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Command Destroyer: Difference between revisions

From EVE University Wiki
Updated the article regarding the booshing changes two and a half years ago. Moved backpack to tactics. Moved lore trivia of the draugur to its page.
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'''Command Destroyers''' (sometimes called '''CMDDs''') are T2 destroyers designed for fleet support. They can fit one [[Command Burst]] module, but often fit a Command Processor rig to fit a second Command Burst. Further, they have a 2% bonus to their factions' Command Bursts for each level of {{sk|Command Destroyers|icon=yes}}, and a 95% reduction in powergrid requirements for Command Bursts. This makes them the only viable sub-cruiser-size hulls to use command bursts.
'''Command Destroyers''' (sometimes called '''CMDDs''') are T2 destroyers designed for fleet support. They can fit one [[Command Burst]] module, but often fit a Command Processor rig to fit a second Command Burst. Further, they have a 2% bonus to their factions' Command Bursts for each level of {{sk|Command Destroyers|icon=yes}}, and a 95% reduction in powergrid requirements for Command Bursts. This makes them the only viable sub-cruiser-size hulls to use command bursts.


Their other defining feature is the ability to fit a [[Micro Jump Field Generator]] (MJFG, or boosh). This module jumps the Command Destroyer and up to 25 capsuleer ships in a 6km radius 100 km in the direction the Command Destroyer faces as long as they are not scrammed or invulnerable (for example due to gate cloak or tether). MJFGs have a base activiation time of 9 seconds. The jump only happens after this spool-up time, which is reduced by 5% for each level of {{sk|Command Destroyers|icon=yes}} and {{sk|Micro Jump Drive Operation|icon=yes}}. Command destroyers are the only ships smaller than battlecruisers that can micro-jump, and, moreover, the only ships of any size or class that can take other ships with them in a micro-jump. When Command Destroyers are fitted for booshing, they are commonly referred to as '''booshers'''.
Their other defining feature is the ability to fit a [[Micro Jump Field Generator]] (MJFG, or boosh). This module jumps the Command Destroyer and up to 25 capsuleer ships in a 6 km radius 100 km in the direction the Command Destroyer faces as long as they are not scrammed or invulnerable (for example due to gate cloak or tether). MJFGs have a base activiation time of 9 seconds. The jump only happens after this spool-up time, which is reduced by 5% for each level of {{sk|Command Destroyers|icon=yes}} and {{sk|Micro Jump Drive Operation|icon=yes}}. Command destroyers are the only ships smaller than battlecruisers that can micro-jump, and, moreover, the only ships of any size or class that can take other ships with them in a micro-jump. When Command Destroyers are fitted for booshing, they are commonly referred to as '''booshers'''.


On top of these bonuses and abilities, they all have a 50% reduction in Microwarpdrive signature radius bloom. The empire factions' Command Destroyers also have a 4% bonus to resists for their respective faction's tank per level of the relevant T1 destroyer skill. This results in a 20% resist bonus, as a pilot must have their T1 faction destroyer skill at V to sit in the ship in the first place. They also have a 10% damage bonus per level. The Triglavian command destroyer doesn't follow this pattern but has a 10% range and a 20% damage bonus but no resist bonus.
On top of these bonuses and abilities, they all have a 50% reduction in Microwarpdrive signature radius bloom. The empire factions' Command Destroyers also have a 4% bonus to resists for their respective faction's tank per level of the relevant T1 destroyer skill. This results in a 20% resist bonus, as a pilot must have their T1 faction destroyer skill at V to sit in the ship in the first place. They also have a 10% damage bonus per level. The Triglavian command destroyer doesn't follow this pattern but has a 10% range and a 20% damage bonus but no resist bonus.