More actions
Salartarium (talk | contribs) m →Notes: Eve -> Eve per MoS |
m Link maintenance. |
||
| Line 1: | Line 1: | ||
{{Template:Skillplan Navbar}} | {{Template:Skillplan Navbar}} | ||
This page lists the 14 fundamental skills which benefit every single ship that a player can pilot in Eve, from a [[shuttle]] to a [[titan]]. Each of these skills is worthwhile for a new character to train. | This page lists the 14 fundamental skills which benefit every single ship that a player can pilot in Eve, from a [[shuttle]] to a [[titan]]. Each of these skills is worthwhile for a new character to train. | ||
| Line 9: | Line 7: | ||
{{euninote| EVE University members should consider training the [[Short Skill Plan]] and then using the [[Pyramid Skill Plan]].}} | {{euninote| EVE University members should consider training the [[Short Skill Plan]] and then using the [[Pyramid Skill Plan]].}} | ||
This page lists ''only'' those skills which provide bonuses to ''all'' ships regardless of [[ | This page lists ''only'' those skills which provide bonuses to ''all'' ships regardless of [[module]]s, [[implant]]s or [[rig]]s. The starting skill levels listed apply to characters created after the '''Vanguard''' patch (September 2015). | ||
'''The UniWiki has other useful pages for pilots planning their training:''' | '''The UniWiki has other useful pages for pilots planning their training:''' | ||
* For a full list of the current skill levels with which new characters begin the game, see [[Starting | * For a full list of the current skill levels with which new characters begin the game, see [[Starting skills]]. | ||
* For in-depth descriptions of skill training mechanics, and discussion of training strategies, consult [[Skills and | * For in-depth descriptions of skill training mechanics, and discussion of training strategies, consult [[Skills and learning]]. | ||
* For a more in-depth look at other fundamental skills you would want to learn as a beginner, consult [[Basic | * For a more in-depth look at other fundamental skills you would want to learn as a beginner, consult [[Basic skills]]. | ||
* For a list of more advanced skills which benefit many ships see [[Support | * For a list of more advanced skills which benefit many ships see [[Support skills]]. | ||
* For skills that make fitting ships easier, see [[Fitting skills]]. | * For skills that make fitting ships easier, see [[Fitting skills]]. | ||
| Line 72: | Line 70: | ||
: 5% improved targeting speed per skill level. ''Starting Skill Level: I'' - ''Alpha Clone Limit: III'' | : 5% improved targeting speed per skill level. ''Starting Skill Level: I'' - ''Alpha Clone Limit: III'' | ||
: '''Skill at operating targeting systems.''' | : '''Skill at operating targeting systems.''' | ||
: This skill enables your ship to lock targets faster which enables you to quickly apply offensive modules and weapons to a hostile ship. It can mean the difference between whether or not you are successful at [[ | : This skill enables your ship to lock targets faster which enables you to quickly apply offensive modules and weapons to a hostile ship. It can mean the difference between whether or not you are successful at [[tackling]] a ship before it warps away and escapes. | ||
== Navigation == | == Navigation == | ||
| Line 83: | Line 81: | ||
: 5% improved ship agility for all ships per skill level. ''Starting Skill Level: I'' - ''Alpha Clone Limit: III'' | : 5% improved ship agility for all ships per skill level. ''Starting Skill Level: I'' - ''Alpha Clone Limit: III'' | ||
: '''Skill at regulating the power output of ship thrusters.''' | : '''Skill at regulating the power output of ship thrusters.''' | ||
: This skill improves your ship's agility which enables it to turn, accelerate and enter warp more quickly. It can mean the difference between escaping in a pod or losing expensive [ | : This skill improves your ship's agility which enables it to turn, accelerate and enter warp more quickly. It can mean the difference between escaping in a pod or losing expensive [implant]]s. | ||
;{{sk|Warp Drive Operation|icon=yes|price=yes|mult=yes}} | ;{{sk|Warp Drive Operation|icon=yes|price=yes|mult=yes}} | ||
: Each skill level reduces the capacitor need of initiating warp by 10%. ''Starting Skill Level: I'' - ''Alpha Clone Limit: III'' | : Each skill level reduces the capacitor need of initiating warp by 10%. ''Starting Skill Level: I'' - ''Alpha Clone Limit: III'' | ||
: '''Skill at managing warp drive efficiency.''' | : '''Skill at managing warp drive efficiency.''' | ||
: This skill reduces the capacitor usage when entering warp which can be helpful when traveling across larger systems, especially when warping large ships into a combat scenario. When arriving at a battle it is best to have as much remaining capacitor as possible. Exceptionally large systems, such as some [[ | : This skill reduces the capacitor usage when entering warp which can be helpful when traveling across larger systems, especially when warping large ships into a combat scenario. When arriving at a battle it is best to have as much remaining capacitor as possible. Exceptionally large systems, such as some [[wormhole]] systems, can cause ships to ''cap out'', forcing your ship to drop out of warp before it arrives at your chosen destination. | ||
== Spaceship Command == | == Spaceship Command == | ||
| Line 100: | Line 98: | ||
For the original post and additional discussion see [https://forum.eveuniversity.org/viewtopic.php?f=29&t=81073 EVE University Forum : The Magic 14]. | For the original post and additional discussion see [https://forum.eveuniversity.org/viewtopic.php?f=29&t=81073 EVE University Forum : The Magic 14]. | ||
[[Category:Guides]] | |||
[[Category:Skills]] | |||