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|2=Memory | |2=Memory | ||
|mult=2x | |mult=2x | ||
|price= | |price=108,000 | ||
|pre=Shield Operation IV | |pre=Shield Operation IV | ||
|notes=This and the other three 'X Shield Compensation' (not to be confused with simple [[Skills:Engineering#Shield_Compensation|Shield Compensation]]) skills are low priority skills since they mostly benefit passive shield hardeners, which are very rarely used.<br> | |notes=This and the other three 'X Shield Compensation' (not to be confused with simple [[Skills:Engineering#Shield_Compensation|Shield Compensation]]) skills are low priority skills since they mostly benefit passive shield hardeners, which are very rarely used.<br> | ||
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|2=Memory | |2=Memory | ||
|mult=2x | |mult=2x | ||
|price= | |price=67,500 | ||
|pre=Engineering III | |pre=Engineering III | ||
|notes=The governing skill for energy neutralizers, energy vampires and energy transfer arrays. Neuts and vamps are useful utility modules in PvP, particularly small gang or solo PvP, so PvP pilots will find this skill helpful. Energy transfer can be key to certain kinds of logistics ship fits.<br> | |notes=The governing skill for energy neutralizers, energy vampires and energy transfer arrays. Neuts and vamps are useful utility modules in PvP, particularly small gang or solo PvP, so PvP pilots will find this skill helpful. Energy transfer can be key to certain kinds of logistics ship fits.<br> | ||
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|2=Memory | |2=Memory | ||
|mult=2x | |mult=2x | ||
|price= | |price=71,100 | ||
|pre=Engineering II | |pre=Engineering II | ||
|notes=Useful fitting requirement reduction for certain modules.<br> | |notes=Useful fitting requirement reduction for certain modules.<br> | ||
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|2=Memory | |2=Memory | ||
|mult=3x | |mult=3x | ||
|price= | |price=153,000 | ||
|pre=Engineering III | |pre=Engineering III | ||
|notes=Key capacitor support skill, useful for everyone. Getting it to V takes a little while because of the x3 multiplier, but is worth it in the long run.<br> | |notes=Key capacitor support skill, useful for everyone. Getting it to V takes a little while because of the x3 multiplier, but is worth it in the long run.<br> | ||
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|2=Memory | |2=Memory | ||
|mult=2x | |mult=2x | ||
|price= | |price=117,000 | ||
|pre=Engineering II, Science II | |pre=Engineering II, Science II | ||
|notes=Note that the increased cycle speed of smartbombs with this skill at high levels means more DPS, but also more cap use.<br> | |notes=Note that the increased cycle speed of smartbombs with this skill at high levels means more DPS, but also more cap use.<br> | ||
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|2=Memory | |2=Memory | ||
|mult=1x | |mult=1x | ||
|price= | |price=36,000 | ||
|pre=Engineering I | |pre=Engineering I | ||
|notes=Another important capacitor support skill which makes your capacitor more resilient. A short train to level V.<br> | |notes=Another important capacitor support skill which makes your capacitor more resilient. A short train to level V.<br> | ||
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|2=Memory | |2=Memory | ||
|mult=1x | |mult=1x | ||
|price= | |price=18,000 | ||
|pre=None | |pre=None | ||
|notes=The basic skill of this whole category, and a key fitting skill. Quickly trained. 25% more powergrid is a big boost to your ability to fit more, better equipment on your ship.<br> | |notes=The basic skill of this whole category, and a key fitting skill. Quickly trained. 25% more powergrid is a big boost to your ability to fit more, better equipment on your ship.<br> | ||
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|2=Memory | |2=Memory | ||
|mult=2x | |mult=2x | ||
|price= | |price=108,000 | ||
|pre=Shield Operation IV | |pre=Shield Operation IV | ||
|notes=This and the other three 'X Shield Compensation' (not to be confused with simple [[Skills:Engineering#Shield_Compensation|Shield Compensation]]) skills are low priority skills since they mostly benefit passive shield hardeners, which are very rarely used.<br> | |notes=This and the other three 'X Shield Compensation' (not to be confused with simple [[Skills:Engineering#Shield_Compensation|Shield Compensation]]) skills are low priority skills since they mostly benefit passive shield hardeners, which are very rarely used.<br> | ||
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|2=Memory | |2=Memory | ||
|mult=2x | |mult=2x | ||
|price= | |price=108,000 | ||
|pre=Shield Operation IV | |pre=Shield Operation IV | ||
