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== Dropsuit Command == | == Dropsuit Command == | ||
In this branch of [[Dust 514: The Skill Tree|The Skill Tree]] we have the skills that give access to the various Dropsuits available to a Mercenary in Dust 514. They can be broken down into | In this branch of [[Dust 514: The Skill Tree|The Skill Tree]], we have the skills that give access to the various Dropsuits available to a Mercenary in Dust 514. They can be broken down into subcategories known as Frame Sizes. As development of the game progresses each Frame size will get a Racial variant for each of the four races in the game. As with the [[Dust 514: Weaponry|Weaponry]] of Dust 514 they come in Standard, Advanced and Compact versions with greater capabilities as a player skills up into them. | ||
[[File:Racial-Dropsuits.jpg|800px]] | [[File:Racial-Dropsuits.jpg|800px]] | ||
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=== Medium Frame === | === Medium Frame === | ||
The Medium Frames have more CPU and PG than the Light Frames with the corresponding increase in Shields and Armour. They are slower and less nimble in the war zone than the Lights but are the mainstay of a | The Medium Frames have more CPU and PG than the Light Frames with the corresponding increase in Shields and Armour. They are slower and less nimble in the war zone than the Lights but are the mainstay of a corporation's offensive capabilities. | ||
=== Heavy Frame === | === Heavy Frame === | ||
The tank of the Dropsuits. They have the largest amount of Armour and | The tank of the Dropsuits. They have the largest amount of Armour and Shields and are the only Frame size capable of powering the heaviest weapons available to Mercenaries, The HMG and Forge gun. They are the slowest of the frame sizes and their turning ability is reduced by the extra armour they carry. They excel at point defence and suppression fire. | ||
== Basic Suit Types and Specialisation == | == Basic Suit Types and Specialisation == | ||
Each of the Frame Sizes can also further split into two categories, Basic and Specialised. | Each of the Frame Sizes can also be further split into two categories, Basic and Specialised. | ||
=== Basic === | === Basic === | ||
Easier to skill into because of their lower [[Dust 514: Skill Books#Training Cost Multiplier|Training Cost Modifier]] and are less expensive to buy, but they have no bonuses per level given to them. However, at Level III of the skill giving access to them you can then train into a Specialisation for that Frame size. | Easier to skill into because of their lower [[Dust 514: Skill Books#Training Cost Multiplier|Training Cost Modifier]] and are less expensive to buy, but they have no bonuses per level given to them. However, at Level III of the skill giving access to them, you can then train into a Specialisation for that Frame size. | ||
=== Specialisation === | === Specialisation === | ||
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==== Medium Frame-Logistics ==== | ==== Medium Frame-Logistics ==== | ||
Logistics suits can have the largest number of Equipment slots in the game. They provide support to your team by reviving, repairing, resupplying, reinforcing your team, creating rally points, and giving valuable enemy locations. They provide a bonus of 5% reduction to PG/CPU cost of equipment per level across all racial variants with a race specific bonus as well. Amarr focuses on Drop Uplinks, Caldari has | Logistics suits can have the largest number of Equipment slots in the game. They provide support to your team by reviving, repairing, resupplying, reinforcing your team, creating rally points, and giving valuable enemy locations. They provide a bonus of 5% reduction to PG/CPU cost of equipment per level across all racial variants with a race specific bonus as well. Amarr focuses on Drop Uplinks, Caldari has focus on Nanohives, Gallente is well equipped for Active Scanner usage, and Minmatar makes the best use out of Repair Tools. | ||
==== Medium Frame-Assault ==== | ==== Medium Frame-Assault ==== | ||
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==== Heavy Frame-Commando ==== | ==== Heavy Frame-Commando ==== | ||
With the introduction of Uprising 1.2, these Heavy suits can carry two light weapons instead of just one, giving them a lot more flexibility to change roles as needed during the course of a battle. As an example carrying an Assault Rifle for normal operations | With the introduction of Uprising 1.2, these Heavy suits can carry two light weapons instead of just one, giving them a lot more flexibility to change roles as needed during the course of a battle. As an example carrying an Assault Rifle for normal operations can carry a swarm launcher to destroy or suppress the sudden deployment of a vehicle by an enemy. Likely to do this at the expense of Armour and Shield. | ||
==== Heavy Frame-Sentinel ==== | ==== Heavy Frame-Sentinel ==== | ||