Difference between revisions of "Dust 514: Dropsuit Command"

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[[Category:DUST University]]
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{{HistoricalDUST}}
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{{hatnote|[[DUST University|Back to DUST University]]}}
  
{{Work in Progress}}
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== Dropsuit Command ==
  
{{Back to Dust University}}
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In this branch of [[Dust 514: The Skill Tree|The Skill Tree]], we have the skills that give access to the various Dropsuits available to a Mercenary in Dust 514. They can be broken down into subcategories known as Frame Sizes. As development of the game progresses each Frame size will get a Racial variant for each of the four races in the game. As with the [[Dust 514: Weaponry|Weaponry]] of Dust 514 they come in Standard, Advanced and Compact versions with greater capabilities as a player skills up into them.
  
==Dropsuit Command==
+
[[File:Racial-Dropsuits.jpg|800px]]
  
In this branch of [[Dust_514:_The_Skill_Tree|The Skill Tree]] we have the skills that give access to the various Dropsuits available to a Mercenary in Dust 514. They can be broken down into sub categories known as Frame Sizes. As development on the game progresses each Frame size will get a Racial variant for each of the four races in the game. As with the [[Dust_514:_Weaponry|Weaponry]] of Dust 514 they come in Standard, Advanced and Prototype versions with greater capabilities as a player skills up into them.
+
First shown at Dust 514 Keynote at the 2013 Fanfest, the full Racial Dropsuit lineup for Light, Medium and Heavy suit types.
  
===Light Frame===
+
=== Light Frame ===
  
 
The Light Frames have less CPU and PG as well as minimal armour and shielding. They make up for that with speed and agility on the battlefield.
 
The Light Frames have less CPU and PG as well as minimal armour and shielding. They make up for that with speed and agility on the battlefield.
  
===Medium Frame===
+
=== Medium Frame ===
  
The Medium Frames have more CPU and PG than the Light Frames with the corresponding increase in Shields and Armour. They are slower and less nimble in the war zone than the Lights but are the mainstay of a corporations offensive capabilities.
+
The Medium Frames have more CPU and PG than the Light Frames with the corresponding increase in Shields and Armour. They are slower and less nimble in the war zone than the Lights but are the mainstay of a corporation's offensive capabilities.
  
===Heavy Frame===
+
=== Heavy Frame ===
  
The tank of the Dropsuits. They have the largest amount of Armour and Shield's and are the only Frame size capable of powering the heaviest weapons available to Mercenaries, The HMG and Forge gun. They are the slowest of the frame sizes and their turning ability is reduced by the extra armour they carry. They excel at point defence and suppression fire.
+
The tank of the Dropsuits. They have the largest amount of Armour and Shields and are the only Frame size capable of powering the heaviest weapons available to Mercenaries, The HMG and Forge gun. They are the slowest of the frame sizes and their turning ability is reduced by the extra armour they carry. They excel at point defence and suppression fire.
  
==Basic Suit Types and Specialisation==
+
== Basic Suit Types and Specialisation ==
  
Each of the Frame Sizes can also further split into two categories, Basic and Specialised.  
+
Each of the Frame Sizes can also be further split into two categories, Basic and Specialised.
  
===Basic===
+
=== Basic ===
  
Easier to skill into because of their lower [[Dust_514:_Skill_Books#Training_Cost_Multiplier|Training Cost Modifier]] but more expensive to buy and they have no bonuses per level given to them. However, at Level III of the skill giving access to them you can then train into a Specialisation for that Frame size.
+
Easier to skill into because of their lower [[Dust 514: Skill Books#Training Cost Multiplier|Training Cost Modifier]] and are less expensive to buy, but they have no bonuses per level given to them. However, at Level III of the skill giving access to them, you can then train into a Specialisation for that Frame size.
  
===Specialisation===
+
=== Specialisation ===
  
 
Each of the Frame Sizes can be split into two different Specialisations. Not all of these are yet available in the game but they are included here with a brief explanation of their planned role on the battlefield.
 
Each of the Frame Sizes can be split into two different Specialisations. Not all of these are yet available in the game but they are included here with a brief explanation of their planned role on the battlefield.
  
====Light Frame-Pilot====
+
==== Light Frame-Pilot ====
  
 
Coming Soon TM. This role will provide bonuses to vehicle use for both ground based and flying types.
 
Coming Soon TM. This role will provide bonuses to vehicle use for both ground based and flying types.
  
