Civilian Amarr Shuttle

From EVE University Wiki
Jump to: navigation, search
EVE University Database
 
Ship Database
Civilian Amarr Shuttle
Civilian Amarr Shuttle
Amarr Empire
Amarr Empire
Shuttles
Shuttle Class
RELATED UNI-WIKI REFERENCES

Civilian Amarr Shuttle

Required Skills
Training Time what's this?
8m 20s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
25 MW
CPU
cpu output
150 tf
Capacitor
capacitor
250 GJ
High
high slots
0
Launchers
launcher slots
0
Turrets
turret slots
0
Medium
medium slots
0
Low
low slots
0
Rig
rigs
0
 
Calibration
calibration
1
Navigation
Max Velocity
max. velocity
500 m/s
Inertia Modifier
inertia modifier (agility)
1
Warp Speed
inertia modifier (agility)
5 AU/s
Base Time to Warp
base time to warp
2.22 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
35 km
Max Locked Targets
max. locked targets
2
Gravimetric Sensor
Gravimetric sensor strength
7 points
Sig. Radius
signature radius
25 m
Scan Res.
scan resolution
0 mm
Structure
Structure Hitpoints
structure hitpoints
16 HP
Mass
ship mass
1,600,000 kg
Volume
ship volume
5,000 m³
Cargo Capacity
cargo capacity
10 m³
Armor
Armor Hitpoints
armor hitpoints
195 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
45
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
235 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Civilian variants of shuttles are similar to their normal empire versions. They can be obtained from the Making Mountains of Molehills (8 of 10) mission by constructing the shuttle and then failing the mission. They can not be sold on the market in game and do not appear in the Ship Tree. While they used to be identical to other shuttles, they have missed some of the balance changes that other shuttles received and do not have a reduction in jump fatigue, and do not have passive nullification.

Skills

Further information about additional or recommended skills to pilot Civilian Amarr Shuttle for a specific or its common role(s) can be written here.

Tactics

No sub-article about the Civilian Amarr Shuttle roles or piloting tactics. You can write them here.

Notes

You can write additional notes for the Civilian Amarr Shuttle here.