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Quinn redux (talk | contribs) mNo edit summary |
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This is why every so often you grab the cube and it slides away to somewhere weird- you accidentally grabbed the side of the cube instead of the top. | This is why every so often you grab the cube and it slides away to somewhere weird- you accidentally grabbed the side of the cube instead of the top. | ||
* The Solar System Map can not only be rotated using the Left Mouse Button, but panned using the Right Mouse Button as well. | * The Solar System Map can not only be rotated using the Left Mouse Button, but panned using the Right Mouse Button as well. | ||
Clicking an object (celestial body, station, probe, etc.) changes the pivot point when rotating with the Left Mouse Button. | |||
* Carry exactly twice as many probes you can have active at once | * Carry exactly twice as many probes you can have active at once | ||
When you load your launcher initially, only load the amount of probes you can have active. (For example, if you can have 5 probes active, carry 10 but only load 5.) As soon as you've launched your maximum number of probes and are busy placing them, the launcher will automatically load the next stack -- exactly the amount you need for the next system. That way, the launcher will always be ready without you ever having to manually load it. All you have to do is remember to recall them before moving to the next system. | When you load your launcher initially, only load the amount of probes you can have active. (For example, if you can have 5 probes active, carry 10 but only load 5.) As soon as you've launched your maximum number of probes and are busy placing them, the launcher will automatically load the next stack -- exactly the amount you need for the next system. That way, the launcher will always be ready without you ever having to manually load it. All you have to do is remember to recall them before moving to the next system. | ||