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m Remove parameters caption and race |
m Add {{Sk}}. Synchronize ship info with in-game. Remove {{Update}}. |
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* SHIP ATTRIBUTES SECTION (last update : | * SHIP ATTRIBUTES SECTION (last update : 2023-01-31) | ||
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
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| hulltype=Hel Class | | hulltype=Hel Class | ||
| faction=Minmatar Republic | | faction=Minmatar Republic | ||
| roles= | | roles= | ||
| variations= | | variations= | ||
| tech= | | tech= | ||
| ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | | ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | ||
| powergrid=650,000 MW | | powergrid=650,000 MW | ||
| cpu=950 tf | | cpu=950 tf | ||
| capacitor= | | capacitor= 78,000 GJ | ||
| highs=6 | | highs=6 | ||
| turrets=0 | | turrets=0 | ||
| Line 26: | Line 28: | ||
| mediums=7 | | mediums=7 | ||
| lows=5 | | lows=5 | ||
| mass=1,650,000,000 kg | | mass=1,650,000,000 kg | ||
| volume=51,000,000 m³ | | volume=51,000,000 m³ | ||
| cargohold=1,720 m³ | | cargohold=1,720 m³ | ||
| extraholdtype=Fuel | |||
| extrahold=5,000 m³ | | extrahold=5,000 m³ | ||
| | | extrahold2type=Ship Maintenance Bay | ||
| extrahold2=5,000,000 m³ | | extrahold2=5,000,000 m³ | ||
| | | extrahold3type=Fleet Hangar | ||
| extrahold3=50,000 m³ | | extrahold3=50,000 m³ | ||
| fighterbay= | | fighterbay= 110,000 m³ | ||
| fightertubes=5 | | fightertubes=5 | ||
| lightfightersquadlimit=3 | | lightfightersquadlimit=3 | ||
| heavyfightersquadlimit=4 | | heavyfightersquadlimit=4 | ||
| info=Inspired by a vicious scissor-toothed shark indigenous to old-world Matar, the Hel is widely viewed as a sign of a Republic out for blood. Since the beginning of its development it has remained a project cloaked in secrecy, with precious few people aware of its progress and its capabilities, and its formal unveiling has come as a defiant slap in the face to many who formerly believed the Matari incapable of working at this scale of starship design. <br><br>Whatever comprises the soil of its roots, though, one thing is clear: from no-frills living quarters to grim, unadorned aesthetic, this ferocious behemoth has been designed for one purpose and one purpose only.<br><br>”Imagine a swarm of deadly hornets pouring from the devil's mouth. Now imagine they have autocannons.”<br><i>-Unknown Hel designer</i><br><br> | | info=Inspired by a vicious scissor-toothed shark indigenous to old-world Matar, the Hel is widely viewed as a sign of a Republic out for blood. Since the beginning of its development it has remained a project cloaked in secrecy, with precious few people aware of its progress and its capabilities, and its formal unveiling has come as a defiant slap in the face to many who formerly believed the Matari incapable of working at this scale of starship design. <br><br>Whatever comprises the soil of its roots, though, one thing is clear: from no-frills living quarters to grim, unadorned aesthetic, this ferocious behemoth has been designed for one purpose and one purpose only.<br><br>”Imagine a swarm of deadly hornets pouring from the devil's mouth. Now imagine they have autocannons.”<br><i>-Unknown Hel designer</i><br><br> | ||
| bonuses=<b>Minmatar Carrier bonuses (per skill level):</b><br>10% bonus to Fighter damage<br>5% bonus to Fighter velocity<br>5+ bonus to ship warp core strength<br>5% reduction in Target Illumination Burst Projector cycle time<br>2% bonus to Shield Command and Skirmish Command burst strength and duration<br><b>Role Bonus:</b><br>• Can fit Networked Sensor Array<br>• Can fit Burst Projectors<br>• Can use two Command Burst modules<br>200% bonus to Command Burst area of effect range<br>• Can launch Light and Heavy Fighters<br>• Can lock at extended ranges<br>200% bonus to Armor Plates and Shield Extenders<br>50% bonus to Remote Sensor Dampener resistance<br>50% bonus to Stasis effect resistance<br>50% increase to Remote Electronic Assistance impedance<br>5x penalty to Entosis Link duration | | bonuses= <b>Minmatar Carrier bonuses (per skill level):</b><br> | ||
10% bonus to Fighter damage<br> | |||
5% bonus to Fighter velocity<br> | |||
5+ bonus to ship warp core strength<br> | |||
5% reduction in Target Illumination Burst Projector cycle time<br> | |||
2% bonus to Shield Command and Skirmish Command burst strength and duration<br> | |||
<b>Role Bonus:</b><br> | |||
• Can fit Networked Sensor Array<br> | |||
• Can fit Burst Projectors<br> | |||
• Can use two Command Burst modules<br> | |||
