propulsion Subsystem Technology Skill at producing propulsion subsystems.
Quantum Physics Reduces manufacturing time.
Research Increases blueprint manufacturing time research speed.
Research Project Management Allows simultaneous use of 1 additional R&D agent per level.
Rocket Science Reduces manufacturing time.
Science Basic science skill. Increases blueprint copying speed.
Scientific Networking Allows remote initiation of research jobs.
Sleeper Encryption Methods
Sleeper Technology
Takmahl Technology
Talocan Technology
Yan Jung Technology

Research Skills

Skill.png Advanced Laboratory Operation

Further training in the operation of multiple laboratories. Ability to run 1 additional research job per skill level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 8x
Isk.png Price: 20M ISK
Skill.png Prerequisites: Laboratory Operation V
Notes.png Notes:



Skill.png Laboratory Operation

Allows basic operation of research facilities. Ability to run 1 additional research job per skill level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 1x
Isk.png Price: 300k ISK
Skill.png Prerequisites: Science III
Skill.png IV required for: Skill.png Scientific Networking
Skill.png V required for: Skill.png Research Project Management; Skill.png Advanced Laboratory Operation
Notes.png Notes:



Skill.png Metallurgy

Advanced knowledge of mineral composition. 5% Bonus to material efficiency research speed per skill level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 3x
Isk.png Price: 350k ISK
Skill.png Prerequisites: Science IV
Skill.png I required for: Manufacturing: Tech 1 Rigs
Skill.png III required for: Skill.png Dark Ochre Processing; Skill.png Gneiss Processing; Skill.png Hedbergite Processing; Skill.png Spodumain Processing
Skill.png IV required for: Manufacturing: Tech 1 Capital Rigs; Skill.png Sleeper Encryption Methods; Skill.png Arkonor Processing; Skill.png Bistot Processing; Skill.png Crokite Processing; Skill.png Mercoxit Processing
Skill.png V required for: Manufacturing: Tech 2 Ships; Ship Components; Skill.png Scrapmetal Processing
Notes.png Notes:



Skill.png Research

Skill at researching more efficient production methods. 5% bonus to blueprint manufacturing time research per skill level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 1x
Isk.png Price: 300k ISK
Skill.png Prerequisites: Science III
Skill.png I required for: Manufacturing: Tech 1 Rigs
Skill.png IV required for: Manufacturing: Tech 1 Capital Rigs; Skill.png Sleeper Encryption Methods
Skill.png V required for: Manufacturing: Tech 2 Ships; Ship Components; Skill.png Research Project Management; Skill.png Defensive Subsystem Technology; Skill.png Engineering Subsystem Technology; Skill.png Electronic Subsystem Technology; Skill.png Offensive Subsystem Technology; Skill.png Propulsion Subsystem Technology
Notes.png Notes:



Skill.png Research Project Management

Skill at overseeing agent research and development projects. Allows the simultaneous use of 1 additional Research and Development agent per skill level.
Implants.png Attributes: Memory.pngCharisma.png
Multiplier.png Multiplier: 8x
Isk.png Price: 40M ISK
Skill.png Prerequisites: Laboratory Operation V; Research V
Notes.png Notes:



Skill.png Science

Basic understanding of scientific principles. 5% Bonus to blueprint copying speed per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 1x
Isk.png Price: 20k ISK
Skill.png Prerequisites: none
Skill.png I required for: Cerebral Accelerators; Noctis; Skill.png Biology; Skill.png Energy Grid Upgrades; Skill.png Shield Upgrades; Skill.png Structure Doomsday Operation
Skill.png II required for: Skill.png Energy Pulse Weapons; Skill.png Shield Emission Systems; Skill.png Capacitor Emission Systems
Skill.png III required for: Small Tractor Beam I; Skill.png Research; Skill.png Laboratory Operation; Skill.png Cybernetics; Skill.png Astrometrics; Skill.png Hemorphite Processing; Skill.png Jaspet Processing; Skill.png Kernite Processing; Skill.png Omber Processing; Skill.png Plagioclase Processing; Skill.png Pyroxeres Processing; Skill.png Scordite Processing; Skill.png Veldspar Processing; Skill.png Archaeology; Skill.png Remote Sensing; Skill.png Hacking; Skill.png Astrometric Rangefinding
Skill.png IV required for: Skill.png Planetology; Skill.png Metallurgy; Skill.png Astrogeology; Skill.png Neurotoxin Control; Skill.png Thermodynamics
Skill.png V required for: Small Tractor Beam II; Skill.png Sleeper Encryption Methods; Skill.png Jump Drive Operation; Skill.png High Energy Physics; Skill.png Plasma Physics; Skill.png Nanite Engineering; Skill.png Hydromagnetic Physics; Skill.png Amarr Starship Engineering; Skill.png Minmatar Starship Engineering; Skill.png Graviton Physics; Skill.png Laser Physics; Skill.png Electromagnetic Physics; Skill.png Rocket Science; Skill.png Gallente Starship Engineering; Skill.png Nuclear Physics; Skill.png Mechanical Engineering; Skill.png Electronic Engineering; Skill.png Caldari Starship Engineering; Skill.png Quantum Physics; Skill.png Astronautic Engineering; Skill.png Molecular Engineering; Skill.png Jump Portal Generation; Skill.png Doomsday Operation; Skill.png Cloning Facility Operation
Notes.png Notes:



Skill.png Scientific Networking

Skill at running research operations remotely. Without this skill, one can only start jobs within the solar system where one is located. Each level increases the distance at which research projects can be started. Level 1 allows for jobs at a range within 5 jumps, and each subsequent level adds 5 more jumps to the range, with a maximum of a 25 jump range.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 3x
Isk.png Price: 7.5M ISK
Skill.png Prerequisites: Laboratory Operation IV
Notes.png Notes:


Manufacturing Skills

Skill.png Amarr Encryption Methods

Understanding of the data encryption methods used by the Amarr Empire and its allies.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 0.1-1M ISK
Skill.png Prerequisites: Hacking II
Notes.png Notes: This skill is not seeded in NPC stations so prices will vary widely.



Skill.png Amarr Starship Engineering

Skill and knowledge of Amarr Starship Engineering. Used in the research of Amarr Ships of all Sizes. Allows Amarr Starship Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Amarr Starship Engineering per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10M ISK
Skill.png Prerequisites: Science V; Mechanics V
Skill.png I required for: Datacore - Amarrian Starship Engineering; Manufacturing: Tech 2 Amarr Ships
Skill.png II required for: Manufacturing: Tech 2 Amarr Ships
Skill.png III required for: Manufacturing: Tech 2 Amarr Ships
Skill.png IV required for: Manufacturing: Zealot, Sacrilege, Impel, Absolution, Damnation
Skill.png V required for: Manufacturing: Pilgrim, Zealot, Sacrilege, Impel, Curse, Absolution, Damnation
Notes.png Notes:



Skill.png Astronautic Engineering

Skill and knowledge of Astronautics and its use in the development of advanced technology. This skill has no practical application for capsuleers, and proficiency in its use conveys little more than bragging rights.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 5-20B ISK
Skill.png Prerequisites: Mechanics V; Science V
Notes.png Notes: This skill is not seeded in NPC stations.



Skill.png Caldari Encryption Methods

Understanding of the data encryption methods used by the Caldari State and its allies.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 100-500k ISK
Skill.png Prerequisites: Hacking II
Notes.png Notes: This skill is not seeded in NPC stations so prices will vary widely.



