Difference between revisions of "User:Terra infector adoudel/Wormhole Campus"

From EVE University Wiki
Jump to: navigation, search
m (→‎Using the POS: moved content)
m (Bot: Automated text replacement (-Wormhole Campus +Wormhole Community); cosmetic changes)
 
(24 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{WIP}}
+
{{hatnote|This page is intended as a sandbox for the WHC wiki. Nothing on this page is official policy, for that please consult the [[Wormhole Community|current page]].}}
{{hatnote|This page is intended as a sandbox for the WHC wiki. Nothing on this page is official policy, for that please consult the [[Wormhole Campus|current page]].}}
+
 
{{On-Going Events}}
+
<div style="float:left; margin-right:5em; margin-bottom:2em">__TOC__</div>
 +
[[File:WHClogo.png|400px]]
 +
 
 +
{{Campus Group Navbar}}
 
{{Wormhole Links}}
 
{{Wormhole Links}}
[[image:WHClogo.png|left|400px]]__TOC__
+
<div style="clear:left">
 
 
 
The wormhole campus is a section of [[EVE University]] dedicated to educating students about [[wormhole]] life. It is currently based out of a C2 wormhole with both a highsec static (allowing easy access to [[kspace]] for classes and logistics) and a C3 static (for ISK making and PvP opportunities).
 
The wormhole campus is a section of [[EVE University]] dedicated to educating students about [[wormhole]] life. It is currently based out of a C2 wormhole with both a highsec static (allowing easy access to [[kspace]] for classes and logistics) and a C3 static (for ISK making and PvP opportunities).
  
Line 14: Line 16:
  
 
Mailing list: WHC.E-Uni (accessible only to approved campus members)
 
Mailing list: WHC.E-Uni (accessible only to approved campus members)
 +
</div>
 +
== Mission ==
 +
Wormhole Community aims to provide students with an opportunity to experience W-Space life with all its challenges and opportunities.
  
 
+
== Background and Overview ==
===Mission===
+
WHC had other previous iterations. Some [[Archive:Division 6|archaic wiki pages]] can be found of these older installations.
Wormhole Campus aims to provide students with an opportunity to experience W-Space life with all its challenges and opportunities.
 
 
 
===Background and Overview===
 
WHC had other previous iterations. Some [[Division 6|archaic wiki pages]] can be found of these older installations.
 
  
 
In Summer 2012 talks among management were initiated to re-open the unfortunate W-Space Campus. In October the final decision to go forward was made and WHC began preparation to open it's doors once more. WHC found a live-able system and erected a POS toward end-November and currently resides in a C2 W-Space system with a high-sec and C3 static. All eligible unistas are welcome to join.
 
In Summer 2012 talks among management were initiated to re-open the unfortunate W-Space Campus. In October the final decision to go forward was made and WHC began preparation to open it's doors once more. WHC found a live-able system and erected a POS toward end-November and currently resides in a C2 W-Space system with a high-sec and C3 static. All eligible unistas are welcome to join.
  
==Leadership==
+
== Leadership ==
 
'''Camp Coordinator'''<br>
 
'''Camp Coordinator'''<br>
[[Sylvanium Orlenard]]
+
[[User:Sylvanium orlenard|Sylvanium Orlenard]]
  
 
'''Camp Liasons'''<br>
 
'''Camp Liasons'''<br>
[[User:Larsen_Knight|Larsen Knight]]<br>
+
[[User:Larsen knight|Larsen Knight]]<br>
 
[[User:Pitheas Attikos|Pitheas Attikos]]<br>
 
[[User:Pitheas Attikos|Pitheas Attikos]]<br>
 
[[User:zar dada|zar dada]]
 
[[User:zar dada|zar dada]]
Line 36: Line 37:
 
[[User:Izanami Pacht-Feng|Izanami Pacht-Feng]]
 
[[User:Izanami Pacht-Feng|Izanami Pacht-Feng]]
  
The WHC is overseen by the [[Management#Director_of_Special_Projects|Director of Special Projects]]. In the event of other issues or problems with people please contact the [[Student Advocate]].
+
The WHC is overseen by the [[Management#Director of Special Projects|Director of Special Projects]]. In the event of other issues or problems with people please contact the [[Student Advocate]].
 
