More actions
m Reposition {{Anchor}} |
Salartarium (talk | contribs) m link maintenance, Eve -> per MoS |
||
| Line 15: | Line 15: | ||
Historically, most modules in EVE had some variants that were numerically better than others with little to no difference in price or availability. This resulted in some module variants having no meaningful uses. Module Tiericide is an ongoing project to, one module group at a time, rebalance every module in the game to remove these obvious imbalances and introduce either meaningful use cases for variants, remove unnecessary variants, or equalize variants which ''should'' be of equal quality. | Historically, most modules in EVE had some variants that were numerically better than others with little to no difference in price or availability. This resulted in some module variants having no meaningful uses. Module Tiericide is an ongoing project to, one module group at a time, rebalance every module in the game to remove these obvious imbalances and introduce either meaningful use cases for variants, remove unnecessary variants, or equalize variants which ''should'' be of equal quality. | ||
For official CCP explanations of tiericide, see [ | For official CCP explanations of tiericide, see [https://www.eveonline.com/news/view/rebalancing-eve-one-module-at-a-time this article], written in 2014 introducing the project; and [https://www.eveonline.com/news/view/deciphering-tiericide this article] written in June 2020 explaining the methodology behind it and outlining what's left to do. | ||
===Module Variants=== | ===Module Variants=== | ||
| Line 76: | Line 76: | ||
* '''Sentient''': Rogue Drones | * '''Sentient''': Rogue Drones | ||
* '''Shadow Serpentis''': Serpentis | * '''Shadow Serpentis''': Serpentis | ||
* '''Sisters''': Sisters of | * '''Sisters''': Sisters of EVE | ||
* '''Syndicate''': The Syndicate | * '''Syndicate''': The Syndicate | ||
* '''Thukker''': Thukker Tribe | * '''Thukker''': Thukker Tribe | ||
| Line 153: | Line 153: | ||
===[[File:Icon faction.png|24px]] Pirate Faction / Non-Empire Faction=== | ===[[File:Icon faction.png|24px]] Pirate Faction / Non-Empire Faction=== | ||
{{main|Pirate Faction Ship Guide}} | {{main|Pirate Faction Ship Guide}} | ||
These ships are bought from non-empire faction loyalty point stores, including Pirate factions, and others, such as Sisters Of | These ships are bought from non-empire faction loyalty point stores, including Pirate factions, and others, such as Sisters Of EVE; and single-run blueprints for them can be found by destroying rare commander and sometimes tougher NPCs in certain combat sites. They can also be purchased second-hand from players on the market. These non-empire faction ships require two different races' Spaceship Command skills to use. For example, the [[Dramiel]], an Angel Cartel frigate, requires both Minmatar and Gallente frigate skills. However, they do not require high levels in these skills, making them considerably easier to train for than Tech 2 ships. Non-Empire ships typically have equal or better performance to Tech 2 ships, including very powerful unique bonuses specific to their pirate faction, but also cost considerably more than Tech 2 ships and do not benefit from [[T2 Resists|T2 resist bonuses]]. | ||
===[[File:Icon tech3.png|24px]] Tech 3=== | ===[[File:Icon tech3.png|24px]] Tech 3=== | ||
| Line 168: | Line 168: | ||
== External links == | == External links == | ||
* [ | * [https://www.eveonline.com/news/view/rebalancing-eve-one-module-at-a-time Dev Blog: Rebalancing EVE one module at a time] (Sep 2014) | ||
* [https://www.youtube.com/watch?v=U5ZV4nmi4t4 Video explaining meta levels] (Aug 2011) | * [https://www.youtube.com/watch?v=U5ZV4nmi4t4 Video explaining meta levels] (Aug 2011) | ||
[[Category:Items]] | [[Category:Items]] | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||