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After The Seven: Difference between revisions

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Created page with "name=After The Seven, Level 1 __NOTOC__{{survival copy}} ====After The Seven - "Replacement" (1 of 5)==== Faction: Serpentis<br> Mission type: Encounter<br> Space type: Dead..."
 
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name=After The Seven, Level 1
{{NPCTableCSS}}{{MissionLinks}}
__NOTOC__{{survival copy}}


'''After the Seven''' is a multi-part mission involving combat against both [[Serpentis]] and factionless pirates.


====After The Seven - "Replacement" (1 of 5)====
== After The Seven - "Replacement" (1 of 5) ==
Faction: Serpentis<br>
{{:After The Seven - "Replacement"}}
Mission type: Encounter<br>
Space type: Deadspace<br>
Damage Dealt: Kin/Therm<br>
Recommended damage dealing: Kin/Therm<br>


'''Group 1, 10km:'''<br>
== After The Seven - "Company" (2 of 5) ==
Aggro on warp in
{{:After The Seven - "Company"}}


7 x Seven Plebe (Frigate)
== After The Seven - "Idiot" (3 of 5) ==
{{:After The Seven - "Idiot"}}


'''Group 2, 70km:'''<br>
== After The Seven - "Ruse" (4 of 5) ==
Warp out as you warp in
{{:After The Seven - "Ruse"}}


5 x Seven Plebe
== After The Seven - "Decision" (5 of 5) ==
{{:After The Seven - "Decision"}}




====After The Seven - "Company" (2 of 5)====
{{Missionrelated}}


Faction: Mercenaries<br>
[[Category:Security missions]]
Mission type: Encounter<br>
Space type: Deadspace<br>
Damage dealt:<br>
Recommended damage dealing:<br>
 
'''Group 1, 15-20km:'''<br>
 
Aggro instantly when warp in.
2 x Seven Recruit (Frigate)
 
'''Group 2, 15-20km:'''<br>
 
Spawn when Group 1 eliminated.
4 x Seven Plebe (Frigate)
 
'''Group 3, 15-20km:'''<br>
 
Spawn when Group 2 eliminated.
5 x Seven Plebe (Frigate)
 
'''Group 4, 15-20km:'''<br>
 
Spawn when Group 3 eliminated.
1 x Surenna's Frigate (Frigate)
 
A cargo container will be dropped when Group 4 is destroyed, which contains the goods the mission requires.
 
====After The Seven - "Idiot" (3 of 5)====
 
Aggro instantly when warp in.
1 x Phenod (Destroyer)
 
In his wreck you will find his DNA.
 
16 Pyroxeres asteroids (~700k)
45 Veldspar asteroids (~2.3M)
 
====After The Seven - "Ruse" (4 of 5)====
 
A Caldari Shuttle will be granted when accepting the mission. Use the shuttle to accomplish the mission.
 
'''Pocket 1:'''<br>
 
Anakism will spawn at 35-40km. He cannot be attacked and will not be aggroed until you pick up the hostages in The Seven Holding Cells at around 20km.
Once hostages are picked up, run to the acceleration gate.
 
'''Pocket 2:'''<br>
 
Stolen CONCORD ship (a container) will spawn near you. Transfer the hostages in the cargo and your journal will update.
 
====After The Seven - "Decision" (5 of 5)====
 
When warp in, Locced (Destroyer) will be in your 20km. If you attack him, 2 extra Pithi Invaders will spawn at ~25km.
 
Locced's Bribe only contains 1 unit of "Metal Scraps." Kill him.
 
Some Veldspar can be found in this dead space (50+ of small asteroids).