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* With a tracking speed script loaded, the bonus would be 20% to tracking and 0% to range. | * With a tracking speed script loaded, the bonus would be 20% to tracking and 0% to range. | ||
Scripts are equipped and swapped | Scripts are equipped and swapped using the same controls as weapon ammunition but they are not consumed upon activation, and they can be swapped out instantly, unlike missiles, projectile ammunition and hybrid turret charges. | ||
==Non-ewar scripts== | ==Non-ewar scripts== | ||
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! <span title="Targeting range bonus">[[image:Icon_target_range.png|26px|link=]] | ! <span title="Targeting range bonus">[[image:Icon_target_range.png|26px|link=]] | ||
|- | |- | ||
|- | |- | ||
| style="text-align: left;" | ECCM Script | | style="text-align: left;" | ECCM Script | ||
| x0 | | x0 | ||
| x2 | | x2 | ||
| x0 | |||
| style="text-align: left;" | Scan Resolution Script | |||
| x2 | |||
| x0 | |||
| x0 | | x0 | ||
|- | |- | ||
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==Other scripts== | ==Other scripts== | ||
===Warp Disruptor Field Generator=== | ===Warp Disruptor Field Generator=== | ||
The Warp Disruptor Field Generator normally produces an interdiction bubble centered on the [[ | The Warp Disruptor Field Generator normally produces an interdiction bubble centered on the [[Heavy Interdiction Cruisers|Heavy Interdiction Cruiser]] that activates it. However, when scripted with the Focused Warp Disruption Script, it loses its area of effect and gains the ability to warp scramble ships that are normally immune to electronic warfare, such as [[Titans]] and [[Supercarriers]]. | ||
===Capital Flex Armor Hardener=== | ===Capital Flex Armor Hardener=== | ||