Difference between revisions of "Gate to Nowhere"
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* '''Standing loss''': 0.02% standing per tick (10 minutes)<br> | * '''Standing loss''': 0.02% standing per tick (10 minutes)<br> | ||
− | * Tags may include: 4x Republic Fleet Captain I, 26x Republic Fleet Commander II, 9x Republic Fleet High Captain I, 6x Republic Fleet Private I | + | * Tags may include: 4x Republic Fleet Captain I, 26x Republic Fleet Commander II, 9x Republic Fleet High Captain I, 6x Republic Fleet Private I |
− | ===1st pocket=== | + | === 1st pocket === |
{{NPCTableHead|Initial Group}} | {{NPCTableHead|Initial Group}} | ||
{{NPCTableRow|Destroyer|3|Republic Faxi/Austri}} | {{NPCTableRow|Destroyer|3|Republic Faxi/Austri}} | ||
{{NPCTableRow|Battleship|3|Republic Sigur/Jotun|trigger=Last battleship killed spawns Reinforcement Wave}} | {{NPCTableRow|Battleship|3|Republic Sigur/Jotun|trigger=Last battleship killed spawns Reinforcement Wave}} | ||
|} | |} | ||
− | |||
{{NPCTableHead|Reinforcement Wave, 100km from Pocket 2 gate}} | {{NPCTableHead|Reinforcement Wave, 100km from Pocket 2 gate}} | ||
{{NPCTableRow|Destroyer|3|Republic Austri/Tribal Bormin}} | {{NPCTableRow|Destroyer|3|Republic Austri/Tribal Bormin}} | ||
+ | {{NPCTableRow|Battleship|4|Republic Sigur/Jotun}} | ||
|} | |} | ||
− | ===2nd pocket=== | + | === 2nd pocket === |
{{NPCTableHead|Initial Group, 10km away}} | {{NPCTableHead|Initial Group, 10km away}} | ||
{{NPCTableRow|Cruiser|3|Republic Tribal Japur/Manadis}} | {{NPCTableRow|Cruiser|3|Republic Tribal Japur/Manadis}} | ||
Line 33: | Line 33: | ||
{{NPCTableRow|Battleship|1|Republic Tribal Jotun|trigger=Spawns Reinforcement 1}} | {{NPCTableRow|Battleship|1|Republic Tribal Jotun|trigger=Spawns Reinforcement 1}} | ||
|} | |} | ||
− | |||
{{NPCTableHead|Reinforcement 1}} | {{NPCTableHead|Reinforcement 1}} | ||
{{NPCTableRow|Cruiser|4|Republic Tribal Rodul/Ormur/Manadis|trigger=Last Republic Tribal Ormur spawns Reinforcement 2}} | {{NPCTableRow|Cruiser|4|Republic Tribal Rodul/Ormur/Manadis|trigger=Last Republic Tribal Ormur spawns Reinforcement 2}} | ||
{{NPCTableRow|Battleship|3|Republic Tribal Sigur/Jotun}} | {{NPCTableRow|Battleship|3|Republic Tribal Sigur/Jotun}} | ||
|} | |} | ||
− | |||
{{NPCTableHead|Reinforcement 2}} | {{NPCTableHead|Reinforcement 2}} | ||
{{NPCTableRow|Battlecruiser|2-3|Republic Tribal Norm/Nutia}} | {{NPCTableRow|Battlecruiser|2-3|Republic Tribal Norm/Nutia}} | ||
Line 45: | Line 43: | ||
{{Missionrelated}} | {{Missionrelated}} | ||
− | [[Category: | + | [[Category:Security missions]][[Category:Storyline missions]] |
Latest revision as of 04:48, 18 October 2022
Missions |
---|
Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Level | 4 |
Type | Encounter |
Faction | Minmatar |
Best damage to deal | Ex Kin |
Damage to resist | Ex Kin |
Standing loss | Minmatar Republic |
- Standing loss: 0.02% standing per tick (10 minutes)
- Tags may include: 4x Republic Fleet Captain I, 26x Republic Fleet Commander II, 9x Republic Fleet High Captain I, 6x Republic Fleet Private I
1st pocket
Initial Group
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Destroyer Republic Faxi/Austri | ||||
3 x Battleship Republic Sigur/Jotun |
Reinforcement Wave, 100km from Pocket 2 gate
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Destroyer Republic Austri/Tribal Bormin | ||||
4 x Battleship Republic Sigur/Jotun |
2nd pocket
Initial Group, 10km away
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Cruiser Republic Tribal Japur/Manadis | ||||
3 x Battleship Republic Tribal Jarl | ||||
1 x Battleship Republic Tribal Jotun |
Reinforcement 1
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Cruiser Republic Tribal Rodul/Ormur/Manadis | ||||
3 x Battleship Republic Tribal Sigur/Jotun |
Reinforcement 2
WD | EWAR | L
| ||
---|---|---|---|---|
2-3 x Battlecruiser Republic Tribal Norm/Nutia | ||||
3-5 x Battleship Republic Tribal Sigur/Jotun |
|