Difference between revisions of "Dust 514: Corporate Contracts"

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{{Back to Dust University}}
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{{HistoricalDUST}}
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==Corporate Contracts==
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== Corporate Contracts ==
  
Corporate Contracts are the means by which Dust Merc's fight in [[Factional_Warfare|Factional Warfare]] in New Eden.
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Corporate Contracts are the means by which Dust Mercs fight in [[Factional Warfare]] in New Eden.
  
Currently only Merc's holding the role of Director or CEO can accept a Corporate Contract on behalf of his Corp. This will eventually be a [[Grantable_Roles|grantable role]] given to trusted Merc's in a Corporation along with other familiar roles such as [[Personnel_Officer|Personal Officer]]. Using the filter on the corporation contracts page, contracts can be accepted up to 24hrs in advance.
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Currently, only Merc's holding the role of Director or CEO can accept a Corporate Contract on behalf of his Corp. This will eventually be a [[Managing corporation members#The difference between roles and titles|grantable role]] given to trusted Mercs in a Corporation along with other familiar roles such as [[Personnel Officer]]. Using the corporation contracts page filter, contracts can be accepted up to 24hrs in advance.
  
===How it works===
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=== How it works ===
  
The Director or CEO goes to the [[Dust_514:_Starters_Guide#Neocom|Neocom]] and accesses Corporate Contracts. A list of all available Contacts is shown, that can also be broken down to which Faction is paying for the contract. So if you only fight for the Caldari you can choose accordingly. Please note that there is no Faction Standing for Dust Corporations. They're free to fight for who they want.
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The Director or CEO goes to the [[Dust 514: Starters Guide#Neocom|Neocom]] and accesses Corporate Contracts. A list of all available Contacts is shown, which can also be broken down to which Faction is paying for the contract. So if you only fight for the Caldari you can choose accordingly. Please note that there is no Faction Standing for Dust Corporations. They're free to fight for who they want.
  
Contracts require a collateral of Isk from the corp wallet to be placed on acceptance of the contract. This collateral is only refundable should no other corporation choose to fight you and is lost should the corp fail in its contract, either by not playing or losing the battle.
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Contracts require collateral of Isk from the corp wallet to be placed on acceptance of the contract. This collateral is only refundable should no other corporation choose to fight you and is lost should the corp fail in its contract, either by not playing or losing the battle.
  
 
Contracts are given an allotted time, usually 30 mins from acceptance during which time another corp will see the available battle and decide if they want to take it.
 
Contracts are given an allotted time, usually 30 mins from acceptance during which time another corp will see the available battle and decide if they want to take it.
  
When a Contract is accepted is will be shown in the [[Dust_514:_Starters_Guide#Battle|Battle Finder]] under the Corporation tab. Here are the details of the contract, where the battle is, who the opponents are (should another Corporation agree to fight) and the start time of the contract. A this start time a Merc can choose to enter the battle.
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When a Contract is accepted it will be shown in the [[Dust 514: Starters Guide#Battle|Battle Finder]] under the Corporation tab. Here are the details of the contract, where the battle is, who the opponents are (should another Corporation agree to fight), and the start time of the contract. At this start time, a Merc can choose to enter the battle.
  
===Start time===
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=== Start time ===
  
 
At the allotted time, members of the corporation can join the battle as they would any other battle. There is currently a limit of 8 players per side for a Corp battle but that will increase in the future. There is a ten minute countdown timer in a corporate battle instead of the usual two, to allow corp members to join and discuss tactics.
 
At the allotted time, members of the corporation can join the battle as they would any other battle. There is currently a limit of 8 players per side for a Corp battle but that will increase in the future. There is a ten minute countdown timer in a corporate battle instead of the usual two, to allow corp members to join and discuss tactics.
  