====Light Frame-Scout====
+
==== Light Frame-Scout ====
  
Provides 5% reduction to the scan profile of the suit per level, making it harder to detect on an opponents scanner. They also provide a second bonus based on the Racial variant. For example, the Gallente Scout dropsuit gives a 10% increase in the scan radius of the suit per level making it a good choice for Snipers. The Minmatar Scout dropsuit however gives a bonus of+5% to melee and nova knife damage per level, making it the choice of those players that like their kills up close and personal.
+
Scouts make for great infiltration and assassination as they are granted a bonus of 15% reduction to PG/CPU cost of cloak field per level. As of Uprising 1.8, they now have 2 equipment slots. Scan Profile bonuses allow for scouts to get underneath scans, while Amarr now specialize in detecting (as of 1.8 Charlie hotfix). Minmatar specialize in Nova Knives as well as hacking, enabling them to be the quickest objective and installation hackers in the game.
  
====Medium Frame-Logistics====
+
==== Medium Frame-Logistics ====
  
Have a larger number of Equipment slots with the Prototype version giving you three. These provide support to the other frames with repair, rearming and reviving downed team members. They provide a bonus of +1 HP to dropsuit armour repair rate per level across all racial variants with a race specific bonus as well. Gallente gives you a 5% reduction to equipment PG/CPU usage per level, while the Caldari version gives +5% to efficacy of shield extender modules per level.
+
Logistics suits can have the largest number of Equipment slots in the game. They provide support to your team by reviving, repairing, resupplying, reinforcing your team, creating rally points, and giving valuable enemy locations. They provide a bonus of 5% reduction to PG/CPU cost of equipment per level across all racial variants with a race specific bonus as well. Amarr focuses on Drop Uplinks, Caldari has focus on Nanohives, Gallente is well equipped for Active Scanner usage, and Minmatar makes the best use out of Repair Tools.
  
====Medium Frame-Assault====
+
==== Medium Frame-Assault ====
  
Meant for frontline fighting duties, these suits provide a bonus of +5% to dropsuit shield recharge rate per level across all races with the usual racial bonus as well. The Amarr provides a 5% reduction to laser weaponry heat build-up per level and the Caldari a +2% to hybrid weapon reload speed per level.
+
Meant for being a versatile frontline fighter, these suits provide a bonus of 5% reduction to PG/CPU cost of light/sidearm weapons and grenades per level across all races with the usual racial bonus as well. Each race provides bonuses to that race's weaponry: Amarr uses Laser weaponry, Caldari uses Hybrid-Railgun tech, Gallente uses Hybrid-Blaster, Minmatar uses Projectile.
  
====Heavy Frame-Commando====
+
==== Heavy Frame-Commando ====
  
Arriving with Uprising 1.2, these Heavy suits can carry two light weapons instead of just one, giving them a lot more flexibility to change roles as needed during the course of a battle. As an example carrying an Assault Rifle for normal operations but can carry a swarm launcher to destroy or suppress sudden deployment of a vehicle by an enemy. Likely to do this at the expense of Armour and Shield.
+
With the introduction of Uprising 1.2, these Heavy suits can carry two light weapons instead of just one, giving them a lot more flexibility to change roles as needed during the course of a battle. As an example carrying an Assault Rifle for normal operations can carry a swarm launcher to destroy or suppress the sudden deployment of a vehicle by an enemy. Likely to do this at the expense of Armour and Shield.
  
====Heavy Frame-Sentinel====
+
==== Heavy Frame-Sentinel ====
  
The only class of suit capable of powering the heaviest Infantry weapons in the game. Gives a 5% reduction to weapon feedback damage per level across all races. Currently there is only the Amarr Sentinel in the game which gives a +2% to heavy weapon reload speed bonus per level.
+
The only class of suit capable of powering the heaviest Infantry weapons in the game. Gives a +5% damage resistance to splash damage per level across all races. Depending on the race, the Racial Bonus grants various shield and armor resistances per level.
  