Skill.png Caldari Starship Engineering

Skill and knowledge of Caldari Starship Engineering and its use in the development of advanced technology. Used in the research of Caldari Ships of all Sizes. Allows Caldari Starship Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Caldari Starship Engineering per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10M ISK
Skill.png Prerequisites: Science V; Mechanics V
Skill.png I required for: Datacore - Caldari Starship Engineering; Manufacturing: Tech 2 Caldari Ships
Skill.png II required for: Manufacturing: Tech 2 Caldari Ships
Skill.png III required for: Manufacturing: Tech 2 Caldari Ships
Skill.png IV required for: Manufacturing: Cerberus, Eagle, Bustard, Vulture, Nighthawk
Skill.png V required for: Manufacturing: Falcon, Rook, Cerberus, Eagle, Bustard, Vulture, Nighthawk
Notes.png Notes:



Skill.png Defensive Subsystem Technology

Understanding of the technology used to create advanced defensive subsystems.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10M ISK
Skill.png Prerequisites: Research V; Nanite Engineering IV
Skill.png I required for: Datacore - Defensive Subsystems Engineering
Notes.png Notes:



Skill.png Electromagnetic Physics

Skill and knowledge of Electromagnetic Physics and its use in the development of advanced technology. Used primarily in the research of Railgun weaponry and various electronic systems. Allows Electromagnetic Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Electromagnetic Physics per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10M ISK
Skill.png Prerequisites: Science V; CPU Management V
Skill.png I required for: Datacore - Electromagnetic Physics
Skill.png II required for: Manufacturing: Ship Components
Skill.png III required for: Manufacturing: Capacitor Units, Mobile Scan Inhibitor
Skill.png IV required for: Manufacturing: Capital Capacitor Units, Mobile Cynosural Inhibitor
Notes.png Notes:



Skill.png Electronic Engineering

Skill and knowledge of Electronic Engineering and its use in the development of advanced technology. Used in all Electronics and Drone research. Allows Electronic Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Electronic Engineering per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10M ISK
Skill.png Prerequisites: Science V; CPU Management V
Skill.png I required for: Datacore - Electronic Engineering; Manufacturing: Covert Ops Frigates, Mobile Small Warp Disruptor I
Skill.png II required for: Manufacturing: Covert Ops Frigates, Mobile Small/Medium Warp Disruptor I
Skill.png III required for: Manufacturing: Helios, Cheetah, Anathema, Mobile Warp Disruptors, Ship Components, Mobile Scan Inhibitor
Skill.png IV required for: Manufacturing: Mobile Large Warp Disruptor I, Capital Ship Components, Small Mobile Siphon Units; Skill.png Electronic Subsystem Technology
Notes.png Notes:



Skill.png Electronic Subsystem Technology

Understanding of the technology used to create advanced electronic subsystems.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10M ISK
Skill.png Prerequisites: Research V; Electronic Engineering IV
Skill.png I required for: Datacore - Electronic Subsystems Engineering
Notes.png Notes:



Skill.png Engineering Subsystem Technology

Understanding of the technology used to create advanced engineering subsystems.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10M ISK
Skill.png Prerequisites: Research V; High Energy Physics IV
Skill.png I required for: Datacore - Engineering Subsystems Engineering
Notes.png Notes:



Skill.png Gallente Encryption Methods

Understanding of the data encryption methods used by the Gallente Federation and its allies.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 100-500k ISK
Skill.png Prerequisites: Hacking II
Notes.png Notes: Theis skill is not seeded in NPC stations so prices will vary widely.



Skill.png Gallente Starship Engineering

Skill and knowledge of Gallente Starship Engineering and its use in the development of advanced technology. Used in the research of Gallente Ships of all Sizes. Allows Gallente Starship Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Gallente Starship Engineering per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10M ISK
Skill.png Prerequisites: Science V; Mechanics V
Skill.png I required for: Datacore - Gallentean Starship Engineering; Manufacturing: Tech 2 Gallente Ships
Skill.png II required for: Manufacturing: Tech 2 Gallente Ships
Skill.png III required for: Manufacturing: Tech 2 Gallente Ships
Skill.png IV required for: Manufacturing: Ishtar, Deimos, Occator, Eos, Astarte
Skill.png V required for: Manufacturing: Arazu, Lachesis, Ishtar, Deimos, Occator, Eos, Astarte
Notes.png Notes:



