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Showtime: Difference between revisions

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{{co|red||'''Showtime is the hardest Epic Arc Mission. You have to fight up to 6 Elite Battleship equipped with a variety of weapons that approach you at 1000 m/s. You will need to overheat, manually pilot, create bookmarks, use long range weapons and propulsion modules to defeat them. Consider asking a friend for help.'''}}
{{co|red||'''Showtime is the hardest Epic Arc Mission. You have to fight up to 6 Elite Battleship equipped with a variety of weapons that approach you at 1000 m/s. You will need to overheat, manually pilot, create bookmarks, use long range weapons and propulsion modules to defeat them. Consider asking a friend for help.'''}}


Ungated semi-deadspace pocket three jumps away in Adacyne.
Ungated semi-deadspace pocket three jumps away in Adacyne. You can warp around freely.


'''Blitz:''' strongly discouraged; destroy all Battleships, then destroy Rosulf Fririk. Pick up Ralie Ardanne from the Cargo Container.
'''Blitz:''' strongly discouraged; destroy all Battleships, then destroy Rosulf Fririk. Pick up Ralie Ardanne from the Cargo Container.
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** Alternatively, an MJD sniping battleship or marauder works well. Make sure you either have the range to stay out of range completely or the tank to hold under DPS pressure.
** Alternatively, an MJD sniping battleship or marauder works well. Make sure you either have the range to stay out of range completely or the tank to hold under DPS pressure.
* The Pator 6 rats deal primarily a mix of EM and Explosive damage, while Syndicate Battleships deal Kinetic/Thermal. Thus, it is recommended to omni-resist tank for the mission (but primarily Ex/Th), or switch before triggering the battleship wave.
* The Pator 6 rats deal primarily a mix of EM and Explosive damage, while Syndicate Battleships deal Kinetic/Thermal. Thus, it is recommended to omni-resist tank for the mission (but primarily Ex/Th), or switch before triggering the battleship wave.
* Sniping battleships can easily stay out of range of non-explosive damage, or all damage if past 148km. Cruise Ravens are ideal for this, or a cruise Praxis/Typhoon with missile-range-extending mods.
* Sniping battleships can easily stay out of range of non-explosive damage, or all damage if past 148km. Cruise Ravens are ideal for this, or a cruise Praxis/Typhoon with missile-range-extending mods. Create bookmarks as you warp in to bounce between.
* '''Facetanking without use of a marauder is not advised for this mission, as you will need the ability to handle over 1800 DPS (omni damage types) for extended periods of time.'''
* '''Facetanking without use of a marauder is not advised for this mission, as you will need the ability to handle over 1800 DPS (omni damage types) for extended periods of time.'''
* If you are taking heavy damage, align out to a station and warp away if needed.
* If you are taking heavy damage, align out to a station and warp away if needed.