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Smash The Shipyard: Difference between revisions

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Djavin novienta (talk | contribs)
Created page with "name=Smash The Shipyard, Level 4 __NOTOC__{{survival copy}} Faction: Amarr<br> Mission type: Encounter<br> Space type: Deadspace<br> Damage dealt: Em/Therm<br> Extras: Target..."
 
m Format to "Uniwiki:Mission formatting guidelines". Remove {{survival copy}}. Add {{Mission stub}}.
 
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name=Smash The Shipyard, Level 4
{{Mission stub}}
__NOTOC__{{survival copy}}


Faction: Amarr<br>
{{NPCTableCSS}} {{MissionLinks}}
Mission type: Encounter<br>
{{Missiondetails
Space type: Deadspace<br>
|Name=
Damage dealt: Em/Therm<br>
|Level= 4
Extras: Target Painting <br>
|Type= Encounter
Recommended damage dealing: Em/Therm<br>
|Objective=
Recommended ships: Dominix<br>
|Faction1= Amarr Empire
|DamageToDeal1=
|DamageToResist1=
|WebPoint=
|EWAR= Target Painting
|ShipSizeLimit=
|ShipSuggestion= Dominix
|Rewards=
|StandingLoss=
|Extra=
}}
Space type: Deadspace


===Warp-In===
'''Blitz:''' The mission objective is stated as destroying the 4 Shipyards & the control tower with all rats. Blitz may be possible by destroying structures first (untested).


Closest Rats to Warp-in at 56km, No aggro.
'''Tip:''' Individual ship-classes can be aggroed separately (i.e. all frigates at once OR all cruisers at once OR all battleships). In that order, individual aggro verified. Not sure if aggroing larger ships first will cause mass-aggro of remaining fleet or attacking structures will cause mass-aggro (needs testing).


Battleships:<br>
=== Warp-in ===
'''NOTE:''' Ship Count from initial warp-in only. Shipyards may spawn more when fleet is aggressed.


5x Imperial Bataivah<br>
Closest Rats to Warp-in at 56km, No aggro.
1x Imperial Dominator<br>
{{NPCTableHead}}
1x Imperial Tanakh<br>
{{NPCTableRow|Frigate|1|Imperial Bahir}}
1x Imperial Templar Dominator<br>
{{NPCTableRow|Frigate|3|Imperial Sixtus}}
2x Imperial Templar Martyr<br>
{{NPCTableRow|Frigate|3|Imperial Templar Forian}}
1x Imperial Templar Ultara<br>
{{NPCTableRow|Frigate|2|Imperial Templar Paladin}}
3x Imperial Ultara<br>
{{NPCTableRow|Elite Frigate|2|Divine Imperial Bahir}}
{{NPCTableRow|Elite Frigate|2|Divine Imperial Valok}}
{{NPCTableRow|Cruiser|3|Imperial Agatho}}
{{NPCTableRow|Cruiser|3|Imperial Tamir}}
{{NPCTableRow|Cruiser|3|Imperial Templar Donus}}
{{NPCTableRow|Cruiser|1|Imperial Templar Mazaki}}
{{NPCTableRow|Cruiser|3|Imperial Templar Mathura}}
{{NPCTableRow|Battleship|5|Imperial Bataivah}}
{{NPCTableRow|Battleship|1|Imperial Dominator}}
{{NPCTableRow|Battleship|1|Imperial Tanakh}}
{{NPCTableRow|Battleship|3|Imperial Ultara}}
{{NPCTableRow|Battleship|1|Imperial Templar Dominator}}
{{NPCTableRow|Battleship|2|Imperial Templar Martyr}}
{{NPCTableRow|Battleship|1|Imperial Templar Ultara}}
{{NPCTableRow|Hauler|3||note= Non aggressive. Remain by shipyards}}
|}


Cruisers:<br>


3x Imperial Agatho<br>
'''Structures:'''
3x Imperial Tamir<br>
3x Imperial Templar Donus<br>
1x Imperial Templar Mazaki<br>
3x Imperial Templar Mathura<br>


Frigates:<br>
Structures do not drop loot.
2x Divine Imperial Bahir<br>
2x Divine Imperial Valok<br>
1x Imperial Bahir<br>
3x Imperial Sixtus<br>
3x Imperial Templar Forian<br>
2x Imperial Templar Paladin<br>
3x Non-Aggressive Industrials (Remain by shipyards)<br>
 
**NOTE:**Ship Count from initial warp-in only. Shipyards may spawn more when fleet is aggressed. <br>


'''Blitz:'''<br><br>
The mission objective is stated as destroying the 4 Shipyards & the control tower with all rats. Blitz may be possible by destroying structures first (untested).
'''Structures:'''<br>
Structures do not drop loot.


'''Tip:'''<br><br>
{{Missionrelated}}
Individual ship-classes can be aggroed separately (i.e. all frigates at once OR all cruisers at once OR all battleships). In that order, individual aggro verified. Not sure if aggroing larger ships first will cause mass-aggro of remaining fleet or attacking structures will cause mass-aggro (needs testing).


[[Category:Mission reports]]
[[Category:Security missions]]