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| name=After The Seven, Level 1
| | {{NPCTableCSS}}{{MissionLinks}} |
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| __NOTOC__
| | '''After the Seven''' is a multi-part mission involving combat against both [[Serpentis]] and factionless pirates. |
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| | == After The Seven - "Replacement" (1 of 5) == |
| | {{:After The Seven - "Replacement"}} |
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| ====After The Seven - "Replacement" (1 of 5)====
| | == After The Seven - "Company" (2 of 5) == |
| Faction: Serpentis<br>
| | {{:After The Seven - "Company"}} |
| Mission type: Encounter<br>
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| Space type: Deadspace<br>
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| Damage Dealt: Kin/Therm<br>
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| Recommended damage dealing: Kin/Therm<br>
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| '''Group 1, 10km:'''<br>
| | == After The Seven - "Idiot" (3 of 5) == |
| Aggro on warp in
| | {{:After The Seven - "Idiot"}} |
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| 7 x Seven Plebe (Frigate)
| | == After The Seven - "Ruse" (4 of 5) == |
| | {{:After The Seven - "Ruse"}} |
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| '''Group 2, 70km:'''<br>
| | == After The Seven - "Decision" (5 of 5) == |
| Warp out as you warp in
| | {{:After The Seven - "Decision"}} |
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| 5 x Seven Plebe
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| | {{Missionrelated}} |
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| ====After The Seven - "Company" (2 of 5)====
| | [[Category:Security missions]] |
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| Faction: Mercenaries<br>
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| Mission type: Encounter<br>
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| Space type: Deadspace<br>
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| Damage dealt:<br>
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| Recommended damage dealing:<br>
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| '''Group 1, 15-20km:'''<br>
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| Aggro instantly when warp in.
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| 2 x Seven Recruit (Frigate)
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| '''Group 2, 15-20km:'''<br>
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| Spawn when Group 1 eliminated.
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| 4 x Seven Plebe (Frigate)
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| '''Group 3, 15-20km:'''<br>
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| Spawn when Group 2 eliminated.
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| 5 x Seven Plebe (Frigate)
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| '''Group 4, 15-20km:'''<br>
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| Spawn when Group 3 eliminated.
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| 1 x Surenna's Frigate (Frigate)
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| A cargo container will be dropped when Group 4 is destroyed, which contains the goods the mission requires.
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| ====After The Seven - "Idiot" (3 of 5)====
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| Aggro instantly when warp in.
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| 1 x Phenod (Destroyer)
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| In his wreck you will find his DNA.
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| 16 Pyroxeres asteroids (~700k)
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| 45 Veldspar asteroids (~2.3M)
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| ====After The Seven - "Ruse" (4 of 5)====
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| A Caldari Shuttle will be granted when accepting the mission. Use the shuttle to accomplish the mission.
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| '''Pocket 1:'''<br>
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| Anakism will spawn at 35-40km. He cannot be attacked and will not be aggroed until you pick up the hostages in The Seven Holding Cells at around 20km.
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| Once hostages are picked up, run to the acceleration gate.
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| '''Pocket 2:'''<br>
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| Stolen CONCORD ship (a container) will spawn near you. Transfer the hostages in the cargo and your journal will update.
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| ====After The Seven - "Decision" (5 of 5)====
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| When warp in, Locced (Destroyer) will be in your 20km. If you attack him, 2 extra Pithi Invaders will spawn at ~25km.
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| Locced's Bribe only contains 1 unit of "Metal Scraps." Kill him.
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| Some Veldspar can be found in this dead space (50+ of small asteroids).
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| [[Category:Mission reports]] | |