 
==What do I need to join WHC?==
 
===Minimum Requirements===
 
*[[Sophomore]] or [[Graduate]] title
 
'''Skills'''
 
*[[Skills:Science#Astrometrics|Astrometrics]] III to use a 6 probe formation
 
*[[Full_T2_Tank|Tech 2 Shield or Armor Tank]]
 
'''Knowledge'''
 
*[[Wormholes| Basic wormhole mechanics]]
 
*[[Directional Scanner Guide|Use of D-scan]]
 
*[[Scanning|Using scan probes]]
 
  
===Ships to Bring===
+
== What do I need to join WHC? ==
'''Important: '''Due to the dangerous nature of PvE and PvP in w-space, and the mechanics of Ship Maintenance Arrays allowing access to all ships in storage, '''any ship and pod brought into the campus is to be considered lost or stolen. Do not fly what you can't replace.'''
+
=== Ships to Bring ===
 +
'''Important: '''Due to the dangerous nature of PvE and PvP in w-space, and the mechanics of Ship Maintenance Arrays allowing access to all ships in storage, '''any ship and pod brought into the campus is to be considered lost or stolen. Do not fly what you can't replace.'''
  
Also, keep in mind that [[Wartime_SOP|WSOP]] is in effect and any sufficiently shiny loss to a war target is grounds for the [[Titles#.5BX.5D_Administrative_Suspension|X title]] and removal from the WHC.  Lack of local and not knowing they are in system is not a valid excuse.
+
The below are merely suggestions for being useful during your first few weeks in system without investing too many resources in the endeavor. Once you are more comfortable with day-to-day operations and better understand the risks involved, you may consider bringing in more specialized or expensive ships and equipment.
 
 
The below are merely suggestions for being useful during your first few weeks in system without investing too many resources in the endeavor. Once you are more comfortable with day-to-day operations and better understand the risks involved, you may consider bringing in more specialized or expensive ships and equipment.
 
  
 
'''Scanner'''
 
'''Scanner'''
*[[Frigate#Exploration|T1 Exploration Frigate]] equipped with a probe launcher and a prototype cloak. There are a selection of these stocked in the hangar fully fitted.
+
* [[Frigate#Exploration|T1 Exploration Frigate]] equipped with a probe launcher and a prototype cloak. There are a selection of these stocked in the hangar fully fitted.
*[[Frigate#Covert_Ops|Covert Operations Frigate]] equipped with an expanded probe launcher and a covert ops cloak.
+
* [[Frigate#Covert Ops|Covert Operations Frigate]] equipped with an expanded probe launcher and a covert ops cloak.
 
'''Combat'''
 
'''Combat'''
*[[Battlecruiser]] or [[Cruiser]] with appropriate T2 tank, weapons system, cloak and probe launcher.
+
* [[Battlecruiser]] or [[Cruiser]] with appropriate T2 tank, weapons system, cloak and probe launcher.
**Bring modules and rigging for a buffer tank, preferably armor since most PvE and PvP activities are done in armor fleets.
+
** Bring modules and rigging for a buffer tank, preferably armor since most PvE and PvP activities are done in armor fleets.
  
===Recommended Reading===
+
=== Recommended Reading ===
*[[The Rookie's Guide To Fleet Ops]]
+
* [[The Rookie's Guide To Fleet Ops]]
*[[Fleets 101]]
+
* [[Fleets 101]]
*[[Fleets 102]]
+
* [[Fleets 102]]
*[[Fleet Terminology]]
+
* [[Fleet Terminology]]
*[[Bookmarks]] - Important
+
* [[Bookmarks]] - Important
*[[Directional Scanner Guide]] - Very Important
+
* [[Directional Scanner Guide]] - Very Important
*[[D-Scan 102]]
+
* [[D-Scan 102]]
*[[Wormholes]]
+
* [[Wormholes]]
*[[Wormholes 100]]
+
* [[Wormholes 100]]
*[[Wormholes 101]]
+
* [[Wormholes 101]]
*[[Wormhole Scouting]]
+
* [[Wormhole Scouting]]
*[[Scanning & Probing]] - Important
+
* [[Scanning & Probing]] - Important
*[[EVE_University_Rules#Rules_of_Engagement|EVE University Rules of Engagement]]
+
* [[EVE University Rules#Rules of Engagement|EVE University Rules of Engagement]]
  
====Recommended Skills & Ships====
+
==== Recommended Skills & Ships ====
 
These skills are highly recommended if you plan to stay. They provide an adequate skill base for exploration and PvP.
 