Once on the battlefield, the game is pretty much the same with a couple of minor differences. As mentioned it is 8 v 8 as opposed to the usual 16 v 16. The members of each team are all in the same Corporation, the quality of opponents is usually higher than in the quick battles and [[Dust_514:_Orbital_Bombardment|Orbital Bombardment]] is the 'Live' variety, meaning that when it happens, its a pilot in Eve laying down the fire. It also means that their might not be a pilot there to do it.
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Once on the battlefield, the game is pretty much the same with a few minor differences. As mentioned it is 8 v 8 as opposed to the usual 16 v 16. The members of each team are all in the same Corporation, the quality of opponents is usually higher than in the quick battles and [[Dust 514: Orbital Bombardment|Orbital Bombardment]] is the 'Live' variety, meaning that when it happens, its a pilot in EVE laying down the fire. It also means that there might not be a pilot there to do it.
  
 
Should a Corporate Contract be completed successfully with a win, a 1.9 x multiplier is applied to the Isk collateral and paid into the Corp Wallet by the grateful Faction.
 
Should a Corporate Contract be completed successfully with a win, a 1.9 x multiplier is applied to the Isk collateral and paid into the Corp Wallet by the grateful Faction.
  
===SP and Isk Rewards===
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=== SP and Isk Rewards ===
  
Please note that in a corporation contract battle, there is no SP or Isk rewards given to individual players. War Points are still given however.
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Please note that in a corporation contract battle, there are no SP or Isk rewards given to individual players. War Points are still given, however.
  
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{{hatnote|[[DUST University|Back to DUST University]]}}
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[[Category:DUST University]]

Latest revision as of 00:29, 15 January 2023

E-UNI Emblem.png This page provides information on the history of DUST University.
DUST 514, a game for Playstation 3, was shut down by CCP Games on May 30, 2016.
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Corporate Contracts

Corporate Contracts are the means by which Dust Mercs fight in Factional Warfare in New Eden.

Currently, only Merc's holding the role of Director or CEO can accept a Corporate Contract on behalf of his Corp. This will eventually be a grantable role given to trusted Mercs in a Corporation along with other familiar roles such as Personnel Officer. Using the corporation contracts page filter, contracts can be accepted up to 24hrs in advance.

How it works

The Director or CEO goes to the Neocom and accesses Corporate Contracts. A list of all available Contacts is shown, which can also be broken down to which Faction is paying for the contract. So if you only fight for the Caldari you can choose accordingly. Please note that there is no Faction Standing for Dust Corporations. They're free to fight for who they want.

Contracts require collateral of Isk from the corp wallet to be placed on acceptance of the contract. This collateral is only refundable should no other corporation choose to fight you and is lost should the corp fail in its contract, either by not playing or losing the battle.

Contracts are given an allotted time, usually 30 mins from acceptance during which time another corp will see the available battle and decide if they want to take it.

When a Contract is accepted it will be shown in the Battle Finder under the Corporation tab. Here are the details of the contract, where the battle is, who the opponents are (should another Corporation agree to fight), and the start time of the contract. At this start time, a Merc can choose to enter the battle.

Start time

At the allotted time, members of the corporation can join the battle as they would any other battle. There is currently a limit of 8 players per side for a Corp battle but that will increase in the future. There is a ten minute countdown timer in a corporate battle instead of the usual two, to allow corp members to join and discuss tactics.

Once on the battlefield, the game is pretty much the same with a few minor differences. As mentioned it is 8 v 8 as opposed to the usual 16 v 16. The members of each team are all in the same Corporation, the quality of opponents is usually higher than in the quick battles and Orbital Bombardment is the 'Live' variety, meaning that when it happens, its a pilot in EVE laying down the fire. It also means that there might not be a pilot there to do it.

Should a Corporate Contract be completed successfully with a win, a 1.9 x multiplier is applied to the Isk collateral and paid into the Corp Wallet by the grateful Faction.

SP and Isk Rewards

Please note that in a corporation contract battle, there are no SP or Isk rewards given to individual players. War Points are still given, however.

Back to DUST University