Skill.png Graviton Physics

Skill and knowledge of Graviton physics and its use in the development of advanced technology. Used primarily in the research of Cloaking and other spatial distortion devices as well as Graviton based missiles and smartbombs. Allows Graviton Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Graviton Physics per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10M ISK
Skill.png Prerequisites: Science V; Power Grid Management V
Skill.png I required for: Interdiction Sphere Launcher I; Datacore - Graviton Physics; Manufacturing: Mobile Small Warp Disruptor I; Prototype Cloaking Device I; Skill.png Interdictors
Skill.png II required for: Manufacturing: Mobile Small/Medium Warp Disruptor I; Prototype Cloaking Device I; Reconfigured Subspace Calibrator; Mobile Micro Jump Unit
Skill.png III required for: Manufacturing: Mobile Warp Disruptors; Prototype Cloaking Device I; Graviton Pulse Generator; Graviton Reactor Unit
Skill.png IV required for: Capital Tractor Beam I; Tech 1 and Faction Warp Disruption Field Generators; Manufacturing: Capital Ship Components, Mobile Large Warp Disruptor I, Small Mobile Siphon Units, Mobile Cynosural Field Inhibitor; Skill.png Heavy Interdiction Cruisers; Skill.png Propulsion Subsystem Technology
Skill.png V required for: Warp Disruption Field Generator II; Capital Tractor Beam II
Notes.png Notes:



Skill.png High Energy Physics

Skill and knowledge of High Energy Physics and its use in the development of advanced technology. Used primarily in the research of various energy system modules as well as smartbombs and laser based weaponry. Allows High Energy Physics research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring High Energy Physics per level. Needed for all research and manufacturing operations on related blueprints.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10M ISK
Skill.png Prerequisites: Science V; Power Grid Management V
Skill.png I required for: Datacore - High Energy Physics; Manufacturing: Mobile Tractor Unit
Skill.png II required for: Manufacturing: Nanowire Composites
Skill.png III required for: Manufacturing: Fusion Reactor Unit, Antimatter Reactor Unit, Fusion Thruster
Skill.png IV required for: Manufacturing: Capital Antimatter Reactor Unit, Capital Fusion Reactor Unit, Capital Fusion Thruster; Skill.png Engineering Subsystem Technology; Skill.png Offensive Subsystem Technology
Notes.png Notes:



Skill.png Hydromagnetic Physics

Skill and knowledge of Hydromagnetic Physics and its use in the development of advanced technology. Used primarily in the research of shield system. Allows Hydromagnetic Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Hydromagnetic Physics per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10M ISK
Skill.png Prerequisites: Science V; Skill.png Power Grid Management
Skill.png I required for: Datacore - Hydromagnetic Physics; Manufacturing: Shield Boost Amplifier I, Prototype Cloaking Device I
Skill.png III required for: Manufacturing: EM Pulse Generator, Shield Emitters
Skill.png IV required for: Manufacturing: Capital Shield Emitters, Capital EM Pulse Generator; Skill.png Ice Processing
Notes.png Notes:



Skill.png Laser Physics

Skill and knowledge of Laser Physics and its use in the development of advanced Technology. Used primarily in the research of Laser weaponry as well as EM based missiles and smartbombs. Allows Laser Physics research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Laser Physics per level. Needed for all research and manufacturing operations on related blueprints.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10M ISK
Skill.png Prerequisites: Science V; Power Grid Management V
Skill.png I required for: Datacore - Laser Physics; Manufacturing: Mobile Tractor Unit
Skill.png III required for: Manufacturing: Laser Focusing Crystals
Skill.png IV required for: Manufacturing: Capital Laser Focusing Crystals
Notes.png Notes:



Skill.png Mechanical Engineering

Skill and knowledge of Mechanical Engineering and its use in the development of advanced technology. Used in all Starship research as well as hull and armor repair systems. Allows Mechanical Engineering research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Mechanical Engineering per level. Needed for all research and manufacturing operations on related blueprints.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10M ISK
Skill.png Prerequisites: Science V; Mechanics V
Skill.png I required for: Datacore - Mechanical Engineering; Manufacturing: Tech 2 Ships
Skill.png II required for: Manufacturing: Tech 2 Ships, Ship Components
Skill.png III required for: Manufacturing: Tech 2 Ships
Notes.png Notes:



Skill.png Minmatar Encryption Methods

Understanding of the data encryption methods used by the Minmatar Republic and its allies.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 100-500k ISK
Skill.png Prerequisites: Hacking II
Notes.png Notes: This skill is not seeded in NPC stations so prices will vary widely.



Skill.png Minmatar Starship Engineering

Skill and knowledge of Minmatar Starship Engineering and its use in the development of advanced technology. Used in the research of Minmatar Ships of all Sizes. Allows Minmatar Starship Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Minmatar Starship Engineering per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10M ISK
Skill.png Prerequisites: Science V; Mechanics V
Skill.png I required for: Datacore - Minmatar Starship Engineering; Manufacturing: Tech 2 Minmatar Ships
Skill.png II required for: Manufacturing: Tech 2 Minmatar Ships
Skill.png III required for: Manufacturing: Tech 2 Minmatar Ships
Skill.png IV required for: Manufacturing: Vagabond, Muninn, Mastodon, Sleipnir, Claymore
Skill.png V required for: Manufacturing: Huginn, Rapier, Vagabond, Muninn, Mastodon, Sleipnir, Claymore
Notes.png Notes:



Skill.png Molecular Engineering

Skill and knowledge of Molecular Physics and its use in the development of advanced technology. Uses primarily in the research of various hull and propulsion systems. Allows Molecular Engineering research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Molecular Engineering per level. Needed for all research and manufacturing operations on related blueprints.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10M ISK
Skill.png Prerequisites: Science V; Mechanics V
Skill.png I required for: Datacore - Molecular Engineering
Skill.png II required for: Manufacturing: Mobile Micro Jump Unit
Skill.png III required for: Manufacturing: Armor Plates Components
Skill.png IV required for: Manufacturing: Capital Armor Plates Components
Notes.png Notes:



Skill.png Nanite Engineering

Skill and knowledge of Nanorobotics and its use in the development of advanced technology. Uses primarily in the research of various armor and hull systems. Allows Nanite Engineering research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Nanite Engineering per level. Needed for all research and manufacturing operations on related blueprints.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10M ISK
Skill.png Prerequisites: Science V; CPU Management V
Skill.png I required for: Datacore - Nanite Engineering
Skill.png IV required for: Skill.png Defensive Subsystem Technology
Notes.png Notes:



Skill.png Nuclear Physics

Skill and knowledge of Nuclear physics and its use in the development of advanced technology. Uses primarily in the research of Projectile weaponry as well as Nuclear missiles and smartbombs. Allows Nuclear Physics research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Nuclear Physics per level. Needed for all research and manufacturing operations on related blueprints.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10M ISK
Skill.png Prerequisites: Science V; Power Grid Management V
Skill.png I required for: Datacore - Nuclear Physics
Skill.png III required for: Manufacturing: Thermonuclear Trigger Unit, Nuclear Pulse Generator, Nuclear Reactor
Skill.png IV required for: Manufacturing: Capital Nuclear Pulse Generator, Capital Nuclear Reactor Unit, Capital Thermonuclear Trigger Unit
Notes.png Notes:



Skill.png Offensive Subsystem Technology

Understanding of the technology used to create advanced offensive subsystems.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10M ISK
Skill.png Prerequisites: Research V; High Energy Physics IV
Skill.png I required for: Datacore - Offensive Subsystems Engineering
Notes.png Notes:



Skill.png Plasma Physics

Skill and knowledge of Plasma physics and its use in the development of advanced technology. Uses primarily in the research of particle blaster weaponry as well as plasma based missiles and smartbombs. Allows Plasma Physics research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Plasma Physics per level. Needed for all research and manufacturing operations on related blueprints.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10M ISK
Skill.png Prerequisites: Science V; Power Grid Management V
Skill.png I required for: Datacore - Plasma Physics
Skill.png II required for: Manufacturing: Reinforced Metallofullerene Alloys
Skill.png III required for: Manufacturing: Plasma Thruster, Ion Thruster, Plasma Pulse Generator
Skill.png IV required for: Manufacturing: Capital Ion Thruster, Capital Plasma Pulse Generator, Capital Plasma Thruster
Notes.png Notes:



Skill.png Propulsion Subsystem Technology

Understanding of the technology used to create advanced propulsion subsystems.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10M ISK
Skill.png Prerequisites: Research V; Graviton Physics IV
Skill.png I required for: Datacore - Propulsion Subsystems Engineering
Notes.png Notes:



Skill.png Quantum Physics

Skill and knowledge of Quantum Physics and its use in the development of advanced Technology. Uses primarily in the research of shield systems and Particle Blasters. Allows Quantum Physics research to be performed through a research agent. 1% reduction in manufacturing time for all items requiring Quantum Physics per level. Needed for all research and manufacturing operations on related blueprints.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10M ISK
Skill.png Prerequisites: Science V; Power Grid Management V
Skill.png I required for: Datacore - Quantum Physics; Manufacturing: Prototype Cloaking Device I
Skill.png II required for: Manufacturing: Prototype Cloaking Device I
Skill.png III required for: Manufacturing: Prototype Cloaking Device I
Notes.png Notes:



Skill.png Rocket Science

Skill and knowledge of Rocket Science and its use in the development of advanced technology. Uses primarily in the research of missiles and propulsion systems. Allows Rocket Science research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Rocket Science per level. Needed for all research and manufacturing operations on related blueprints.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10M ISK
Skill.png Prerequisites: Mechanics V; Science V
Skill.png I required for: Datacore - Rocket Science; Manufacturing: Stealth Bombers
Skill.png III required for: Manufacturing: Stealth Bombers
Skill.png IV required for: Manufacturing: Stealth Bombers
Notes.png Notes:



Skill.png Sleeper Encryption Methods

Understanding of the techniques and methods to reverse engineer ancient technology.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 4x
Isk.png Price: 15M ISK
Skill.png Prerequisites: Metallurgy IV; Science V; Research IV
Notes.png Notes:



Skill.png Sleeper Technology

Basic understanding of interfacing with Sleeper technology. The Sleepers were masters of virtual reality, neural interfacing and cryotechnology. Allows the rudimentary use of Sleeper components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 3-40M ISK
Skill.png Prerequisites: Archaeology II
Notes.png Notes: This skill is not seeded in NPC stations so prices will vary widely.



Skill.png Takmahl Technology

Basic understanding of interfacing with Takmahl technology. The Takmahl nation excelled in cybernetics and bio-engineering. Allows the rudimentary use of Takmahl components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 7-50M ISK
Skill.png Prerequisites: Archaeology II
Notes.png Notes: This skill is not seeded in NPC stations so prices will vary widely.



Skill.png Talocan Technology

Basic understanding of interfacing with Talocan technology. The Talocan were masters of Spatial manipulation and Hypereuclidean Mathematics. Allows the rudimentary use of Talocan components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 3-100M ISK
Skill.png Prerequisites: Archaeology II
Notes.png Notes: This skill is not seeded in NPC stations so prices will vary widely.



Skill.png Yan Jung Technology

Basic understanding of interfacing with Yan Jung technology. The Yan Jung nation possessed advanced gravitronic technology and force field theories. Allows the rudimentary use of Yan Jung components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 10-50M ISK
Skill.png Prerequisites: Archaeology II
Notes.png Notes: This skill is not seeded in NPC stations so prices will vary widely.
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