These skills are highly recommended if you plan to stay. They provide an adequate skill base for exploration and PvP.
*[[Skills:Spaceship_Command#Battlecruisers|Battlecruisers]] III
+
* [[Skills:Spaceship Command#Battlecruisers|Battlecruisers]] III
*Astrometrics IV
+
* Astrometrics IV
**Astrometric Rangefinding III
+
** Astrometric Rangefinding III
**Astrometric Pinpointing III
+
** Astrometric Pinpointing III
**Astrometric Acquisition III
+
* Salvaging III
*Salvaging III
+
** Sleeper Battleships require IV. Note that salvage rigs increase salvaging efficiency by one skill level each.
**Sleeper Battleships require IV. Note that salvage rigs increase salvaging efficiency by one skill level each.
+
* Hacking III
*Hacking III
+
** Codebreakers in Radar sites
**Codebreakers in Radar sites
+
* Archaeology III
*Archaeology III
+
** Analyzers in Magnetometric sites
**Analyzers in Magnetometric sites
+
* Covert Ops IV
*Covert Ops IV
+
** For more versatile fits
**For more versatile fits
+
* Your choice of well fitted out PvP ship
*Your choice of well fitted out PvP ship
 
  
==Joining the WHC==
+
== Joining the WHC ==
Once you have met the above requirements and are ready to try out wormhole life, follow the instructions below to be invited to join the WHC.
+
As wormholes are relatively high-end content and the trust based mechanics there is an application procedure and some minimum requirements. While it has never needed to be implemented, there is a chance (due to limited space for the storage of ships and equipment) that the campus will not be accepting applications at the current time until the infrastructure will continue to go up increasing our maximum occupancy.
  
NOTE: Due to limited space for the storage of ships and equipment, there is a chance that the campus will not be accepting applications at the current time.  Do not lose hope, we aim for a continuous turnover of occupants, and as long as the campus is successful, infrastructure will continue to go up increasing our maximum occupancy.
+
=== Requirements ===
 +
* [[Sophomore]] or [[Graduate]] title
 +
* [[Skills:Science#Astrometrics|Astrometrics]] III to use a 6 probe formation
 +
* [[Full T2 Tank|Tech 2 Shield or Armor Tank]]
 +
==== Reading ====
 +
* [[Wormholes|Basic wormhole mechanics]]
 +
* [[Directional Scanner Guide|Use of D-scan]]
 +
* [[Scanning|Using scan probes]]
 +
* [[User:Terra Infector Adoudel/WHC Rules|Campus rules]]
 +
* [[Living in Wormhole Space]]
  
*Fill out [https://docs.google.com/spreadsheet/viewform?formkey=dEFWdlhOcm9YN3dYR0lZOFJjSXdjRGc6MQ this form]
+
=== Applying ===
*Join WHC.E-UNI chat and ask to speak with a WHC Liason about your application.
+
* Fill out [https://docs.google.com/spreadsheet/viewform?formkey=dEFWdlhOcm9YN3dYR0lZOFJjSXdjRGc6MQ this form]
 +
* Join WHC.E-UNI chat and ask to speak with a WHC Liason about your application.
  
==Living Out of a Can==
+
== Living Out of a Can ==
 
Since there are no stations in W-Space, you will have to store your items in a Secure Cargo Container. You can set a password on these, effectively making sure that the contents can't be stolen. Your ships will have to go into the communal Ship Maintenance Array or stay inside the POS shield. This means that all your hulls might be stolen, so faction fitting that Tech 3 cruiser of yours might be a little too tempting to some.
 
