More actions
No edit summary |
No edit summary |
||
| Line 23: | Line 23: | ||
{{co|red||'''Showtime is the hardest Epic Arc Mission. You have to fight up to 6 Elite Battleship equipped with a variety of weapons that approach you at 1000 m/s. You will need to overheat, manually pilot, create bookmarks, use long range weapons and propulsion modules to defeat them. Consider asking a friend for help.'''}} | {{co|red||'''Showtime is the hardest Epic Arc Mission. You have to fight up to 6 Elite Battleship equipped with a variety of weapons that approach you at 1000 m/s. You will need to overheat, manually pilot, create bookmarks, use long range weapons and propulsion modules to defeat them. Consider asking a friend for help.'''}} | ||
Ungated semi-deadspace pocket three jumps away in Adacyne. | Ungated semi-deadspace pocket three jumps away in Adacyne. You can warp around freely. | ||
'''Blitz:''' strongly discouraged; destroy all Battleships, then destroy Rosulf Fririk. Pick up Ralie Ardanne from the Cargo Container. | '''Blitz:''' strongly discouraged; destroy all Battleships, then destroy Rosulf Fririk. Pick up Ralie Ardanne from the Cargo Container. | ||
| Line 36: | Line 36: | ||
** Alternatively, an MJD sniping battleship or marauder works well. Make sure you either have the range to stay out of range completely or the tank to hold under DPS pressure. | ** Alternatively, an MJD sniping battleship or marauder works well. Make sure you either have the range to stay out of range completely or the tank to hold under DPS pressure. | ||
* The Pator 6 rats deal primarily a mix of EM and Explosive damage, while Syndicate Battleships deal Kinetic/Thermal. Thus, it is recommended to omni-resist tank for the mission (but primarily Ex/Th), or switch before triggering the battleship wave. | * The Pator 6 rats deal primarily a mix of EM and Explosive damage, while Syndicate Battleships deal Kinetic/Thermal. Thus, it is recommended to omni-resist tank for the mission (but primarily Ex/Th), or switch before triggering the battleship wave. | ||
* Sniping battleships can easily stay out of range of non-explosive damage, or all damage if past 148km. Cruise Ravens are ideal for this, or a cruise Praxis/Typhoon with missile-range-extending mods. | * Sniping battleships can easily stay out of range of non-explosive damage, or all damage if past 148km. Cruise Ravens are ideal for this, or a cruise Praxis/Typhoon with missile-range-extending mods. Create bookmarks as you warp in to bounce between. | ||
* '''Facetanking without use of a marauder is not advised for this mission, as you will need the ability to handle over 1800 DPS (omni damage types) for extended periods of time.''' | * '''Facetanking without use of a marauder is not advised for this mission, as you will need the ability to handle over 1800 DPS (omni damage types) for extended periods of time.''' | ||
* If you are taking heavy damage, align out to a station and warp away if needed. | * If you are taking heavy damage, align out to a station and warp away if needed. | ||