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Break Their Will (Angel Cartel) (Level 1): Difference between revisions

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m Djavin novienta moved page Break Their Will (Angel Cartel) (level 1) to Break Their Will (Angel Cartel) (Level 1) without leaving a redirect
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name=Break Their Will, Level 1
{{MissionLinks}}{{NPCTableCSS}}
__NOTOC__{{survival copy}}


Faction: Angel Cartel<br>
{{Missiondetails
Mission type: Encounter<br>
|Name=
Space type: Unknown w/o gate<br>
|Level=
Damage dealt: exp(55%)/Kin(16%)/therm(27%)/em(2%)<br>
|Type= Encounter
Extras: None<br>
|Objective= Find the repair station at the location your agent gives you, and attack and destroy it.
Web/Scramble: None<br>
|Faction=
Recommended damage: (Explosive)<br>
|Faction1= Angel Cartel
|Faction2= Mercenaries
|WebPoint=
|EWAR=
|ShipSizeLimit=
|ShipSuggestion=
|Rewards=
|StandingLoss=
|Extra=
}}
{{MissionBriefing
|We've discovered a small repair station in <System>. By itself, this station is no issue, but when our patrols scanned the site they detected pirates in the area. This particular repair station is owned by a local mercenary gang that allows felonious individuals to dock there, and they are therefore aiding and abetting known criminals.


===Single Pocket===
I would like you to do us all a favor and remove this repair station from existence. It's not registered in the government's official database and it's being used to break the law ― that is all the information I need to authorize decisive action against it. It may be guarded, so be careful.
1x Repair Outpost (39 km)<br>
|collapsed= yes}}


Group 1 (Auto Aggro):<br>
Repair Station repairs itself and rats. Destroying the Auxiliary Power Arrays disables the Repair Station's repair function.
Distance: 56-63km from Warp-in.<br>
This group is triggered by shooting at the Repair Outpost.


4x Frigate (2x Gistii Hijacker, 2x Gistii Rogue)<br>
'''Blitz:'''
4x Angel Point Defense battery/Repair Station's Point<br>
* Destroy Repair Station, warp out.


Group 2 (Auto Aggro):<br>
=== Warp-in ===
This group is triggered by destroying of the Repair Outpost.
At warp-in there are no rats. Wave 1 spawns when the repair station is hit. Wave 2 is spawned when the Repair Station is destroyed. Auto-aggro on waves spawning.


5x Frigates (2x Mercenary Fighter, 3x Mercenary Rookie)<br>
{{NPCTableHead|Structures}}
{{NPCTableRow|Structure|1|Repair Station|trigger = Triggers Wave 1 and 2}}
{{NPCTableRow|Structure|3|Auxiliary Power Array}}
|}


'''Blitz:'''<br><br>
{{MessageBox|On attacking Repair Station in local|
Destroy the repair station and warp out.
{{Co|#a3fc80|Hidden sentry guns and a local pirate gang have come into view.}}<br>
{{Co|#80d8fc|Pirate Captain:  We were just about to make use of this fair repair station and then you come in and make a scene.  How inappropriate.  I'll have to make sure you learn some manners.}}<br>
{{Co|#a3fc80|The repair station sends a wave of drones to patch up the ships defending it.}}
|collapsed= yes}}
{{NPCTableHead|Wave 1 (On attacking the Repair Station)}}
{{NPCTableRow|Frigate|5-8|Gistii Hijacker/Rogue}}
{{NPCTableRow|Sentry|4|Repair Station's Point Defense Battery|note = Renamed Angel Point Defense Battery}}
|}


'''Standing:'''<br><br>
{{MessageBox| On destroying Repair Station in local|
Killing the Repair Outpost incurs a -4% standing penalty.
{{Co|#80d8fc|Merc Captain: We detected some disturbances in the area and came to take a look. *slight pause*.  What is the meaning of this!  Do you know how much money it cost us to buy that repair station and maintain it?  I'll have your head on a platter and sell your clones to Sansha's slave camps for this outrage, fool!}}
|collapsed= yes}}
{{NPCTableHead|Wave 2 (On destroying the Repair Station)}}
{{NPCTableRow|Frigate|5|Mercenary Fighter/Rookie}}
|}


P.S.: As i have done this mission once, and blitzed it, i don't know if the 2 groups trigger additional rats.<br>
{{Missionrelated}}


[[Category:Mission reports]]
[[Category:Security missions]]