Since there are no stations in W-Space, you will have to store your items in a Secure Cargo Container. You can set a password on these, effectively making sure that the contents can't be stolen. Your ships will have to go into the communal Ship Maintenance Array or stay inside the POS shield. This means that all your hulls might be stolen, so faction fitting that Tech 3 cruiser of yours might be a little too tempting to some.
  
Do not get your can stuck in the CHA! You may think to bring in your can unassembled, and then try to assemble it in the CHA before taking it out to anchor it&mdash;[[Wormhole Campus#DO_NOT_store_containers_in_the_CHA.21| DON'T]]. Assembled cans in the CHA require someone with campus permissions to remove, and odds are good that's not you, and the act of assembling it will then mean you can't remove it. Instead, make sure to assemble your can in a station in k-space, and ''then'' bring it in and [[Anchoring stuff in Space|anchor it]].
+
Do not get your can stuck in the CHA! You may think to bring in your can unassembled, and then try to assemble it in the CHA before taking it out to anchor it— [[Wormhole Community#DO NOT store containers in the CHA.21|DON'T]]. Assembled cans in the CHA require someone with campus permissions to remove, and odds are good that's not you, and the act of assembling it will then mean you can't remove it. Instead, make sure to assemble your can in a station in k-space, and ''then'' bring it in and [[Anchoring|anchor it]].
 
 
==Using the POS==
 
The main feature of the WHC POS is the [[POS_Structures#Ship_Maintenance_Array|Ship Maintenance Array]](SMA) and [[POS_Structures#Corporate_Hangar_Array|Corporate Hangar Array]](CHA). Here is a short introduction to [[POS_and_YOU|Player Owned Starbases]].
 
 
 
'''If you steal you'll be quickly added to the [[The Departed|Departed]] list followed by a swift kick out of the University.'''
 
 
 
====Communal Ships====
 
*All ships marked as WHC, UNI or unnamed, stored in the SMA should be considered communal ships and may be used by any campus member with the required skills.
 
**Ships are first come first serve, please do not fight over ships though, look at disagreements as an opportunity to try out a different hull/role
 
**These can either be ships stocked by the campus staff, or through donations by campus members (we always accept donations)
 
**These ships are not to be renamed as they are intended to remain communal
 
**If the ship or modules suffer any heat/shield/armor/hull damage, they should be repaired prior to returning to storage
 
**It is recommended to replace lost communal ships within 24 hours of the loss use the loss mail as a shopping list. If replacing them yourself, please seek reimbursement via the [[Ship_Replacement_Program|Ship Replacement Program]].  This is not required, as these will be replaced on semi-regular intervals by the WHC staff.
 
 
 
====Personal Ships====
 
*Personal ships are defined as Those titled with a unique 3 letter prefix other than WHC or UNI
 
**Personal ships owned by others may be used unless they are labelled 'NO'. Do not board ships labelled 'NO' unless there is a campus emergency declared by Uni directors or campus leadership. Emergencies don't remove the "replace if lost" clause.
 
**If the ship or modules suffer any heat/shield/armor/hull damage, they should be repaired prior to returning to storage
 
**By boarding any ship that is not your own, you commit to replacing it when lost within 24 hours of the loss using the loss mail as a shopping list.  Meaning depositing a fully fitted ship back into the SMA, do not contract or reimburse unless the owner has given express permission that is okay.
 
 
 
====Hangar Divisions====
 
''Alpha''
 
*Tech 1 Meta 0-3 modules
 
*Tech 1 ammunition
 
*Tech 1 drones
 
''Theta''
 
*Tech 2 and Meta 4 modules
 
*Faction and Tech 2 ammo
 
*Tech 2 Drones
 
''Psi''
 
*Sleeper Loot (part of the Sleeper Loot Hauling Service)
 
''Logistics''
 
*Fuel blocks and Strontium Clathrates
 
*Fuel Donations accepted
 
''Industry''
 
*NOT USED
 
''Ivy League Navy''
 
*NOT USED
 
''Restricted''
 
*NOT USED
 
 
 
====Assembling Ships====
 
*Ensure that the CHA and the SMA have space for the assembled hull.
 
*Drag ship from hauler into accessible tab within the CHA.
 
