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Insorum Hijacking: Difference between revisions

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m Clear {{Missiondetails}} StandingLoss, not a significant standing loss see Template:Missiondetails docs. Use {{Plainlist}} for the list of insinias.
 
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{{NPCTableCSS}}__NOTOC__
{{NPCTableCSS}}{{MissionLinks}}
 
{{Missiondetails
{{Missiondetails
|Level=4
|Level= 4  
|Type=Encounter
|Storyline= yes
|Type= Encounter
|Objective=
|Objective=
|Faction1=Minmatar Republic
|Faction1= Minmatar Republic
|DamageToDeal=
|DamageToDeal=
|DamageToResist=
|DamageToResist=
|WebPoint=
|WebPoint=
|EWAR=Chief Republic Kvarm/Gleeda (Target Painting)
|EWAR= Chief Republic Kvarm/Gleeda (Target Painting)
|ShipSizeLimit=
|ShipSizeLimit=
|ShipSuggestion=Tengu
|ShipSuggestion=
|Rewards=  
|Rewards=  
|StandingLoss=
|StandingLoss=  
|Extra=Salvager module required
|Extra= Salvager module required
}}
}}
'''Blitz:''' Salvage the wreck and destroy Republic Tribal Jarl.


Triggers in Initial Group are:
* Republic Jotun (triggers Reinforcement 2)
* Republic Tribal Jarl (triggers Reinforcement 3)


'''Blitz: Salvage the wreck and destroy Republic Tribal Jarl.'''
=== Single Pocket ===
 
===Single Pocket===
 
{{NPCTableHead|Initial Group, 40km}}
{{NPCTableHead|Initial Group, 40km}}
{{NPCTableRow|Frigate|4|Chief Republic Kvarm|ewar=TP}}
{{NPCTableRow|Frigate|4|Chief Republic Kvarm|ewar= TP}}
{{NPCTableRow|Cruiser|4|Chief Republic Rodul|trigger=Reinforcement 1}}
{{NPCTableRow|Cruiser|4|Chief Republic Rodul|trigger= Reinforcement 1}}
{{NPCTableRow|Battleship|6|Republic Jotun/Jarl/Tribal Jotun/Tribal Jarl|trigger=Reinforcements 2 and 3}}
{{NPCTableRow|Battleship|6|Republic Jotun/Jarl/Tribal Jotun/Tribal Jarl|trigger= Reinforcements 2 and 3}}
{{NPCTableRow|Container|1|Convoy Wreck|note=Mission objective}}
{{NPCTableRow|Container|1|Convoy Wreck|note= Mission objective}}
|}
|}
{{NPCTableHead|Reinforcement 1, 10km}}
{{NPCTableHead|Reinforcement 1, 10km}}
{{NPCTableRow|Battleship|5|Republic Sigur}}
{{NPCTableRow|Battleship|5|Republic Sigur}}
|}
|}
{{NPCTableHead|Reinforcement 2}}
{{NPCTableHead|Reinforcement 2}}
{{NPCTableRow|Frigate|4|Chief Republic Gleeda|ewar=TP}}
{{NPCTableRow|Frigate|4|Chief Republic Gleeda|ewar=TP}}
|}
|}
{{NPCTableHead|Reinforcement 3, 35km}}
{{NPCTableHead|Reinforcement 3, 35km}}
{{NPCTableRow|Battleship|5|Republic Tribal Jotun}}
{{NPCTableRow|Battleship|5|Republic Tribal Jotun}}
|}
|}


== Loot ==
Tags: ~72M ISK (The Forge appraised 72.0m sell estimate / 71.9m buy estimate, on 2023-09-07)
Note: though all ships on grid are Minmatar, some wrecks and their loot shows up as Caldari
{{Plainlist|
* 2x Caldari Navy Captain Insignia I
* 2x Caldari Navy Captain Insignia IV
* 2x Caldari Navy Vice Admiral Insignia I
* 8x Republic Fleet Commander Insignia I
* 10x Republic Fleet Commander Insignia II
* 13x Republic Fleet High Captain Insignia I
* 8x Republic Fleet Private Insignia III
}}
Other loot: ~10M ISK
Salvage: ~2.2M ISK
Note: Completed in 2 ticks killing everything (total 0.004 standing loss) on 2023-09-07 using a cheap [[EVE Lexicon#RHML|RHML]] Praxis dealing 893DPS (explosive)


===Notes===
{{Missionrelated}}
*Triggers in Initial Group are:
**Republic Jotun (triggers Reinforcement 2)
**Republic Tribal Jarl (triggers Reinforcement 3)
*Speed tanking the battleships can be effective


[[Category:Mission reports]]
[[Category:Security missions]]
[[Category:Storyline missions]]