NO/UNKNOWN Priority Target
Refer to your best judgement or the FC instructions on jamming targets. The priority displayed here is meant only as a basic guideline for prioritizing targets on a theoretical level, actual field priority may differ depending on the circumstances.
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High Amount of Medium Slots
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"Technology is a wonderful thing and once you embrace it, you don't look back. Take me. I'm auged up to the eyeballs. That speech impediment I used to have? Neurovocal implant took care of that. I tried working on it but didn't have the time. Too busy with the restructure, new technologies, planning megaheists and all the rest of it."
"What? Oh, yeah, listen. S-s-see what, I m-m-mean? I can edit it back in any time I like. It's my party piece, when I have drinks with the OG. Reminds them of the old days. But anyway, back to technology. We live for it, we're at the cutting edge. And we make it ourselves. We don't nick it, like the Angels. What? Fatal? You're asking about that? OK, look that's enough. Interview's over."
– Korako 'The Rabbit' Kosakami, interview with Ret Gloriaxx of the Scope's Galactic Hour with Ret Gloriaxx
Caldari Carrier bonuses (per skill level):
4% bonus to all shield resistances
Gallente Carrier bonuses (per skill level):
5% bonus to Remote Shield Booster amount
• Can fit Triage module
• Can use two Command Burst modules
50% reduction in CPU requirements for Command Burst modules
1000% bonus to Logistics Drone transfer amount and hitpoints
200% bonus to Command Burst area of effect range
5x penalty to Entosis Link cycle time
Base Time to Warp
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Light Fighter Squad Limit
Heavy Fighter Squad Limit
Support Fighter Squad Limit
Ship Maintenance Bay Capacity
Fleet Hangar Capacity
The Loggerhead is a Guristas Force Auxiliaries. It requires both Caldari and Gallente carrier skills to fly.
Further information about additional or recommended skills to pilot Loggerhead for a specific or it's common role(s) can be written here.
For more info on fittings, please go here
No sub-article about Loggerhead roles or piloting tactics. You can write them here.
You can write additional notes for the Loggerhead here.
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