Syndication/Chapter 2 - Scoping The Scene
- Main article: Syndication
Scoping The Scene is the low sec choice for second chapter of Gallente epic arc. All NPC ships encountered here are Frigate, Destroyer and Cruiser hull only, no Battleships. If you have the skills for traveling in low sec and a ship suitable for the task the low sec chapter is faster than the high sec option.
These missions will each reward you with a bit over 5% Scope corporation standing gain.
Mission 8 - Outside The Scope
|Objective||Report to Veine Coructie in Vitrauze System|
Starting conversation with Veine Coructie in station completes the mission objective.
Tip: Make Undock Spot and Safe Spots in system first before docking and talking to agent.
Mission 9 - Hidden Camera
|Objective||Place 1x Covert Recording Device (1.0 m3) in Storage Warehouse at Pator 6's hideout|
|Faction||Pator 6 (Minmatar)|
|Best damage to deal||Ex EM|
|Damage to resist||Th Ex|
At warpin point Hodts Ergre (friendly) will let you though the acceleration gate. No faction standing losses from ship kills.
Hodts Ergre is attacked and his 'Destabilizer Datacore' passkey is taken by some fleeing Pator 6 ships. The room has two acceleration gates, one of which is unlocked. Go throught the unlocked gate.
|5 x Frigate Pator 6 Comrade|
The second room contains acceleration gate back to first room. Grab the 'Destabilizer Datacore' passkey (0.1 m3) from the container that spawns next to one of the frigate wrecks and return to first room through the acceleration gate.
After you return to first room use the other acceleration gate that was locked. With the passkey it will let you into the third room.
|6 x Frigate Pator 6 Rookie|
|2 x Frigate Pator 6 Veteran|
No NPC's, place 1x 'Covert Recording Device' (1.0 m3) in 'Pator 6 Storage Warehouse' container to complete mission onjective.
Mission 10 - Rendezvous
The acceleration gate at warpin is locked. Destroy all NPCs to unlock the gate. No Faction Standing loss for destroying these ships. At the deadspace entry point there are four heavy missile batteries and four Pator 6 cruisers. They can deal significant damage, along with neuting and some target painting, but no points. You don’t need to destroy the missile batteries (These give a 3.0% standing loss with the Syndicate faction).
|3 x Cruiser Pator 6 Ambusher|
|1 x Cruiser Pator 6 Veteran Ambusher|
|4 x Sentry Pator 6 Heavy Missile Battery|
There are a lot of ships here: 10 cruisers and 11 frigates, a mix of Pator 6 and Syndicate. Fortunately, they are easy to kite in a frigate if you have an afterburner and do good damage from 10km or more. After all ships are destroyed, Agent gives instructions to destroy Pator 6 HQ Structure. Destroying Pator 6 HQ flags the mission completed. Retrive 1x "Ralie Ardanne's Belongings" (1.0 m3) and return to Agent.
Mission 11 - Handoff
|Objective||Deliver 1x Kidnapping Evidence (0.1 m3) to 'Scope' satellite station|
This mission has no combat. Place 1x Kidnapping Evidence (0.1 m3) into 'Dead Drop' container next to Scope Station to trigger Black Eagles spawn and complete the mission. Do not attack the ships present in the mission.
Mission 12 - With Authority
|Objective||Report to Ascain Adeset in Mesybier System|
Starting a conversation with Ascain Adeset after docking in station completes the mission.
Completing this mission leads to Chapter 3 - Inertia.