==Skills==
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== Skills ==
 +
 
 +
{| class="wikitable" width="1130px"
 +
! style="width:16%"|Skill
 +
! style="width:11%"|Unlocks
 +
! style="width:43%"|Bonus
 +
! style="width:4%"|Rank
 +
! style="width:6%"|SkillBook<br/>[[ISK#ISK|ISK]]
 +
! style="width:19%"|Prerequisites
 +
|- id="Amarr Assault Dropsuits"
 +
| Amarr Assault Dropsuits||[[Dust 514: Dropsuit Command#Medium Frame-Assault|Assault Dropsuits]]||Assault Suit Bonus: 5% reduction to PG/CPU cost of light/sidearm weapons and grenades per level<br/>Amarr Assault Bonus: 5% reduction to laser weaponry heat build-up per level||[[Dust 514: Skill Books#Training Cost Multiplier|x8]]||787000||Amarr Medium Dropsuits III
 +
|- id="Amarr Commando Dropsuits"
 +
| Amarr Commando Dropsuits||[[Dust 514: Dropsuit Command#Heavy Frame-Commando|Commando Dropsuits]]||Commando Suit Bonus: 5% reduction to reload speed of light/sidearm weapons per level<br/>Amarr Commando Bonus: +2% damage to light laser weapons per level||[[Dust 514: Skill Books#Training Cost Multiplier|x8]]||787000||Amarr Heavy Dropsuits III
 +
|- id="Amarr Heavy Dropsuits"
 +
| Amarr Heavy Dropsuits||[[Dust 514: Dropsuit Command#Heavy Frame|Heavy Dropsuits]]||||[[Dust 514: Skill Books#Training Cost Multiplier|x4]]||229000||[[Dust 514: Dropsuit Command#Dropsuit Command|Dropsuit Command]] III
 +
|- id="Amarr Light Dropsuits"
 +
| Amarr Light Dropsuits||[[Dust 514: Dropsuit Command#Light Frame|Light Dropsuits]]||||[[Dust 514: Skill Books#Training Cost Multiplier|x4]]||229000||[[Dust 514: Dropsuit Command#Dropsuit Command|Dropsuit Command]] II
 +
|- id="Amarr Logistics Dropsuits"
 +
| Amarr Logistics Dropsuits||[[Dust 514: Dropsuit Command#Medium Frame-Logistics|Logistics Dropsuits]]||Logistics Suit Bonus: 5% reduction to PG/CPU cost of equipment per level<br/>Amarr Logistics Bonus: 10% reduction to drop uplink spawn time and +2 to maximum spawn count per level||[[Dust 514: Skill Books#Training Cost Multiplier|x8]]||787000||Amarr Medium Dropsuits III
 +
|- id="Amarr Medium Dropsuits"
 +
| Amarr Medium Dropsuits||[[Dust 514: Dropsuit Command#Medium Frame|Medium Dropsuits]]||||[[Dust 514: Skill Books#Training Cost Multiplier|x4]]||229000||[[Dust 514: Dropsuit Command#Dropsuit Command|Dropsuit Command]] I
 +
|- id="Amarr Scout Dropsuits"
 +
| Amarr Scout Dropsuits||[[Dust 514: Dropsuit Command#Light Frame-Scout|Scout Dropsuits]]||Scout Suit Bonus: +15% reduction to PG/CPU cost of cloak field per level<br/>Amarr Scout Bonus: 5% reduction to dropsuit scan precision and +5% bonus to stamina regen and maximum stamina per level||[[Dust 514: Skill Books#Training Cost Multiplier|x8]]||787000||Amarr Light Dropsuits III
 +
|- id="Amarr Sentinel Dropsuits"
 +
| Amarr Sentinel Dropsuits||[[Dust 514: Dropsuit Command#Heavy Frame-Sentinel|Sentinel Dropsuits]]||Sentinel Suit Bonus: +5% damage resistance to splash damage per level<br/>Amarr Sentinel Bonus: 3% armor resistance to projectile weapons, 2% shield resistance to hybrid - railgun weapons per level||[[Dust 514: Skill Books#Training Cost Multiplier|x8]]||787000||Amarr Heavy Dropsuits III
 +
|- id="Caldari Assault Dropsuits"
 +
| Caldari Assault Dropsuit||[[Dust 514: Dropsuit Command#Medium Frame-Assault|Assault Dropsuits]]||Assault Suit Bonus: 5% reduction to PG/CPU cost of light/sidearm weapons and grenades per level<br/>Caldari Assault Bonus: +5% to reload speed of hybrid railgun light/sidearm weapons per level. (''5% reduction to railgun kick per level.'')||[[Dust 514: Skill Books#Training Cost Multiplier|x8]]||787000||Caldari Medium Dropsuits III
 +
|- id="Caldari Commando Dropsuits"
 +
| Caldari Commando Dropsuits||[[Dust 514: Dropsuit Command#Heavy Frame-Commando|Commando Dropsuits]]||Commando Suit Bonus: 5% reduction to reload speed of light/sidearm weapons per level<br/>Caldari Commando Bonus: +2% damage to light hybrid – railgun weapons per level. (''+2% damage to Swarm Launcher missiles per level.'')||[[Dust 514: Skill Books#Training Cost Multiplier|x8]]||787000||Caldari Heavy Dropsuits III