*Right click and select assemble
 
*Drag ship from the CHA into the SMA
 
 
 
==Donations==
 
Fuel donations can be dropped into the Logistics tab in the CHA. Other donations can be place into the Restricted tab. Larget donations can be made in K-Space after contacting camp leadership.
 
 
 
==What Can I Do in WHC?==
 
*'''Scan, scan, scan!''' Everything in W-space needs to be scanned down. Probe the chain, scout new connections, observe our neighbours, picket a hole if you are not doing anything. Do not sit at the POS and wait for stuff to happen, content, whether PvP or PvE is created by You!
 
*PvE
 
**Practice scouting using the [[Wormhole_Scouting|Wormhole Scouting Guide]]
 
**[[Sleeper|Shoot Sleepers for ISK]]
 
*PvP
 
**[[Baiting Guide|Baiting]]
 
**[[Combat_Probing_101|Practice Combat Probing]]
 
**Ganking clueless daytrippers
 
**Experiencing what the lack of local chat or static gates does to PvP
 
**Use k-space exits as covert bridges to engage in sudden non-consensual PvP
 
*Industry
 
**[[Gas in W-space|Gas Harvesting]]
 
**[[Mining|Conventional Mining]]
 
**[[Planetary Interaction]]
 
*Experience lawless and uncharted space
 
**Learn how to live without stations
 
**Bubbles
 
**Lack of gate mechanics
 
**Wormhole Manipulation(ex: rolling statics)
 
 
 
==Surviving in W-Space==
 
====General Advice====
 
There is a steep learning curve for those who choose W-Space life. As if the lack of stations weren't enough, you face dangers such as corp theft, extremely dangerous NPC rats, completely invisible roaming PvP gangs(there is no local chat in W-Space) and getting irrecoverably lost in space. Listen to experienced players, don't leave home system without a probe launcher and ask about anything that comes to your mind.
 
  
====Fly What You Can Afford to Lose====
+
== Using the POS ==
Any ship you bring into W-Space should be considered already lost, be it to theft or gank. Consider not flying that shiny HAC you just bought and sticking to Battlecruiser hulls a little longer.
+
The main feature of the WHC POS is the [[POS Structures#Ship Maintenance Array|Ship Maintenance Array]](SMA) and [[POS Structures#Corporate Hangar Array|Corporate Hangar Array]](CHA). Here is a short introduction to [[POS and YOU|Player Owned Starbases]].
  
====Overview====
+
'''If you steal you'll be quickly added to the <!--[[The Departed|-->Departed<!--]]--> list followed by a swift kick out of the University.'''
Your overview should be set up to Eve Uni standards. This is important because PvP roams will require you to be in complete sync with your fleet. The standard Eve Uni overview also has a 'Wormholes' tab specially tailored for D-Scanning POS's and wormhole activity. Be aware that it's there and consider switching it with one of your tabs.
 
  
====Local Chat====
+
==== Assembling Ships ====
Or the lack thereof. Local chat does not exist in wormholes. Therefore, enemies are virtually invisible until they decide to be seen. Whenever you are out of the POS shield, you should be mashing D-Scan every chance you get. You should also keep an eye on chat and an ear on Mumble. If somebody states that there is an emergency, immediately warp to a safe spot if you have a cloak or bounce between safe spots if you don't.
+
* Ensure that the CHA and the SMA have space for the assembled hull.
 +
* Drag ship from hauler into accessible tab within the CHA.
 +
* Right click and select assemble
 +
* Drag ship from the CHA into the SMA
  
DO NOT TALK IN LOCAL. You will show up and stay there for ~15 minutes giving everybody in the system free intel.
+
== What Can I Do in WHC? ==
 +
=== [[Wormhole Scouting|Scout New Systems]] ===
 +
We always want as much of the chain scanned as possible. Everything in W-space needs to be scanned down. Probe the chain, scout new connections, observe our neighbours, picket a hole if you are not doing anything. Do not sit at the POS and wait for stuff to happen, content (both PvP or PvE) is created by you. [[Wormhole Scouting|Here's a guide!]]
 +
=== PvE ===
 +
Run sites! This is the main income stream for wormhole dwellers. Bacon often has anomalies that can be run with 2 logi (T1 or T2) and battlecruisers.
 +
=== PvP ===
 +
Wormhole PvP often consists of [[baiting]] or ganking pilots who are not paying enough attention to d-scan. [[Combat Probing 101|Combat probing]] and [[Directional Scanner Guide|d-scan]] are vital parts of this. [[K-Space]] roams onto unsuspecting nullsec or lowsec dwellers can also be good for entertainment.
 +
=== Industry ===
 +
* [[Gas in W-space|Gas Harvesting]]
 +
* [[Mining|Conventional Mining]]
 +
* [[Planetary Interaction]]
  
