m Djavin novienta moved page Avenge a Fallen Comrade (Blood Raiders) (level 1) to Avenge a Fallen Comrade (Blood Raiders) (Level 1) without leaving a redirect |
m Add standingloss. Reposition video. Add date to video. |
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{{NPCTableCSS}}{{MissionLinks}} | |||
{{Missiondetails | |||
|Name= | |||
|Level= | |||
|Type= Encounter | |||
|Objective= Destroy the habitat of the pirate leaders then report back to your agent. | |||
|Faction= | |||
|Faction1= Blood Raiders | |||
|WebPoint= | |||
|EWAR= | |||
|ShipSizeLimit= | |||
|ShipSuggestion= | |||
|Rewards= | |||
|StandingLoss= 0.4 from Blood Raider Covenant for ship kill(Habitat). | |||
|Extra= | |||
}} | |||
{{MissionBriefing | |||
|Today is a sad day, <Character Name>. One of our freelancers, working on a simple reconnaissance job in <System>, was brutally murdered by Blood Raider thugs while on duty. He was well liked in <Agent Corporation>, and we will miss his loyal service to us greatly. | |||
Now, you might be thinking, "How does this affect me?" Well I'll tell you. We aren't letting this outrage go unpunished. I want the people behind this brutal murder taken care of immediately. I will supply you with a bookmark to their hideout, which is heavily guarded by Raiders. Head out there and avenge your colleague by destroying their habitation module; it's the primary residence of their leaders. Leave no pirate survivors behind. | |||
=== | Oh, and one other thing: They have an asteroid colony out there which is used to house their workers, miners, and such. I suggest you leave them in one piece, for we have no quarrel with them. We'll send a personnel transport to pick them up shortly after you return, as long as you have eliminated all of the pirates. | ||
}} | |||
Video: [[https://www.youtube.com/watch?v=-LO024p82Ck&index=78&list=PLFFC73B5464ACDC53 Punisher] 2017-06-03] | |||
No hostiles at initial gate. | |||
'''Blitz:''' Destroy Habitat, warp out. | |||
=== Pocket === | |||
{{NPCTableHead|Initial Hostiles}} | |||
{{NPCTableSeparator|Group A (48km) N}} | |||
{{NPCTableRow|Frigate|2|Corpii Follower/Worshipper|trigger= 1st ship destroyed, Reinforcement A1}} | |||
{{NPCTableSeparator|Group B (60km) W}} | |||
{{NPCTableRow|Frigate|4|Corpii Follower|trigger= Reinforcement B}} | |||
|} | |||
{{NPCTableHead|Reinforcement A1}} | |||
{{NPCTableRow|Frigate|4|Corpii Follower|trigger= 1st damage, Reinforcement A2}} | |||
|} | |||
{{NPCTableHead|Reinforcement A2 (About 100km away from A1)}} | |||
{{NPCTableRow|Frigate|1|Corpii Raider/Diviner}} | |||
|} | |||
{{NPCTableHead|Reinforcement B}} | |||
{{NPCTableRow|Frigate|4|Corpii Follower}} | |||
|} | |||
{{NPCTableHead|Structures}} | |||
{{NPCTableRow|Structure|1|Habitat|trigger= Mission completed on destruction}} | |||
|} | |||
{{Missionrelated}} | |||
[[Category: | [[Category:Security missions]] | ||