 +
|- id="Caldari Heavy Dropsuits"
 +
| Caldari Heavy Dropsuits||[[Dust 514: Dropsuit Command#Heavy Frame|Heavy Dropsuits]]||||[[Dust 514: Skill Books#Training Cost Multiplier|x4]]||229000||[[Dust 514: Dropsuit Command#Dropsuit Command|Dropsuit Command]] III
 +
|- id="Caldari Light Dropsuits"
 +
| Caldari Light Dropsuits||[[Dust 514: Dropsuit Command#Light Frame|Light Dropsuits]]||||[[Dust 514: Skill Books#Training Cost Multiplier|x4]]||229000||[[Dust 514: Dropsuit Command#Dropsuit Command|Dropsuit Command]] II
 +
|- id="Caldari Logistics Dropsuit"
 +
| Caldari Logistics Dropsuit||[[Dust 514: Dropsuit Command#Medium Frame-Logistics|Logistics Dropsuits]]||Logistics Suit Bonus: 5% reduction to PG/CPU cost of equipment per level<br/>Caldari Logistics Bonus: +10% to nanohive maximum nanites and +5% to supply rate and repair amount per level||[[Dust 514: Skill Books#Training Cost Multiplier|x8]]||787000||Caldari Medium Dropsuits III
 +
|- id="Caldari Medium Dropsuits"
 +
| Caldari Medium Dropsuits||[[Dust 514: Dropsuit Command#Medium Frame|Medium Dropsuits]]||||[[Dust 514: Skill Books#Training Cost Multiplier|x4]]||229000||[[Dust 514: Dropsuit Command#Dropsuit Command|Dropsuit Command]] I
 +
|- id="Caldari Scout Dropsuits"
 +
| Caldari Scout Dropsuits||[[Dust 514: Dropsuit Command#Light Frame-Scout|Scout Dropsuits]]||Scout Suit Bonus: +15% reduction to PG/CPU cost of cloak field per level<br/>Caldari Scout Bonus: +10% to dropsuit scan radius and 3% reduction to scan profile per level||[[Dust 514: Skill Books#Training Cost Multiplier|x8]]||787000||Caldari Light Dropsuits III
 +
|- id="Caldari Sentinel Dropsuits"
 +
| Caldari Sentinel Dropsuits||[[Dust 514: Dropsuit Command#Heavy Frame-Sentinel|Sentinel Dropsuits]]||Sentinel Suit Bonus: +5% damage resistance to splash damage per level<br/>Caldari Sentinel Bonus: 3% shield resistance to hybrid - blaster weapons, 2% shield resistance to laser weapons per level||[[Dust 514: Skill Books#Training Cost Multiplier|x8]]||787000||Caldari Heavy Dropsuits III
 +
|- id="Dropsuit Command"
 +
| Dropsuit Command||[[Dust 514: Dropsuit Command#Dropsuit Command|Dropsuits]]||||[[Dust 514: Skill Books#Training Cost Multiplier|x1]]||48000||
 +
|- id="Gallente Assault Dropsuits"
 +
| Gallente Assault Dropsuits||[[Dust 514: Dropsuit Command#Medium Frame-Assault|Assault Dropsuits]]||Assault Suit Bonus: 5% reduction to PG/CPU cost of light/sidearm weapons and grenades per level<br/>Gallente Assault Bonus: 5% reduction to hybrid - blaster light/sidearm hip-fire dispersion and kick per level. (''3% increase to Rate of Fire per level.'')||[[Dust 514: Skill Books#Training Cost Multiplier|x8]]||787000||Gallente Medium Dropsuits III
 +
|- id="Gallente Commando Dropsuits"
 +
| Gallente Commando Dropsuits||[[Dust 514: Dropsuit Command#Heavy Frame-Commando|Commando Dropsuits]]||Commando Suit Bonus: 5% reduction to reload speed of light/sidearm weapons per level<br/>Gallente Commando Bonus: +2% damage to light hybrid – blaster weapons per level||[[Dust 514: Skill Books#Training Cost Multiplier|x8]]||787000||Gallente Heavy Dropsuits III
 +
|- id="Gallente Heavy Dropsuits"
 +
| Gallente Heavy Dropsuits||[[Dust 514: Dropsuit Command#Heavy Frame|Heavy Dropsuits]]||||[[Dust 514: Skill Books#Training Cost Multiplier|x4]]||229000||[[Dust 514: Dropsuit Command#Dropsuit Command|Dropsuit Command]] III
 +
|- id="Gallente Light Dropsuits"
 +
| Gallente Light Dropsuits||[[Dust 514: Dropsuit Command#Light Frame|Light Dropsuits]]||||[[Dust 514: Skill Books#Training Cost Multiplier|x4]]||229000||[[Dust 514: Dropsuit Command#Dropsuit Command|Dropsuit Command]] II
 +
|- id="Gallente Logistics Dropsuits"
 +
| Gallente Logistics Dropsuits||[[Dust 514: Dropsuit Command#Medium Frame-Logistics|Logistics Dropsuits]]||Logistics Suit Bonus: 5% reduction to PG/CPU cost of equipment per level<br/>Gallente Logistics Bonus: +10% to active scanner visibility duration and +5% to active scanner precision per level||[[Dust 514: Skill Books#Training Cost Multiplier|x8]]||787000||Gallente Medium Dropsuits III