====Tools====
+
== Services ==
You can use [http://wormnav.com Wormnav], [http://staticmapper.com Staticmapper], [http://eveeye.com EveEye] or [http://wormhol.es Wormhol.es] for your W-Space information gathering purposes. WHC also uses a chainmapper located [https://euni.evewspace.com/map/1/# here]. This allows easy-to-read visualized connections to our home as well as available signatures. To access this tool you must sign up using the registration code in your welcome mail.
+
=== Loot Hauling & Selling ===
 
 
====Probing====
 
Before joining the campus, make sure that you have basic knowledge of [[Scanning & Probing]]. Additional requirements exist for [[Combat Probing 101|Combat Probing]]. Innuendo should be regularly scanned, particularly after downtime. The first thing that you should do when you logon is that you should check that the home system has no new sigs and then mark Innuendo as scanned on the mapper.
 
 
 
==Services==
 
===Loot Hauling & Selling===
 
 
Camp leadership operates a loot hauling and selling service. You will be payed later but you won't have to haul loot through wartarget riddled K-Space. WHC takes a 5% cut for operational costs and distributes the rest based on income.
 
Camp leadership operates a loot hauling and selling service. You will be payed later but you won't have to haul loot through wartarget riddled K-Space. WHC takes a 5% cut for operational costs and distributes the rest based on income.
  
 
To make use of this service your salvager should learn how to use the spreadsheet linked in the standing fleet and drop acquired loot into the labeled can in system.
 
To make use of this service your salvager should learn how to use the spreadsheet linked in the standing fleet and drop acquired loot into the labeled can in system.
*Please fill out [https://docs.google.com/spreadsheet/viewform?formkey=dENiSXVaWG9Rckh0eHNaLW4xdF9OUmc6MQ this form] to gain access to the loot spreadsheet.
+
* Please fill out [https://docs.google.com/spreadsheet/viewform?formkey=dENiSXVaWG9Rckh0eHNaLW4xdF9OUmc6MQ this form] to gain access to the loot spreadsheet.
 
 
If you're hauling your loot on your own please note the [[WSOP]] is in full effect during wartime. Do not use your main to haul loot.
 
 
 
[[Category:Wormholes]][[Category:WHC]]
 

Latest revision as of 09:30, 7 June 2022

This page is intended as a sandbox for the WHC wiki. Nothing on this page is official policy, for that please consult the current page.

WHClogo.png



The wormhole campus is a section of EVE University dedicated to educating students about wormhole life. It is currently based out of a C2 wormhole with both a highsec static (allowing easy access to kspace for classes and logistics) and a C3 static (for ISK making and PvP opportunities).

Location: J211936

Time: 23/7

In-Game Chat Channel: WHC.E-Uni

Mailing list: WHC.E-Uni (accessible only to approved campus members)

Mission

Wormhole Community aims to provide students with an opportunity to experience W-Space life with all its challenges and opportunities.

Background and Overview

WHC had other previous iterations. Some archaic wiki pages can be found of these older installations.

In Summer 2012 talks among management were initiated to re-open the unfortunate W-Space Campus. In October the final decision to go forward was made and WHC began preparation to open it's doors once more. WHC found a live-able system and erected a POS toward end-November and currently resides in a C2 W-Space system with a high-sec and C3 static. All eligible unistas are welcome to join.

Leadership

Camp Coordinator
Sylvanium Orlenard

Camp Liasons
Larsen Knight
Pitheas Attikos
zar dada

Hangar Assistants
Izanami Pacht-Feng

The WHC is overseen by the Director of Special Projects. In the event of other issues or problems with people please contact the Student Advocate.

What do I need to join WHC?

