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m Add note about the mission journal. |
m Add new {{Missiondetails}} parameter. |
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This article lays out how mission reports should be formatted for the wiki. Example mission details are given in wiki markup, and then repeated as they would appear on a completed mission article. | This article lays out how mission reports should be formatted for the wiki. Example mission details are given in wiki markup, and then repeated as they would appear on a completed mission article. | ||
__TOC__ | |||
== Housekeeping == | == Housekeeping == | ||
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What to fill in: | What to fill in: | ||
; Level | ; Level : - 1, 2, 3, 4, 5. If the mission is storyline, add that here. The agent level is the mission level, except for storyline<ref name="storyline"/> missions | ||
: - 1, 2, 3, 4, 5. If the mission is storyline, add that here. The agent level is the mission level, except for storyline<ref name="storyline"/> missions | ; Storyline : yes if the mission is a storyline mission e.g. the "extra" mission offered for completing 16 missions of the same level for the same faction. Leave out if not. | ||
; Type | ; Type : - courier, encounter, mining, trade, etc. The mission type can be found in the mission journal. | ||
: - courier, encounter, mining, trade, etc. The mission type can be found in the mission journal. | |||
{{Note box| | {{Note box| | ||
With the [[Expansions#Viridian|Viridian]] expansion the mission journal was removed from the [[Neocom]] and the short-cut settings. Its keyboard short-cut was assigned to the newly introduced opportunities window. However, for the time being as of 15 June 2023, the mission journal can still be called using the [[Slash Commands|slash command]] <code>/open journal</code> in any of the chat windows. | With the [[Expansions#Viridian|Viridian]] expansion the mission journal was removed from the [[Neocom]] and the short-cut settings. Its keyboard short-cut was assigned to the newly introduced opportunities window. However, for the time being as of 15 June 2023, the mission journal can still be called using the [[Slash Commands|slash command]] <code>/open journal</code> in any of the chat windows. | ||
}} | }} | ||
; Objective | ; Objective : - kill everything, retrieve X, do a thing etc. Can be found on the right side of the agent dialog window. | ||
: - kill everything, retrieve X, do a thing etc. Can be found on the right side of the agent dialog window. | ; Faction(1,2,3,4) : - name of the enemy faction. This will also auto-fill the damage-to-deal and damage-to-resist fields. | ||
; Faction(1,2,3,4) | ; DamageToDeal/Resist(1,2,3,4) : - only needed if it is different from the enemy faction's normal damage. | ||
: - name of the enemy faction. This will also auto-fill the damage-to-deal and damage-to-resist fields. | ; WebPoint : - Things that tackle you (Warp disruption/scram). | ||
; DamageToDeal/Resist(1,2,3,4) | ; EWAR : - Types of EWAR present in the mission. | ||
: - only needed if it is different from the enemy faction's normal damage. | ; Ship suggestion : - ''Only'' fill this in if there is a special ''reason'' to use suggested ships instead of a normal mission-running ship. | ||
; WebPoint | ; Ship size limit : - ''Only'' fill if mission has ''special limits'' (normal missions allow all subcapital ships). | ||
: - Things that tackle you | ; Rewards : - Only fill if mission has special rewards. Normal ISK and LP payouts are not constant and change over time. | ||
; EWAR | ; StandingLoss : - ''Only'' use if a ''significant'' standing loss is incurred. | ||
: - Types of EWAR present in the mission. | ; Extra : - Fill if there is something '''extra''' noteworthy. For example, a mission requiring a salvager, a mission with time limits, or unusual dangers. | ||
; Ship suggestion | |||
: - ''Only'' fill this in if there is a special ''reason'' to use suggested ships instead of a normal mission-running ship. | |||
; Ship size limit | |||
: - ''Only'' fill if mission has ''special limits'' (normal missions allow all subcapital ships). | |||
; Rewards | |||
: - Only fill if mission has special rewards. Normal ISK and LP payouts are not constant and change over time. | |||
; StandingLoss | |||
: - ''Only'' use if a ''significant'' standing loss is incurred. | |||
; Extra | |||
: - Fill if there is something '''extra''' noteworthy. For example, a mission requiring a salvager, a mission with time limits, or unusual dangers. | |||
The template also has more rarely-used fields that can be used when needed. See the template [[template:Missiondetails|documentation]] for details on them. | The template also has more rarely-used fields that can be used when needed. See the template [[template:Missiondetails|documentation]] for details on them. | ||
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<div class="guideline"> | <div class="guideline"> | ||
If the mission has multiple pockets, put each of them in its own section using headings: === Warp-in ===, === 1st pocket ===, === 2nd pocket ===... The "Warp-in" section | If the mission has multiple pockets, put each of them in its own section using headings: === Warp-in ===, === 1st pocket ===, === 2nd pocket ===... The "Warp-in" section may be left out if there is nothing of note. Each section should start with a short block of text that tells readers what to do. The text can be as simple as "kill all to unlock gate". | ||
After the text, there is a possible structure table, followed by NPC tables. Usually this will mean a single wave per table. Include text if there is anything noteworthy such as managing spawns, optional spawns, dangerous spawns, proximity triggers, or timed triggers. | After the text, there is a possible structure table, followed by NPC tables. Usually this will mean a single wave per table. Include text if there is anything noteworthy such as managing spawns, optional spawns, dangerous spawns, proximity triggers, or timed triggers. | ||
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If the mission has mining, farming, or other post-mission uses, include them here at the end. | If the mission has mining, farming, or other post-mission uses, include them here at the end. | ||
</div> | </div> | ||
{{Missionrelated}} <!-- This looks incorrectly positioned but the template is part of the articles contents --> | |||
== Notes == | == Notes == | ||
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}} | }} | ||
---- | ---- | ||