Nighthawk

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Nighthawk
CornerT2h.png
Nighthawk
Caldari State
Caldari State
ECM PRIORITY
HIGH
Gravimetric
what's this?

HIGH Priority Target

Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.


Command Ships
Drake Class
first highlight
Can Use Command Burst modules
HIGHLIGHTS
structure hitpoints
High Amount of High Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.

Developer: Kaalakiota

As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.

SHIP BONUSES

Command Ships bonuses (per skill level):
10% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire
5% bonus to Heavy Missile and Heavy Assault Missile explosion radius
4% bonus to Shield Command and Information Command burst strength and duration
Caldari Battlecruiser bonuses (per skill level):
7.5% bonus to kinetic Heavy Missile and Heavy Assault Missile damage
4% bonus to all shield resistances
Role Bonus:
• Can use 2 Command Burst modules

Required Skills
Training Time what's this?
104d 20h 51m 23s ?
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Role(s) unspecified
▪ Variations
Drake Navy Issue
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Drake Navy Issue
Drake Navy Issue
Faction BattlecruisersDrake Class
highlightsCommand Bursts
highlightsHigh Amount of High Slots
high slots8
(7/0)
middle slots6
low slots4
powergrid950 MW
cpu output550 tf
max. velocity180 m/s
cargo capacity450 m³
,Drake
Drake
Drake
Standard BattlecruisersDrake Class
highlightsCan Use Warfare Links
highlightsHigh Amount of High Slots
high slots7
(6/0)
middle slots6
low slots4
powergrid830 MW
cpu output500 tf
max. velocity150 m/sec
cargo capacity450 m³

Ship Attributes

Fittings
Powergrid
powergrid
1,000 MW
CPU
cpu output
560 tf
Capacitor
capacitor
2,812.5 GJ
High
high slots
7
Launchers
launcher slots
5
Turrets
turret slots
2
Medium
middle slots
6
Low
low slots
4
Rig
rigs
2
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
150 m/sec
Inertia Modifier
inertia modifier (agility)
0.65
Warp Speed
inertia modifier (agility)
4 AU/s
Base Time to Warp
base time to warp
11.89 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
25 m³
Drone Bandwidth
drone bandwidth
25 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
80.00 km
Max Locked Targets
max. locked targets
9
Gravimetric Sensor
Gravimetric sensor strength
24 points
Sig. Radius
ship signature radius
285 m
Scan Res.
scan resolution
234 mm
Structure
Structure Hitpoints
structure hitpoints
3,700 HP
Mass
ship mass
13,200,000 kg
Volume
ship volume
252,000 m³
Cargo Capacity
cargo capacity
700 m³
Shields
Shield Capacity
shields
5,500 HP
Shield Resistances
EM
shield electromagnetic resistance
0
THR
shield thermal resistance
80
KIN
shield kinetic resistance
70
EXP
shield explosive resistance
50
Armor
Armor Hitpoints
armor
3,200 HP
Armor Resistances
EM
shield electromagnetic resistance
50
THR
armor thermal resistance
86.25
KIN
armor kinetic resistance
62.5
EXP
armor explosive resistance
10


Summary

The Nighthawk is the Caldari attack command ship, bonused for missiles. As one of only two ships in the game to feature a 10%/lvl Launcher rate-of-fire bonus, it is more suited to damage dealing than the Vulture, especially at short range, and shares the Vulture's 6/4 mid/low layout and resist bonus, making it quite durable. However, the Nighthawk's short-range Command Bursts and lack of a raw HP bonus make the Vulture the preferred command ship for larger fleet operations.

Skills

Further information about additional or recommended skills to pilot Nighthawk for a specific or it's common role(s) can be written here.

Tactics

No sub-article about Nighthawk roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Nighthawk here.

Patch History


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Amarr
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Caldari
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Gallente
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Minmatar
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