Ships to Bring

Important: Due to the dangerous nature of PvE and PvP in w-space, and the mechanics of Ship Maintenance Arrays allowing access to all ships in storage, any ship and pod brought into the campus is to be considered lost or stolen. Do not fly what you can't replace.

The below are merely suggestions for being useful during your first few weeks in system without investing too many resources in the endeavor. Once you are more comfortable with day-to-day operations and better understand the risks involved, you may consider bringing in more specialized or expensive ships and equipment.

Scanner

Combat

  • Battlecruiser or Cruiser with appropriate T2 tank, weapons system, cloak and probe launcher.
    • Bring modules and rigging for a buffer tank, preferably armor since most PvE and PvP activities are done in armor fleets.

Recommended Reading

Recommended Skills & Ships

These skills are highly recommended if you plan to stay. They provide an adequate skill base for exploration and PvP.

  • Battlecruisers III
  • Astrometrics IV
    • Astrometric Rangefinding III
    • Astrometric Pinpointing III
  • Salvaging III
    • Sleeper Battleships require IV. Note that salvage rigs increase salvaging efficiency by one skill level each.
  • Hacking III
    • Codebreakers in Radar sites
  • Archaeology III
    • Analyzers in Magnetometric sites
  • Covert Ops IV
    • For more versatile fits
  • Your choice of well fitted out PvP ship

Joining the WHC

As wormholes are relatively high-end content and the trust based mechanics there is an application procedure and some minimum requirements. While it has never needed to be implemented, there is a chance (due to limited space for the storage of ships and equipment) that the campus will not be accepting applications at the current time until the infrastructure will continue to go up increasing our maximum occupancy.

Requirements

Reading

Applying

  • Fill out this form
  • Join WHC.E-UNI chat and ask to speak with a WHC Liason about your application.

Living Out of a Can

Since there are no stations in W-Space, you will have to store your items in a Secure Cargo Container. You can set a password on these, effectively making sure that the contents can't be stolen. Your ships will have to go into the communal Ship Maintenance Array or stay inside the POS shield. This means that all your hulls might be stolen, so faction fitting that Tech 3 cruiser of yours might be a little too tempting to some.

Do not get your can stuck in the CHA! You may think to bring in your can unassembled, and then try to assemble it in the CHA before taking it out to anchor it— DON'T. Assembled cans in the CHA require someone with campus permissions to remove, and odds are good that's not you, and the act of assembling it will then mean you can't remove it. Instead, make sure to assemble your can in a station in k-space, and then bring it in and anchor it.

Using the POS

The main feature of the WHC POS is the Ship Maintenance Array(SMA) and Corporate Hangar Array(CHA). Here is a short introduction to Player Owned Starbases.

If you steal you'll be quickly added to the Departed list followed by a swift kick out of the University.

Assembling Ships

  • Ensure that the CHA and the SMA have space for the assembled hull.
  • Drag ship from hauler into accessible tab within the CHA.
  • Right click and select assemble
  • Drag ship from the CHA into the SMA

What Can I Do in WHC?

Scout New Systems

We always want as much of the chain scanned as possible. Everything in W-space needs to be scanned down. Probe the chain, scout new connections, observe our neighbours, picket a hole if you are not doing anything. Do not sit at the POS and wait for stuff to happen, content (both PvP or PvE) is created by you. Here's a guide!

PvE

Run sites! This is the main income stream for wormhole dwellers. Bacon often has anomalies that can be run with 2 logi (T1 or T2) and battlecruisers.

PvP

Wormhole PvP often consists of baiting or ganking pilots who are not paying enough attention to d-scan. Combat probing and d-scan are vital parts of this. K-Space roams onto unsuspecting nullsec or lowsec dwellers can also be good for entertainment.

Industry

Services

Loot Hauling & Selling

Camp leadership operates a loot hauling and selling service. You will be payed later but you won't have to haul loot through wartarget riddled K-Space. WHC takes a 5% cut for operational costs and distributes the rest based on income.

To make use of this service your salvager should learn how to use the spreadsheet linked in the standing fleet and drop acquired loot into the labeled can in system.

  • Please fill out this form to gain access to the loot spreadsheet.