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Reorganized the page to have sections about force and combat recons instead of the different factions. The differences between the factions are better described on the corresponding ship and ewar pages. |
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* '''Combat Recon Ships''' have superior weapons, electronics, and defenses. While they cannot fit a covert ops cloak, they cannot be detected by [[directional scan]], a unique ability in the game that makes them an unpleasant surprise for opponents. | * '''Combat Recon Ships''' have superior weapons, electronics, and defenses. While they cannot fit a covert ops cloak, they cannot be detected by [[directional scan]], a unique ability in the game that makes them an unpleasant surprise for opponents. | ||
Despite their name, recons are not really used for reconnaissance. EVE players do much of their reconnaissance using [[third-party tools]] which draw on the [[EVE Swagger Interface|ESI API]], such as [https://evemaps.dotlan.net/ DOTLAN EveMaps] (to check on ratting numbers) or [[ZKillboard]] (to find ship fits). Reconnaissance inside the game could be scouting structures and checking for their fittings and timers. This is usually done in [[interceptors]] or [[Covert_Ops#Covert_Ops|covert ops]]. | Despite their name, recons are not really used for reconnaissance. EVE players do much of their reconnaissance using [[third-party tools]] which draw on the [[EVE Swagger Interface|ESI API]], such as [https://evemaps.dotlan.net/ DOTLAN EveMaps] (to check on ratting numbers) or [[ZKillboard]] (to find out ship fits). Reconnaissance inside the game could be scouting structures and checking for their fittings and timers. This is usually done in [[interceptors]] or [[Covert_Ops#Covert_Ops|covert ops]]. | ||
[[File:EWAR_Cruiser-Velocity.svg|400px|thumb|right|Velocity of EWAR bonused Cruisers.]] | [[File:EWAR_Cruiser-Velocity.svg|400px|thumb|right|Velocity of EWAR bonused Cruisers.]] | ||