 +
|- id="Gallente Medium Dropsuits"
 +
| Gallente Medium Dropsuits||[[Dust 514: Dropsuit Command#Medium Frame|Medium Dropsuits]]||||[[Dust 514: Skill Books#Training Cost Multiplier|x4]]||229000||[[Dust 514: Dropsuit Command#Dropsuit Command|Dropsuit Command]] I
 +
|- id="Gallente Scout Dropsuits"
 +
| Gallente Scout Dropsuits||[[Dust 514: Dropsuit Command#Light Frame-Scout|Scout Dropsuits]]||Scout Suit Bonus: +15% reduction to PG/CPU cost of cloak field per level<br/>Gallente Scout Bonus: 2% reduction to dropsuit scan precision and 3% reduction to scan profile per level||[[Dust 514: Skill Books#Training Cost Multiplier|x8]]||787000||Gallente Light Dropsuits III
 +
|- id="Gallente Sentinel Dropsuits"
 +
| Gallente Sentinel Dropsuits||[[Dust 514: Dropsuit Command#Heavy Frame-Sentinel|Sentinel Dropsuits]]||Sentinel Suit Bonus: +5% damage resistance to splash damage per level<br/>Gallente Sentinel Bonus: 3% armor resistance to hybrid - railgun weapons, 2% armor resistance to projectile weapons per level||[[Dust 514: Skill Books#Training Cost Multiplier|x8]]||787000||Gallente Heavy Dropsuits III
 +
|- id="Minmatar Assault Dropsuits"
 +
| Minmatar Assault Dropsuits||[[Dust 514: Dropsuit Command#Medium Frame-Assault|Assault Dropsuits]]||Assault Suit Bonus: 5% reduction to PG/CPU cost of light/sidearm weapons and grenades per level<br/>Minmatar Assault Bonus: +5% to projectile light/sidearm clip size per level||[[Dust 514: Skill Books#Training Cost Multiplier|x8]]||787000||Minmatar Medium Dropsuits III
 +
|- id="Minmatar Commando Dropsuits"
 +
| Minmatar Commando Dropsuits||[[Dust 514: Dropsuit Command#Heavy Frame-Commando|Commando Dropsuits]]||Commando Suit Bonus: 5% reduction to reload speed of light/sidearm weapons per level<br/>Minmatar Commando Bonus: +2% damage to light projectile and explosive weapons per level (''This no longer affects Swarm Launchers.'')||[[Dust 514: Skill Books#Training Cost Multiplier|x8]]||787000||Minmatar Heavy Dropsuits III
 +
|- id="Minmatar Heavy Dropsuits"
 +
| Minmatar Heavy Dropsuits||[[Dust 514: Dropsuit Command#Heavy Frame|Heavy Dropsuits]]||||[[Dust 514: Skill Books#Training Cost Multiplier|x4]]||229000||[[Dust 514: Dropsuit Command#Dropsuit Command|Dropsuit Command]] III
 +
|- id="Minmatar Light Dropsuits"
 +
| Minmatar Light Dropsuits||[[Dust 514: Dropsuit Command#Light Frame|Light Dropsuits]]||||[[Dust 514: Skill Books#Training Cost Multiplier|x4]]||229000||[[Dust 514: Dropsuit Command#Dropsuit Command|Dropsuit Command]] II
 +
|- id="Minmatar Logistics Dropsuits"
 +
| Minmatar Logistics Dropsuits||[[Dust 514: Dropsuit Command#Medium Frame-Logistics|Logistics Dropsuits]]||Logistics Suit Bonus: 5% reduction to PG/CPU cost of equipment per level<br/>Minmatar Logistics Bonus: +10% to repair tool range and 5% to repair amount per level||[[Dust 514: Skill Books#Training Cost Multiplier|x8]]||787000||Minmatar Medium Dropsuits III
 +
|- id="Minmatar Medium Dropsuits"
 +
| Minmatar Medium Dropsuits||[[Dust 514: Dropsuit Command#Medium Frame|Medium Dropsuits]]||||[[Dust 514: Skill Books#Training Cost Multiplier|x4]]||229000||[[Dust 514: Dropsuit Command#Dropsuit Command|Dropsuit Command]] I
 +
|- id="Minmatar Scout Dropsuits"
 +
| Minmatar Scout Dropsuits||[[Dust 514: Dropsuit Command#Light Frame-Scout|Scout Dropsuits]]||Scout Suit Bonus: +15% reduction to PG/CPU cost of cloak field per level<br/>Minmatar Scout Bonus: 5% bonus to hacking speed and Nova Knife damage per level||[[Dust 514: Skill Books#Training Cost Multiplier|x8]]||787000||Minmatar Light Dropsuits III
 +
|- id="Minmatar Sentinel Dropsuits"
 +
| Minmatar Sentinel Dropsuits||[[Dust 514: Dropsuit Command#Heavy Frame-Sentinel|Sentinel Dropsuits]]||Sentinel Suit Bonus: +5% damage resistance to splash damage per level<br/>Minmatar Sentinel Bonus: 3% shield resistance to laser weapons, 2% armor resistance to hybrid - blaster weapons per level||[[Dust 514: Skill Books#Training Cost Multiplier|x8]]||787000||Minmatar Heavy Dropsuits III
 +
|}
 +
 
