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Stem The Flow: Difference between revisions

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__NOTOC__{{survival copy}}
{{NPCTableCSS}} {{MissionLinks}}


{{Missiondetails
{{Missiondetails
|Name= Stem the Flow
|Name=  
|Level= 4
|Level= 4  
|Type= Storyline
|Storyline= yes
|Type=  
|Objective=  
|Objective=  
|Faction= Guristas
|Faction1= Guristas
|DamageToDeal=Kinetic, Thermal
|DamageToDeal1=  
|DamageToResist=Kinetic, Thermal
|DamageToResist1=  
|WebPoint=  
|WebPoint=  
|EWAR=  
|EWAR=  
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}}
}}


{{MissionBriefing|There's been an influx of neural boosters to our area recently, and Caldari Navy is trying to stem the flow. We normally turn a blind eye to light drug trafficking but that only seems to have encouraged the local smugglers, who are now flooding the area with cheap, more dangerous drugs.
{{MissionBriefing
|There's been an influx of neural boosters to our area recently, and Caldari Navy is trying to stem the flow. We normally turn a blind eye to light drug trafficking but that only seems to have encouraged the local smugglers, who are now flooding the area with cheap, more dangerous drugs.


We know where they base out of, however, and have already taken the liberty of blockading their station in the Isaziwa system. What we need is a capsuleer who can go in there and check out some of the larger vessels currently in holding. You are of course cleared to engage anyone caught with illegal boosters in their cargo, although if you catch anyone be prepared for them to start shooting. }}
We know where they base out of, however, and have already taken the liberty of blockading their station in the Isaziwa system. What we need is a capsuleer who can go in there and check out some of the larger vessels currently in holding. You are of course cleared to engage anyone caught with illegal boosters in their cargo, although if you catch anyone be prepared for them to start shooting.
}}
 
 
=== Single pocket ===
When you enter the mission, you will see a tower and four industrial ships, each at a cargo platform, that is attached to the tower.


If you fly towards each industrial they disappear. After the last industrial has disappeared the first wave of ships arrives.


===Single Pocket===
{{NPCTableHead|Wave 1 30-40km (auto aggro)}}
{{NPCTableRow|Elite Frigate|4|Dire Pithi Wrecker}}
{{NPCTableRow|Battleship|3|Pith Massacrer/Usurper}}
|}


When you enter the mission, you will see a tower and four industrial ships
{{NPCTableHead|Wave 2 (auto aggro)}}
each at a cargo platform, that is attached to the tower.
{{NPCTableRow|Battlecruiser|4|Pithatis Death Dealer}}
{{NPCTableRow|Battleship|4|Pith Massacrer?usurper}}
|}


If you fly towards each industrial they disappear. After the last industrial
{{NPCTableHead|Wave 3 (auto aggro)}}
has disappeared the first wave of ships arrives.
{{NPCTableSeparator|Wave 3 is actually two separate spawns}}
{{NPCTableRow|Elite Cruiser|4|Dire Pithum Eraser}}
{{NPCTableRow|Battlecruiser|4|Pithatis Assasin/Executor}}
{{NPCTableRow|Battleship|6|Pith Massacrer/Usurper}}
|}
'''WARNING:''' DPS from wave 3 can be quite heavy. Keep aligned to a nearby gate or planet and be prepared to warp out if necessary.


Spawn 1 (auto aggro) (30-40km?):<br>
4x Elite frigate (Dire Pithi Wrecker)<br>
3x Battleship (Pith Massacrer/Usurper)<br>


Spawn 2 (auto aggro) (30-40km?):<br>  
=== Reward ===
4x Battlecruiser (Pithatis Death Dealer)<br>
Mission Reward: ± 2.8 Mil ISK<br>
4x Battleship (Pith Massacrer/Usurper)<br>
Time Bonus: ± 2.7 Mil ISK


Spawn 3 (auto aggro) (30-40km?):<br>
Bounty: ± 19.7 Mil ISK
4x Elite Cruiser (Dire Pithum Eraser)<br>
4x Battlecruiser (Pithatis Assassin/Executor)<br>
6x Battleship (Pith Massacrer/Usurper)<br>


WARNING: DPS from Spawn 3 can be quite heavy. Keep aligned to a nearby gate or planet and be prepared to warp out if necessary.<br>
Loot: ± 3.3 Mil ISK


(Spawn 3 is actually two separate spawns)
Salvage: ± 2.9 Mil ISK


'''Bounty:'''<br>
{{Missionrelated}}
- 18,701,538.75<br>


[[Category:Mission reports]]
[[Category:Storyline missions]]
[[Category:Security missions]]