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EVE University Database
 
Ship Database
Herald
Herald
Herald
Amarr Empire
Amarr Empire
Amarr Empire
Special Edition Electronic Attack Ships
Herald class
RELATED UNI-WIKI REFERENCES
His Justice is Swift and Decisive. His Tolerance is Limited.
– -The Scriptures, Book I, The Code of Demeanor


Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.

The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.

SHIP BONUSES

Assault Frigates bonuses (per skill level):
20% bonus to Small Energy Turret optimal range
40% bonus to small Energy Turret damage
4% bonus to all armor resistances
Electronic Attack Ships bonuses (per skill level):
5% reduction in ship capacitor recharge time
Amarr Frigate bonuses (per skill level):
12.5% bonus to Weapon Disruptor effectiveness
5% bonus to Small Energy Turrert rate of fire
Role bonus
50% increase in capacitor warfare resistance
50% reduction in Microwarpdrive signature radius penalty
• Can fit Assault Damage Controls

Required Skills
Training Time what's this?
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
69.0 MW
CPU
cpu output
220tf
Capacitor
capacitor
675.0 GJ
High
high slots
2
Launchers
launcher slots
0
Turrets
turret slots
2
Medium
medium slots
5
Low
low slots
5
Rig
rigs
2 small
Calibration
calibration
400
Navigation
Max Velocity
Maximun velocity
420 m/sec
Inertia Modifier
inertia modifier (agility)
3.3
Warp Speed
Maximun warp speed
5.0 AU/s
Base Time to Warp
base time to warp
4.62 sec
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Ansiblex Activation Cost:
9000 GJ
Drones
Drone Capacity
drone capacity
60 m3
Drone Bandwidth
drone bandwidth
20 Mbit/sec
Targeting
Max Tgt. Range
Maximun targeting range
69 km
Max Locked Targets
Maximun # locked targets
7
Radar Sensor
RADAR sensor strength
21
Sig. Radius
signature radius
35 m
Scan Res.
scan resolution
650 mm
Structure
Structure Hitpoints
structure hitpoints
1,100
Mass
ship mass
1,010,100 kg
Volume
ship volume
28,100 m3
Cargo Capacity
cargo capacity
165 m3
Armor
Armor Hitpoints
armor hitpoints
1,337 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
63
EXP
explosive resistance
80
Shields
Shield Capacity
shield hitpoints
664 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
70
EXP
explosive resistance
88


Summary

The Herald and the Penitence are the Alliance Tournament XXII prize ships. A total of 280[1] ships were rewarded (140 of each).

An electronic attack frigate, based on the Sentinel, combined with technology used with the Retribution and Vengeance Assault Frigate class. The Herald offers the strongest tracking and guidance disruption of any platform in New Eden, and with eight effective turrets it can easily fight at extended ranges while keeping opponents incapacitated.

Skills

Further information about additional or recommended skills to pilot Herald for a specific or its common role(s) can be written here.

Tactics

No sub-article about Herald roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Herald here.

References

Patch Notes