 +
* Note: Skill descriptions in italics are bonuses given that are unlisted in the Dust 514 client.
 +
 
 +
[[Category:DUST University]]

Latest revision as of 00:35, 15 January 2023

E-UNI Emblem.png This page provides information on the history of DUST University.
DUST 514, a game for Playstation 3, was shut down by CCP Games on May 30, 2016.
Back to DUST University

Dropsuit Command

In this branch of The Skill Tree, we have the skills that give access to the various Dropsuits available to a Mercenary in Dust 514. They can be broken down into subcategories known as Frame Sizes. As development of the game progresses each Frame size will get a Racial variant for each of the four races in the game. As with the Weaponry of Dust 514 they come in Standard, Advanced and Compact versions with greater capabilities as a player skills up into them.

Racial-Dropsuits.jpg

First shown at Dust 514 Keynote at the 2013 Fanfest, the full Racial Dropsuit lineup for Light, Medium and Heavy suit types.

Light Frame

The Light Frames have less CPU and PG as well as minimal armour and shielding. They make up for that with speed and agility on the battlefield.

Medium Frame

The Medium Frames have more CPU and PG than the Light Frames with the corresponding increase in Shields and Armour. They are slower and less nimble in the war zone than the Lights but are the mainstay of a corporation's offensive capabilities.

Heavy Frame

The tank of the Dropsuits. They have the largest amount of Armour and Shields and are the only Frame size capable of powering the heaviest weapons available to Mercenaries, The HMG and Forge gun. They are the slowest of the frame sizes and their turning ability is reduced by the extra armour they carry. They excel at point defence and suppression fire.

Basic Suit Types and Specialisation

Each of the Frame Sizes can also be further split into two categories, Basic and Specialised.

Basic

Easier to skill into because of their lower Training Cost Modifier and are less expensive to buy, but they have no bonuses per level given to them. However, at Level III of the skill giving access to them, you can then train into a Specialisation for that Frame size.

Specialisation

Each of the Frame Sizes can be split into two different Specialisations. Not all of these are yet available in the game but they are included here with a brief explanation of their planned role on the battlefield.

Light Frame-Pilot

Coming Soon TM. This role will provide bonuses to vehicle use for both ground based and flying types.

Light Frame-Scout

Scouts make for great infiltration and assassination as they are granted a bonus of 15% reduction to PG/CPU cost of cloak field per level. As of Uprising 1.8, they now have 2 equipment slots. Scan Profile bonuses allow for scouts to get underneath scans, while Amarr now specialize in detecting (as of 1.8 Charlie hotfix). Minmatar specialize in Nova Knives as well as hacking, enabling them to be the quickest objective and installation hackers in the game.