200% bonus to Command Burst area of effect range<br> | |||
• Can launch Light and Heavy Fighters<br> | |||
• Can lock at extended ranges<br> | |||
200% bonus to Armor Plates and Shield Extenders<br> | |||
50% bonus to Remote Sensor Dampener resistance<br> | |||
50% bonus to Stasis effect resistance<br> | |||
50% increase to Remote Electronic Assistance impedance<br> | |||
5x penalty to Entosis Link duration | |||
| structurehp=220,000 HP | | structurehp=220,000 HP | ||
| armorhp=300,000 HP | |||
| armorem=60 | |||
| armortherm=35 | |||
| armorkin=25 | |||
| armorexp=10 | |||
| shieldhp=490,000 HP | | shieldhp=490,000 HP | ||
| shieldem=0 | | shieldem=0 | ||
| shieldtherm=20 | |||
| shieldkin=40 | |||
| shieldexp=50 | | shieldexp=50 | ||
| maxvelocity=85 m/sec | | maxvelocity=85 m/sec | ||
| inertia=0.035 | | inertia=0.035 | ||
| warpspeed=1.5 AU/s | | warpspeed=1.5 AU/s | ||
| warptime=80 | | warptime=80 s | ||
| targetrange=4,750 | |||
| targetrange=4,750 km | |||
| maxlockedtargets=14 | | maxlockedtargets=14 | ||
| sigradius=18,64 m | |||
| scanres=70 mm | |||
| sensortype=LADAR | | sensortype=LADAR | ||
| sensorvalue=146 points | | sensorvalue=146 points | ||
| reqskills= | | reqskills= * {{RequiredSkill|Minmatar Carrier|I}} | ||
* {{RequiredSkill|Minmatar Carrier|I | |||
** {{RequiredSkill|Minmatar Battleship|III}} | ** {{RequiredSkill|Minmatar Battleship|III}} | ||
*** {{RequiredSkill|Minmatar Battlecruiser|III}} | *** {{RequiredSkill|Minmatar Battlecruiser|III}} | ||
**** {{RequiredSkill|Minmatar Cruiser|III}} | **** {{RequiredSkill|Minmatar Cruiser|III}} | ||
***** {{RequiredSkill|Minmatar Destroyer|III}} | ***** {{RequiredSkill|Minmatar Destroyer|III}} | ||
****** {{RequiredSkill|Minmatar Frigate|III}} | ****** {{RequiredSkill|Minmatar Frigate|III}} | ||
******* {{RequiredSkill|Spaceship Command|I}} | ******* {{RequiredSkill|Spaceship Command|I}} | ||
***** {{RequiredSkill|Spaceship Command|II}} | |||
**** {{RequiredSkill|Spaceship Command|III}} | |||
*** {{RequiredSkill|Spaceship Command|IV}} | |||
** {{RequiredSkill|Drone Interfacing|V}} | ** {{RequiredSkill|Drone Interfacing|V}} | ||
*** {{RequiredSkill|Drones|V}} | *** {{RequiredSkill|Drones|V}} | ||
** {{RequiredSkill|Capital Ships|IV}} | |||
*** {{RequiredSkill|Advanced Spaceship Command|V}} | |||
**** {{RequiredSkill|Spaceship Command|V}} | |||
** {{RequiredSkill|Jump Fuel Conservation|IV}} | ** {{RequiredSkill|Jump Fuel Conservation|IV}} | ||
*** {{RequiredSkill|Jump Drive Operation|III}} | *** {{RequiredSkill|Jump Drive Operation|III}} | ||
**** {{RequiredSkill|Science|V}} | |||
**** {{RequiredSkill|Navigation|V}} | **** {{RequiredSkill|Navigation|V}} | ||
**** {{RequiredSkill|Warp Drive Operation|V}} | **** {{RequiredSkill|Warp Drive Operation|V}} | ||
***** {{RequiredSkill|Navigation|I}} | ***** {{RequiredSkill|Navigation|I}} | ||
** {{RequiredSkill|Jump Drive Calibration|III}} | ** {{RequiredSkill|Jump Drive Calibration|III}} | ||
*** {{RequiredSkill|Jump Drive Operation|V}} | *** {{RequiredSkill|Jump Drive Operation|V}} | ||
**** {{RequiredSkill|Science|V}} | |||
**** {{RequiredSkill|Navigation|V}} | **** {{RequiredSkill|Navigation|V}} | ||
**** {{RequiredSkill|Warp Drive Operation|V}} | **** {{RequiredSkill|Warp Drive Operation|V}} | ||
***** {{RequiredSkill|Navigation|I}} | ***** {{RequiredSkill|Navigation|I}} | ||
**** {{RequiredSkill| | * {{RequiredSkill|Capital Ships|I}} | ||
** {{RequiredSkill|Advanced Spaceship Command|V}} | |||
*** {{RequiredSkill|Spaceship Command|V}} | |||
| totaltraintime=147d 13h 43m 40s | |||
| forumlinks= | | forumlinks= | ||
| wikireferences= | | wikireferences= | ||
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== Skills == | == Skills == | ||
Minmatar Carrier to V helps a lot for ratting applications. | {{Sk|Minmatar Carrier}} to V helps a lot for ratting applications. | ||
== Tactics == | == Tactics == | ||
''No sub-article about Hel roles or piloting tactics. You can write them here.'' | ''No sub-article about Hel roles or piloting tactics. You can write them here.'' | ||
== Notes == | |||
In Norse mythology, Hel was a goddess ruling over the underworld, which was also called ''hel'' in Old Norse; the word is descended from the same root as present-day English ''hell''. In some mythological accounts, [[Loki]] was Hel's father. | |||
== Patch History == | == Patch History == | ||
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}} | }} | ||
{{ShipsMatrix|expgroup= carriers}} | |||
{{ShipsMatrix|expgroup=carriers}} | |||
[[Category:Ship Database]] | [[Category:Ship Database]] | ||
[[Category:Supercarriers]] | [[Category:Supercarriers]] | ||