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Angel Cartel |
ECM PRIORITY
LOW
LADAR
what's this?
LOW Priority Target
Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.
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Special Edition Corvettes |
Echo Class |
RELATED UNI-WIKI REFERENCES
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The Echo is a small vessel, designed by the Angel Cartel to be easily missed in the heat of battle, while posing a viable threat in combat. As such, it is intended to rush in with guns blazing and subsequently escape without being eaten up by larger ships.
SHIP BONUSES
Role Bonus:
50% bonus to Small Projectile Turret damage
22.5% bonus to Small Projectile Turret tracking speed
22.5% bonus to Small Projectile Turret falloff
22.5% bonus to Small Projectile Turret optimal range
Required Skills
Training Time what's this?8m 20s
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Grouping
▪ Variations none
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Ship Attributes
Fittings |
High 2
Launchers 1
Turrets 2
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Navigation |
Base Time to Warp 6.98 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
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Targeting |
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Structure |
Structure Hitpoints 225 HP
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Armor |
Armor Hitpoints 200 HP
Armor Resistances
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Shields |
Shield Capacity 225 HP
Shield Resistances
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Summary
The Echo is a corvette (corvettes were formerly called rookie ships) provided by the Angel Cartel to teach new pilots fleet combat doctrine and tactics.
Skills
Further information about additional or recommended skills to pilot Echo for a specific or its common role(s) can be written here.
Tactics
No sub-article about Echo roles or piloting tactics. You can write them here.
Notes
The Echo was given as a promo at Pax East 2013.
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