Medium Frame-Logistics

Logistics suits can have the largest number of Equipment slots in the game. They provide support to your team by reviving, repairing, resupplying, reinforcing your team, creating rally points, and giving valuable enemy locations. They provide a bonus of 5% reduction to PG/CPU cost of equipment per level across all racial variants with a race specific bonus as well. Amarr focuses on Drop Uplinks, Caldari has focus on Nanohives, Gallente is well equipped for Active Scanner usage, and Minmatar makes the best use out of Repair Tools.

Medium Frame-Assault

Meant for being a versatile frontline fighter, these suits provide a bonus of 5% reduction to PG/CPU cost of light/sidearm weapons and grenades per level across all races with the usual racial bonus as well. Each race provides bonuses to that race's weaponry: Amarr uses Laser weaponry, Caldari uses Hybrid-Railgun tech, Gallente uses Hybrid-Blaster, Minmatar uses Projectile.

Heavy Frame-Commando

With the introduction of Uprising 1.2, these Heavy suits can carry two light weapons instead of just one, giving them a lot more flexibility to change roles as needed during the course of a battle. As an example carrying an Assault Rifle for normal operations can carry a swarm launcher to destroy or suppress the sudden deployment of a vehicle by an enemy. Likely to do this at the expense of Armour and Shield.

Heavy Frame-Sentinel

The only class of suit capable of powering the heaviest Infantry weapons in the game. Gives a +5% damage resistance to splash damage per level across all races. Depending on the race, the Racial Bonus grants various shield and armor resistances per level.

