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Tips and Tricks: Difference between revisions

From EVE University Wiki
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Rifner (talk | contribs)
Getting Started Tips
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To see the origin of some of these contributions please visit the [[Contributions Page]] or the original [http://forum.eveuniversity.org/viewtopic.php?t=22000 forum thread].
To see the origin of some of these contributions please visit the [[Contributions Page]] or the original [http://forum.eveuniversity.org/viewtopic.php?t=22000 forum thread].
== Starting Out ==
* Focus- A key to Eve is getting a skill, or set of skills, trained up to level 4 or 5. Level 4 is typically a 20% bonus over no skill - with 3 or 4 overlapping skills you may have a 40-50% advantage (or disadvantage).
* Learn to fly a ship well, meaning figure out what it is designed for and train the skills & learn the gear that makes it fly well. The skills and technique you learn then transfers to your next ship. All ships (other than noob) have a role to play so you'll be back in this hull - understand it. And it is more fun doing something well.
* Checkout the fits for each race on the front page of the Uniwiki (lower section of main page) - these are great general purpose fits. Then go to the Uni Forum and look at other fits. Tip: Use Advanced Search, Keyword= {Shipname}, Search in Forums 'PVP | PVE Ship Loadouts', Search Within 'Topic Titles Only', Display Results as 'Topics'. This gives you a list of excellent discussions for the ship you're interested in and WHY the fits are what they are with alternatives.
* Get your defensive skills up - these work across every hull you fly. Great offense is useless if your into hull damage in seconds. The easiest way to do this is use Certificates and get your Core & Defense skills to Standard. Then branch off into other areas of interest. Read up on hull vs shield tanking and understand when each is appropriate (start with what a ship is designed for).
* When missioning go to Missions.e-uni chat window and ask if anyone has a spider or locust fleet you can join. Its fun and you learn with no pressure how to participate in fleets and share in the work and reward. This gives you access to much higher reward agents and ISK potential than solo.
* Just like learning a ship, learn the weapon systems you like. If your into drones and drone boats train up the related skils. The weapon system will be much better in accuracy, damage and distance with the appropriate skills. For example with Drones, train up Drone V first (dont stop at 4, that fifth drone is 20% more damage), then get Drone Durability, Interfacing, Navigation and Sharpshooting to 3 or 4. You'll be far more efective and have more fun! If you focus you can quickly get excellent skills - if you jump around between drones, lasers, projectiles, turrets you'll stay basic or average for a long time (and be frustrated in PvE and PvP).
* During e-Uni wars and/or lockdowns consider training up an Alt character for a specialty; mining, hauling, trading, PI. You can do this with your primary but with an Alt when your primary can't (or you don't want to) fly your Alt can. Your Alt doesn't have to be (usually isn't) in the Uni, so it can fly when your main char can't.
* Get and use EveMon and Eve Fit (EFT).
* Really explore the Uni wiki and forum. It is simply amazing the breadth and depth of info fellow Unistas have put here. A lot of true labors of love here.
* Have fun! Ask questions. Join Fleets (not just PvP but mining and missioning too!


== Traveling ==
== Traveling ==