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m →Low security space: Fully-disabled safeties are necessary to fire a MJFG in lowsec. |
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For the most part, people use {{co|darkorange|partial safety}} in low security space, as it allows them to operate with next to no restrictions. | For the most part, people use {{co|darkorange|partial safety}} in low security space, as it allows them to operate with next to no restrictions. | ||
The only | The only reasons to run with {{co|red|disabled safeties}} in low security space would be if you needed to use [[smartbombs]], to fire a Micro Jump Field Genenrator, or to engage in uprovoked attacks against capsules. Be aware that only the unprovoked attack against capsules actually makes you a criminal, turning your safeties off for smartbombs is just to be able to use the module. Also remember not to jump your ship into high security space while having a criminal timer, as you'd be unable to warp or jump back in high security space as a criminal and [[CONCORD]] would relieve you of your ship if a player doesn't beat them to it. | ||
Logistics pilots are often forced to use {{co|darkorange|partial safety}} due to the abundance of [[Timers#Limited_Engagement_Timer|limited engagement timers]] being created in PvP. The only time a logistics pilot would be forced to run with {{co|red|disabled safeties}} were if they needed to assist someone who actually becomes a criminal (like people who make unprovoked attacks against capsules). | Logistics pilots are often forced to use {{co|darkorange|partial safety}} due to the abundance of [[Timers#Limited_Engagement_Timer|limited engagement timers]] being created in PvP. The only time a logistics pilot would be forced to run with {{co|red|disabled safeties}} were if they needed to assist someone who actually becomes a criminal (like people who make unprovoked attacks against capsules). | ||