HIGH Priority Target
Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.
Can Use Command Burst modules
High Amount of High Slots
RELATED UNI-WIKI REFERENCES
Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.
As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.
Command Ships bonuses (per skill level):
7.5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire
5% bonus to Heavy Missile and Heavy Assault Missile explosion radius
3% bonus to Shield Command and Information Command burst strength and duration
Caldari Battlecruiser bonuses (per skill level):
7.5% bonus to kinetic Heavy Missile and Heavy Assault Missile damage
4% bonus to all shield resistances
• Can use 2 Command Burst modules
100% bonus to Command Burst area of effect range
Base Time to Warp
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Light Fighter Squad Limit
Heavy Fighter Squad Limit
Support Fighter Squad Limit
The Nighthawk is a Caldari command ship bonused for missiles. It is more suited to damage dealing than the Vulture, certainly at short range, but its 5/5 slot layout makes it slightly less tanky than the Vulture's 6/4 layout, so the Vulture is generally preferred for fleet boosting.
Further information about additional or recommended skills to pilot Nighthawk for a specific or it's common role(s) can be written here.
For more info on fittings, please go here
No sub-article about Nighthawk roles or piloting tactics. You can write them here.
You can write additional notes for Nighthawk here.
|A long, long time ago...
October 2019 Release - 2019-10-15.1
Every Cruiser, Battlecruiser and Battleship now warps faster than before.
- Warp Speed increased from 3 AU/s to 4 AU/s (+1 AU/s)
|show advanced ships