Difference between revisions of "The Blockade (Angel Cartel) (Level 1)"
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− | + | {{NPCTableCSS}}{{MissionLinks}} | |
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− | + | {{Missiondetails | |
− | + | |Level= 1 | |
− | + | |Type= Encounter | |
− | + | |Objective= Eliminate the leader of the pirates blockading the stargate. | |
− | + | |Faction1= Angel Cartel | |
− | + | |DamageToDeal= | |
+ | |DamageToResist= | ||
+ | |EWAR= Webifier (Stasis tower) and Target Painting (Gistii Ruffians/Nomads) | ||
+ | |ShipSizeLimit= | ||
+ | |ShipSuggestion= Any fast Frigate or Destroyer | ||
+ | |Rewards= | ||
+ | |Extra= | ||
+ | }} | ||
+ | {{MissionBriefing| | ||
+ | Pirates have set up a blockade near a hidden stargate in <System>, and are swarming over any passersby, which are mostly merchants and civilians. Pirates tend to create these temporary blockades at ill-defended stargates, usually ones which have been set up by civilians and are not guarded by our forces. But we still have an obligation to protect the citizens of <Constellation>. Therefore I want you, <Pilot>, to fly to the stargate and eliminate the illegal blockade. | ||
+ | }} | ||
− | ===Single Pocket=== | + | === Single Pocket === |
− | Every spawn Auto- | + | Every spawn Auto-Aggroes as soon as it arrives. |
− | + | Reinforcements spawn at about 80-100km from warp-in point in several groups, so it's recommended to use a MWD or AB. | |
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− | Spawn 2 | + | {{NPCTableHead|Initial Spawn on Warp-In}} |
− | + | {{NPCTableRow|Frigate|3-4|Gistii Hijacker/Rogue }} | |
− | + | {{NPCTableRow|Frigate|1|Gistii Ambusher/Raider|trigger= Triggers Reinforcement Wave 1}} | |
+ | {{NPCTableRow|Sentry|1|Starbase Stasis Tower|ewar= Web}} | ||
+ | |} | ||
+ | Every reinforcement gives the following | ||
+ | {{MessageBox|In local| | ||
+ | {{Co|#a3fc80|A nearby pirate gang has arrived to reinforce the blockade!}} | ||
+ | |collapsed= yes}} | ||
+ | {{NPCTableHead|Reinforcement Wave 1}} | ||
+ | {{NPCTableSeparator|Group A}} | ||
+ | {{NPCTableRow|Frigate|2|Gisti Hijacker/Rogue}} | ||
+ | {{NPCTableSeparator|Group B}} | ||
+ | {{NPCTableRow|Frigate|2|Gisti Hijacker/Rogue}} | ||
+ | {{NPCTableSeparator|Group C}} | ||
+ | {{NPCTableRow|Frigate|4|Gistii Hijacker/Rogue}} | ||
+ | {{NPCTableRow|Frigate|1|Gistii Outlaw/Thug|trigger= Triggers Reinforcement Wave 2}} | ||
+ | |} | ||
+ | {{NPCTableHead|Reinforcement Wave 2}} | ||
+ | {{NPCTableSeparator|Group A}} | ||
+ | {{NPCTableRow|Frigate|3|Gisti Hijacker/Rogue}} | ||
+ | {{NPCTableSeparator|Group B}} | ||
+ | {{NPCTableRow|Frigate|4|Gistii Hijacker/Rogue }} | ||
+ | {{NPCTableRow|Frigate|1|Gistii Nomad/Ruffian|ewar= TP|trigger= Triggers Reinforcement Wave 3}} | ||
+ | |} | ||
+ | {{NPCTableHead|Reinforcement Wave 3}} | ||
+ | {{NPCTableSeparator|Group A}} | ||
+ | {{NPCTableRow|Frigate|4|Gistii Hijacker/Rogue}} | ||
+ | {{NPCTableSeparator|Group B}} | ||
+ | {{NPCTableRow|Frigate|3|Gistii Hijacker/Rogue}} | ||
+ | {{NPCTableRow|Frigate|1|Gistii Ruffian|ewar= TP|trigger= Triggers Reinforcement Wave 4}} | ||
+ | |} | ||
+ | {{NPCTableHead|Reinforcement Wave 4}} | ||
+ | {{NPCTableRow|Frigate|3-4|Gistii Ruffian/Nomad|ewar= TP}} | ||
+ | {{NPCTableRow|Frigate|1|Gistii Raider|trigger=Mission Target}} | ||
+ | |} | ||
+ | {{MessageBox|When eliminating the pirate leader| | ||
+ | {{Co|#80d8fc|The mission objective has been achieved. The leader of the pirates is no more. Return to your agent for your reward.}} | ||
+ | |collapsed= yes}} | ||
− | + | {{Missionrelated}} | |
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− | + | [[Category:Security missions]] | |
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− | [[Category: |
Latest revision as of 15:52, 27 August 2022
Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Mission briefing |
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Pirates have set up a blockade near a hidden stargate in <System>, and are swarming over any passersby, which are mostly merchants and civilians. Pirates tend to create these temporary blockades at ill-defended stargates, usually ones which have been set up by civilians and are not guarded by our forces. But we still have an obligation to protect the citizens of <Constellation>. Therefore I want you, <Pilot>, to fly to the stargate and eliminate the illegal blockade. |
Single Pocket
Every spawn Auto-Aggroes as soon as it arrives.
Reinforcements spawn at about 80-100km from warp-in point in several groups, so it's recommended to use a MWD or AB.
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Frigate Gistii Hijacker/Rogue | ||||
1 x Frigate Gistii Ambusher/Raider | ||||
1 x Sentry Starbase Stasis Tower |
Every reinforcement gives the following
In local |
---|
A nearby pirate gang has arrived to reinforce the blockade! |
WD | EWAR | L | ||
---|---|---|---|---|
Group A | ||||
2 x Frigate Gisti Hijacker/Rogue | ||||
Group B | ||||
2 x Frigate Gisti Hijacker/Rogue | ||||
Group C | ||||
4 x Frigate Gistii Hijacker/Rogue | ||||
1 x Frigate Gistii Outlaw/Thug |
WD | EWAR | L | ||
---|---|---|---|---|
Group A | ||||
3 x Frigate Gisti Hijacker/Rogue | ||||
Group B | ||||
4 x Frigate Gistii Hijacker/Rogue | ||||
1 x Frigate Gistii Nomad/Ruffian |
WD | EWAR | L | ||
---|---|---|---|---|
Group A | ||||
4 x Frigate Gistii Hijacker/Rogue | ||||
Group B | ||||
3 x Frigate Gistii Hijacker/Rogue | ||||
1 x Frigate Gistii Ruffian |
WD | EWAR | L
| ||
---|---|---|---|---|
3-4 x Frigate Gistii Ruffian/Nomad | ||||
1 x Frigate Gistii Raider |
When eliminating the pirate leader |
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The mission objective has been achieved. The leader of the pirates is no more. Return to your agent for your reward. |
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