Skills:Corporation Management

From UniWiki
Jump to: navigation, search
Lists of skills

Starting Skills
Armor
Corporation Management
Drones
Electronic Systems
Engineering
Fleet Support
Gunnery
Missiles
Navigation
Neural Enhancement
Planet Management
Production
Resource Processing
Rigging
Scanning
Science
Shields
Social
Spaceship Command
Structure Management
Subsystems
Targeting
Trade

Contents

Overview

This skill category is trained by people who want be involved with creating and managing player owned corporations. Running a well-oiled operation is a fine art, and these skills are your brushes.

Memory and Charisma are needed to become skilled in the subjects in this category.

The following are the skills in the Corporation Management section (in alphabetical order):

Skill Purpose
Corporation Management Base skill required to create a player-run corporation.
Diplomatic Relations 2nd tier corp management skill that reduces the cost to hire allies.
Empire Control 3rd tier corp management skill allowing more corp members.
Megacorp Management 2nd tier corp management skill allowing more corp members
Sovereignty 4th tier corp management skill allowing more corp members.

Skill Details

Icon skillbook2.png Corporation Management

Basic corporation operation. +20 corporation members allowed per level.
Notice: the CEO must update his corporation through the corporation user interface before the skill takes effect.
Implants.png Attributes: Memory.pngCharisma.png
Multiplier.png Multiplier: 1x
Isk.png Price: 20k ISK
Alpha.png Alpha max level: I
Icon skillbook2.png Prerequisites: None
Icon skillbook2.png II required for: Icon skillbook2.png Diplomatic Relations;
Icon skillbook2.png V required for: Icon skillbook2.png Megacorp Management
Notes.png Notes:



Icon skillbook2.png Diplomatic Relations

Skill at negotiating ally fees with Concord. Reduces cost to hire allies in wars by 5% per level.
Implants.png Attributes: Memory.pngCharisma.png
Multiplier.png Multiplier: 2x
Isk.png Price: 40k ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Corporation Management II; Social III
Notes.png Notes: This skill replaced Ethnic Relations with the release of Inferno. That skill allowed a CEO to have corp members not of his/her race. It is no longer necessary to have a special skill to do that.



Icon skillbook2.png Empire Control

Advanced corporation operation. +400 corporation members allowed per level. Notice: the CEO must update his corporation through the corporation user interface before the skill takes effect
Implants.png Attributes: Memory.pngCharisma.png
Multiplier.png Multiplier: 5x
Isk.png Price: 8M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Megacorp Management V;
Icon skillbook2.png V required for: Icon skillbook2.png Sovereignty
Notes.png Notes: Level V is required to form an alliance.



Icon skillbook2.png Megacorp Management

Advanced corporation operation. +100 members per level. Notice: the CEO must update his corporation through the corporation user interface before the skill takes effect
Implants.png Attributes: Memory.pngCharisma.png
Multiplier.png Multiplier: 3x
Isk.png Price: 400k ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Corporation Management V
Icon skillbook2.png V required for: Icon skillbook2.png Empire Control
Notes.png Notes:



Icon skillbook2.png Sovereignty

Advanced corporation operation. +2000 corporation members allowed per level. Notice: the CEO must update his corporation through the corporation user interface before the skill takes effect
Implants.png Attributes: Memory.pngCharisma.png
Multiplier.png Multiplier: 8k
Isk.png Price: 500M ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Empire Control V
Notes.png Notes:
Personal tools
Namespaces
Variants
Actions
Navigation
EVE University
Toolbox