Showtime

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Level 4
Type Security
Objective Retrieve 1x Ralie Ardanne (1.0 m3)
Factions Minmatar RepublicGallente Federation
Best damage to deal Explosive damage ExKinetic damage KinKinetic damage KinThermal damage Th
Damage to resist Explosive damage ExKinetic damage KinKinetic damage KinThermal damage Th
Warp disruption Elite Frigate
EWAR Neut/Tracking Disruption
Ship suggestion Sniping Battleship, Heavy Assault Cruiser, Tech III Cruiser
Rewards 15M ISK + 2M ISK (6h)
Extra Extreme damage
Mission briefing
You've really pissed off some nasty bad guys, my friend. Luckily, they're starting to turn against each other as well. That studio was the lynchpin in this whole operation, it seems, and its destruction unraveled all their carefully laid plans.

The Pator 6 is flying to Adacyne, and they've got Ralie with them. Time for a final showdown. Go knock them out and get the kid, once and for all. I'll start working on my contacts in the Syndicate and see if there's anything that can be done from their angle. Last thing we want is to have them go after me. Or us.

Showtime is the hardest Epic Arc Mission. You have to fight up to 6 Elite Battleship equipped with a variety of weapons that approach you at 1000 m/s. You will need to overheat, manually pilot, create bookmarks, use long range weapons and propulsion modules to defeat them. Consider asking a friend for help.

Ungated semi-deadspace pocket three jumps away in Adacyne. You can warp around freely.

Blitz: strongly discouraged; destroy all Battleships, then destroy Rosulf Fririk. Pick up Ralie Ardanne from the Cargo Container.

Tips:

  • Either keep Pator 6 Elite Battleships at 140 km or be prepared to take 300 DPS from each as every is equipped with:
    • 125 Explosive DPS, 148 km range Missiles
    • 80 EM, 32 Kinetic and 64 Explosive DPS, 34+44 km range Turrets
    • 1000 m/s propelling Microwarpdrive
      • Addendum: It seems the Pator 6 Elite Battleships rarely use their MWD at ranges of 80km and under.
  • It is suggested to use an MWD battleship (600-700m/s should be sufficient) and stay at 60+ km to avoid taking full damage. The Pator 6 Elite Battleships' turret fire is speed-tankable if you have a decent MWD.
    • Alternatively, an MJD sniping battleship or marauder works well. Make sure you either have the range to stay out of range completely or the tank to hold under DPS pressure.
  • The Pator 6 rats deal primarily a mix of EM and Explosive damage, while Syndicate Battleships deal Kinetic/Thermal. Thus, it is recommended to omni-resist tank for the mission (but primarily Ex/Th), or switch before triggering the battleship wave.
  • Sniping battleships can easily stay out of range of non-explosive damage, or all damage if past 148km. Cruise Ravens are ideal for this, or a cruise Praxis/Typhoon with missile-range-extending mods. Create bookmarks as you warp in to bounce between.
  • Facetanking without use of a marauder is not advised for this mission, as you will need the ability to handle over 1800 DPS (omni damage types) for extended periods of time.
  • If you are taking heavy damage, align out to a station and warp away if needed.

Warp-in

Initial defenders
WD EWAR L


Elite Frigate 5 x Elite Frigate Syndicate Elite Frigate Warp Disruptor Stasis Webifier
Elite Cruiser 3 x Elite Cruiser Pator 6 Elite Cruiser Last one triggers wave 1 Energy Neutralizer Tracking Disruptor
Elite Battleship 5 x Elite Battleship Pator 6 Elite Battleship Last one triggers Rosulf Fririk wave


Wave 1
WD EWAR L


Elite Cruiser 5 x Elite Cruiser Syndicate Cruiser


Rosulf Fririk wave
WD EWAR L


Battleship 6 x Battleship Syndicate Battleship
Elite Battleship 1 x Elite Battleship Rosulf Fririk (Elite Tempest) Mission completion trigger 1x Ralie Ardanne (1.0 m3)

External Links

Games Chruker Ship Profiles