|notes=This and the other three 'X Shield Compensation' (not to be confused with simple [[Skills:Engineering#Shield_Compensation|Shield Compensation]]) skills are low priority skills since they mostly benefit passive shield hardeners, which are very rarely used.<br> | |notes=This and the other three 'X Shield Compensation' (not to be confused with simple [[Skills:Engineering#Shield_Compensation|Shield Compensation]]) skills are low priority skills since they mostly benefit passive shield hardeners, which are very rarely used.<br> | ||
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|2=Memory | |2=Memory | ||
|mult=2x | |mult=2x | ||
|price= | |price=108,000 | ||
|pre=Shield Operation III | |pre=Shield Operation III | ||
|notes=An important support skill for active shield tanking.<br> | |notes=An important support skill for active shield tanking.<br> | ||
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|2=Memory | |2=Memory | ||
|mult=2x | |mult=2x | ||
|price= | |price=72,000 | ||
|pre=Engineering III | |pre=Engineering III | ||
|notes=Shield emission systems repair other ships' shields. This skill is important for anyone planning to fly the [http://wiki.eveonline.com/en/wiki/Scimitar Scimitar] or [http://wiki.eveonline.com/en/wiki/Basilisk Basilisk] shield logistics ships.<br> | |notes=Shield emission systems repair other ships' shields. This skill is important for anyone planning to fly the [http://wiki.eveonline.com/en/wiki/Scimitar Scimitar] or [http://wiki.eveonline.com/en/wiki/Basilisk Basilisk] shield logistics ships.<br> | ||
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|2=Memory | |2=Memory | ||
|mult=3x | |mult=3x | ||
|price= | |price=153,000 | ||
|pre=Engineering III | |pre=Engineering III | ||
|notes=A basic shield support skill (remember that an increase in shield capacity also increases the amount of shield hitpoints you recharge every second) which is an uncomfortably long train to V. But it is worth training to V in the long run. Level V is required for T2 Shield Boost Amplifiers.<br> | |notes=A basic shield support skill (remember that an increase in shield capacity also increases the amount of shield hitpoints you recharge every second) which is an uncomfortably long train to V. But it is worth training to V in the long run. Level V is required for T2 Shield Boost Amplifiers.<br> | ||
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|2=Memory | |2=Memory | ||
|mult=1x | |mult=1x | ||
|price= | |price=31,500 | ||
|pre=Engineering I | |pre=Engineering I | ||
|notes=Important shield support skill, especially for passive regen shield tanks. Level V is required to use T2 X-large shield boosters.<br> | |notes=Important shield support skill, especially for passive regen shield tanks. Level V is required to use T2 X-large shield boosters.<br> | ||
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|2=Memory | |2=Memory | ||
|mult=2x | |mult=2x | ||
|price= | |price=75,600 | ||
|pre=Engineering II, Science I | |pre=Engineering II, Science I | ||
|notes=A useful fitting skill, makes squeezing some of the equipment used in shield tanking onto your ship easier.<br> | |notes=A useful fitting skill, makes squeezing some of the equipment used in shield tanking onto your ship easier.<br> | ||
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|2=Memory | |2=Memory | ||
|mult=4x | |mult=4x | ||
|price= | |price=189,000 | ||
|pre=Engineering III | |pre=Engineering III | ||
|notes=When your shields fall below 25% hitpoints damage begins to leak through to armor. This skill stops that happening. The exact mechanism of the 'leaking', and the consequent use or uselessness of Tactical Shield Manipulation, are subject to pedantic and rather irrelevant arguments; you need this skill trained to IV to use T2 active shield hardeners, so train it to IV and then forget about it.<br> | |notes=When your shields fall below 25% hitpoints damage begins to leak through to armor. This skill stops that happening. The exact mechanism of the 'leaking', and the consequent use or uselessness of Tactical Shield Manipulation, are subject to pedantic and rather irrelevant arguments; you need this skill trained to IV to use T2 active shield hardeners, so train it to IV and then forget about it.<br> | ||
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|2=Memory | |2=Memory | ||
|mult=2x | |mult=2x | ||
|price= | |price=108,000 | ||
|pre=Shield Operation IV | |pre=Shield Operation IV | ||
|notes=This and the other three 'X Shield Compensation' (not to be confused with simple [[Skills:Engineering#Shield_Compensation|Shield Compensation]]) skills are low priority skills since they mostly benefit passive shield hardeners, which are very rarely used.<br> | |notes=This and the other three 'X Shield Compensation' (not to be confused with simple [[Skills:Engineering#Shield_Compensation|Shield Compensation]]) skills are low priority skills since they mostly benefit passive shield hardeners, which are very rarely used.<br> | ||
}} | }} | ||