Can Use Covert Ops Cloak
Increase security status gain
RELATED UNI-WIKI REFERENCES
Notorious across New Eden, the Pacifier-class frigate has made its name as CONCORD's premier fast-attack frigate, capable of laying waste even to the Angel Cartel's legendary Dramiel-class high-performance frigates.
Originally based on a hybridization of the Punisher and Rifter frigate hulls, CONCORD's Directive Enforcement Department became concerned early in the Drifter Crisis that the design could no longer meet its needs. The Pacifier joined other ship classes in the DED inventory as part of CONCORD Aerospace's "Force Majeure Program" to develop enhanced variants.
While CONCORD Aerospace successfully upgraded the Pacifier and other DED vessels with hyper-advanced technology, the program became a severe drain on CONCORD's resources. Consequently, the Inner Circle authorized a limited release of the Pacifier, stripped of CONCORD's advanced rapid-deployment and electronic warfare suites, to the capsuleer market via authorized dealers.
Covert Ops bonuses (per skill level):
10% bonus to Core and Combat Scanner Probe Strength
10% reduction in Survey Probe flight time
10% bonus to warp speed and acceleration
Gallente Frigate bonuses (per skill level):
5% bonus to Small Hybrid Turret damage
7.5% bonus to Small Hybrid Turret tracking speed
Minmatar Frigate bonuses (per skill level):
5% bonus to Small Projectile Turret rate of fire
10% bonus to Small Projectile Turret falloff
Caldari Frigate bonuses (per skill level):
5% bonus to Light Missile and Rocket Launcher rate of fire
10% bonus to Light Missile and Rocket flight time
Amarr Frigate bonuses (per skill level):
5% bonus to Small Energy Turret damage
10% bonus to Small Energy Turret optimal range
100% reduction in Cloaking Devices CPU requirement
10+ bonus to Relic and Data Analyzer virus strength
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator
• Cloak reactivation delay reduced to 5 seconds
10% bonus to security status gains from destruction of non-capsuleer pirates while flying this ship
• Armor Repairer and Shield Booster effectiveness increased by a percentage equal to 10x pilot security status, with a floor of 0% and ceiling of 50%
Base Time to Warp
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Light Fighter Squad Limit
Heavy Fighter Squad Limit
Support Fighter Squad Limit
For more info on fittings, please go here
No sub-article about Pacifier roles or piloting tactics. You can write them here.
You can write additional notes for Pacifier here.
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