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Overview: Difference between revisions

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=== Organizing your screen layout ===
<h3> Organizing your screen layout </h3>
 
<p>Before you even touch the overlay itself, however, you should organize the rest of your interface. Eve is a game of communication and numbers - your screen layout should reflect this.  
Before you even touch the overlay itself, however, you should organize the rest of your interface. Eve is a game of communication and numbers - your screen layout should reflect this.  
</p>
 
<ol><li>Undock and find a safe place to sit. You will be sitting out in space for around half an hour. The POS in Aldrat is a good place to do this - ask another player in corp chat if you don’t know where it is. <b>Alternatively, do this on an alternate character on the same account.</b> The changes will carry across to all characters <i>on that account on the same computer</i>. <font color="red">This is required for characters in E-Uni in wartime.</font>
#Undock and find a safe place to sit. You will be sitting out in space for around half an hour. The POS in Aldrat is a good place to do this - ask another player in corp chat if you don’t know where it is. '''Alternatively, do this on an alternate character on the same account.''' The changes will carry across to all characters ''on that account on the same computer''. This is preferable in wartime.  
</li><li>Click the fleet button (on the Neocom panel), then click <b>Form Fleet</b>. Click through the loot logging screen, and you’ll see that you’ve formed a fleet. You may need to reposition and resize the fleet window during fleet ops; sometimes you need it small and out of the way, other times you need to expand it to find pilots in the list.
#Click the fleet button (on the Neocom panel), then click '''Form Fleet'''. Click through the loot logging screen, and you’ll see that you’ve formed a fleet. You may need to reposition and resize the fleet window during fleet ops; sometimes you need it small and out of the way, other times you need to expand it to find pilots in the list.
</li><li>Make your overview <b>nice and big</b> - it is your main source of information. You could have it running from top to bottom on the right side of my screen, with <b>Selected Item window</b> just above it, and the <b>Drone Bay window</b> just below it.
#Make your overview '''nice and big''' - it is your main source of information. You could have it running from top to bottom on the right side of my screen, with '''Selected Item window''' just above it, and the '''Drone Bay window''' just below it.
</li><li>During a fleet, you’re going to need to have chat windows open. You generally have two windows open at once - fleet chat and squad chat. I like to keep them on the left side of the screen in separate windows.  
#During a fleet, you’re going to need to have chat windows open. You generally have two windows open at once - fleet chat and squad chat. I like to keep them on the left side of the screen in separate windows.  
</li><li>Another window you should have separated is <b>Local chat</b>. Local is very important in ascertaining who is in system with you. A lot of players like to have it narrowed to the smallest width. You may want to remove portraits from the local chat to make chatter easier to read. The local window is often positioned either running down the left side of the screen between the NeoCom and the chat channels, or just to the right of the chat channels. The more height your local window has, the easier it is to spot potential hostiles in a system.  
#Another window you should have separated is '''Local chat'''. Local is very important in ascertaining who is in system with you. A lot of players like to have it narrowed to the smallest width. You may want to remove portraits from the local chat to make chatter easier to read. The local window is often positioned either running down the left side of the screen between the NeoCom and the chat channels, or just to the right of the chat channels. The more height your local window has, the easier it is to spot potential hostiles in a system.  
</li><li>You should also leave space for your watch list, but you can only get that when you have other people in your fleet.  
#You should also leave space for your watch list, but you can only get that when you have other people in your fleet.  
</li><li>Press escape and go to the <b>General Settings tab</b>. Under the <b>Windows</b> subheading, check <b>Lock windows when pinned</b>. This will ensure your overview and other windows don’t go anywhere.  
#Press escape and go to the '''General Settings tab'''. Under the '''Windows''' subheading, check '''Lock windows when pinned'''. This will ensure your overview and other windows don’t go anywhere.  
</li><li>Pin your overview and any other windows of your choice. This will allow you to see through them.
#Pin your overview and any other windows of your choice. This will allow you to see through them.
</li></ol>
 
<p>Remember that your interface should be set up the way it is most convenient for you - feel free to change your windows around once you work out what you want.  
Remember that your interface should be set up the way it is most convenient for you - feel free to change your windows around once you work out what you want.  
</p><p><i><b>Hint -</b></i> You can move your ship and modules display to the left and right by holding shift and clicking on your capacitor and dragging. You can even move it to the top of your screen: Click the white arrow below the speedometer, then "Align Top" at the bottom of the menu which appears.  
 
</p><p><i><b>Another hint -</b></i> You can move your targeted objects around your screen as well. Notice that near the upper-left or upper-right corner of your targeted items (you will have to target something to see these), there is a very faint cross-hair. Click and drag that cross-hair around to change the location of your targets.  
'''''Hint -''''' You can move your ship and modules display to the left and right by holding shift and clicking on your capacitor and dragging. You can even move it to the top of your screen: Click the white arrow below the speedometer, then "Align Top" at the bottom of the menu which appears.  
</p><p>Now go to right click the white triangle on your <b>Fleet tab</b> and select <b>Leave fleet</b> . Your screen should be mostly set up for the next fleet op. Next time you go on an op, don’t forget to separate your squad and fleet chat windows and to add important fleetmates to your Watch List.  
 
</p><p>Now that we’ve gotten that down, let’s get onto the overview itself.
'''''Another hint -''''' You can move your targeted objects around your screen as well. Notice that near the upper-left or upper-right corner of your targeted items (you will have to target something to see these), there is a very faint cross-hair. Click and drag that cross-hair around to change the location of your targets.  
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Now go to right click the white triangle on your '''Fleet tab''' and select '''Leave fleet''' . Your screen should be mostly set up for the next fleet op. Next time you go on an op, don’t forget to separate your squad and fleet chat windows and to add important fleetmates to your Watch List.  
 
Now that we’ve gotten that down, let’s get onto the overview itself.
 
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= The Overview Settings =
= The Overview Settings =