Skills

Skill Unlocks Bonus Rank SkillBook
ISK
Prerequisites
Amarr Assault Dropsuits Assault Dropsuits Assault Suit Bonus: 5% reduction to PG/CPU cost of light/sidearm weapons and grenades per level
Amarr Assault Bonus: 5% reduction to laser weaponry heat build-up per level
x8 787000 Amarr Medium Dropsuits III
Amarr Commando Dropsuits Commando Dropsuits Commando Suit Bonus: 5% reduction to reload speed of light/sidearm weapons per level
Amarr Commando Bonus: +2% damage to light laser weapons per level
x8 787000 Amarr Heavy Dropsuits III
Amarr Heavy Dropsuits Heavy Dropsuits x4 229000 Dropsuit Command III
Amarr Light Dropsuits Light Dropsuits x4 229000 Dropsuit Command II
Amarr Logistics Dropsuits Logistics Dropsuits Logistics Suit Bonus: 5% reduction to PG/CPU cost of equipment per level
Amarr Logistics Bonus: 10% reduction to drop uplink spawn time and +2 to maximum spawn count per level
x8 787000 Amarr Medium Dropsuits III
Amarr Medium Dropsuits Medium Dropsuits x4 229000 Dropsuit Command I
Amarr Scout Dropsuits Scout Dropsuits Scout Suit Bonus: +15% reduction to PG/CPU cost of cloak field per level
Amarr Scout Bonus: 5% reduction to dropsuit scan precision and +5% bonus to stamina regen and maximum stamina per level
x8 787000 Amarr Light Dropsuits III
Amarr Sentinel Dropsuits Sentinel Dropsuits Sentinel Suit Bonus: +5% damage resistance to splash damage per level
Amarr Sentinel Bonus: 3% armor resistance to projectile weapons, 2% shield resistance to hybrid - railgun weapons per level
x8 787000 Amarr Heavy Dropsuits III
Caldari Assault Dropsuit Assault Dropsuits Assault Suit Bonus: 5% reduction to PG/CPU cost of light/sidearm weapons and grenades per level
Caldari Assault Bonus: +5% to reload speed of hybrid railgun light/sidearm weapons per level. (5% reduction to railgun kick per level.)
x8 787000 Caldari Medium Dropsuits III
Caldari Commando Dropsuits Commando Dropsuits Commando Suit Bonus: 5% reduction to reload speed of light/sidearm weapons per level
Caldari Commando Bonus: +2% damage to light hybrid – railgun weapons per level. (+2% damage to Swarm Launcher missiles per level.)
x8 787000 Caldari Heavy Dropsuits III
Caldari Heavy Dropsuits Heavy Dropsuits x4 229000 Dropsuit Command III
Caldari Light Dropsuits Light Dropsuits x4 229000 Dropsuit Command II
Caldari Logistics Dropsuit Logistics Dropsuits Logistics Suit Bonus: 5% reduction to PG/CPU cost of equipment per level
Caldari Logistics Bonus: +10% to nanohive maximum nanites and +5% to supply rate and repair amount per level
x8 787000 Caldari Medium Dropsuits III
Caldari Medium Dropsuits Medium Dropsuits x4 229000 Dropsuit Command I
Caldari Scout Dropsuits Scout Dropsuits Scout Suit Bonus: +15% reduction to PG/CPU cost of cloak field per level
Caldari Scout Bonus: +10% to dropsuit scan radius and 3% reduction to scan profile per level
x8 787000 Caldari Light Dropsuits III
Caldari Sentinel Dropsuits Sentinel Dropsuits Sentinel Suit Bonus: +5% damage resistance to splash damage per level
Caldari Sentinel Bonus: 3% shield resistance to hybrid - blaster weapons, 2% shield resistance to laser weapons per level
x8 787000 Caldari Heavy Dropsuits III
Dropsuit Command Dropsuits x1 48000
Gallente Assault Dropsuits Assault Dropsuits Assault Suit Bonus: 5% reduction to PG/CPU cost of light/sidearm weapons and grenades per level
Gallente Assault Bonus: 5% reduction to hybrid - blaster light/sidearm hip-fire dispersion and kick per level. (3% increase to Rate of Fire per level.)
x8 787000 Gallente Medium Dropsuits III
Gallente Commando Dropsuits Commando Dropsuits Commando Suit Bonus: 5% reduction to reload speed of light/sidearm weapons per level
Gallente Commando Bonus: +2% damage to light hybrid – blaster weapons per level
x8 787000 Gallente Heavy Dropsuits III
Gallente Heavy Dropsuits Heavy Dropsuits x4 229000 Dropsuit Command III
Gallente Light Dropsuits Light Dropsuits x4 229000 Dropsuit Command II
Gallente Logistics Dropsuits Logistics Dropsuits Logistics Suit Bonus: 5% reduction to PG/CPU cost of equipment per level
Gallente Logistics Bonus: +10% to active scanner visibility duration and +5% to active scanner precision per level
x8 787000 Gallente Medium Dropsuits III
Gallente Medium Dropsuits Medium Dropsuits x4 229000 Dropsuit Command I
Gallente Scout Dropsuits Scout Dropsuits Scout Suit Bonus: +15% reduction to PG/CPU cost of cloak field per level
Gallente Scout Bonus: 2% reduction to dropsuit scan precision and 3% reduction to scan profile per level
x8 787000 Gallente Light Dropsuits III
Gallente Sentinel Dropsuits Sentinel Dropsuits Sentinel Suit Bonus: +5% damage resistance to splash damage per level
Gallente Sentinel Bonus: 3% armor resistance to hybrid - railgun weapons, 2% armor resistance to projectile weapons per level
x8 787000 Gallente Heavy Dropsuits III
Minmatar Assault Dropsuits Assault Dropsuits Assault Suit Bonus: 5% reduction to PG/CPU cost of light/sidearm weapons and grenades per level
Minmatar Assault Bonus: +5% to projectile light/sidearm clip size per level
x8 787000 Minmatar Medium Dropsuits III
Minmatar Commando Dropsuits Commando Dropsuits Commando Suit Bonus: 5% reduction to reload speed of light/sidearm weapons per level
Minmatar Commando Bonus: +2% damage to light projectile and explosive weapons per level (This no longer affects Swarm Launchers.)
x8 787000 Minmatar Heavy Dropsuits III
Minmatar Heavy Dropsuits Heavy Dropsuits x4 229000 Dropsuit Command III
Minmatar Light Dropsuits Light Dropsuits x4 229000 Dropsuit Command II
Minmatar Logistics Dropsuits Logistics Dropsuits Logistics Suit Bonus: 5% reduction to PG/CPU cost of equipment per level
Minmatar Logistics Bonus: +10% to repair tool range and 5% to repair amount per level
x8 787000 Minmatar Medium Dropsuits III
Minmatar Medium Dropsuits Medium Dropsuits x4 229000 Dropsuit Command I
Minmatar Scout Dropsuits Scout Dropsuits Scout Suit Bonus: +15% reduction to PG/CPU cost of cloak field per level
Minmatar Scout Bonus: 5% bonus to hacking speed and Nova Knife damage per level
x8 787000 Minmatar Light Dropsuits III
Minmatar Sentinel Dropsuits Sentinel Dropsuits Sentinel Suit Bonus: +5% damage resistance to splash damage per level
Minmatar Sentinel Bonus: 3% shield resistance to laser weapons, 2% armor resistance to hybrid - blaster weapons per level
x8 787000 Minmatar Heavy Dropsuits III
  • Note: Skill descriptions in italics are bonuses given that are unlisted in the Dust 514 client.